Noita
Fungal Shift Query
14 Comments
Kaedenn  [author] Aug 4 @ 10:05am 
Are you referring to the window that this mod makes, or windows that other mods make? I can't help with things other mods do. For this mod, you can close the window through the mod's settings.
The Tomatom Aug 2 @ 1:52pm 
I am having issues with the menus the requirement mod uses. Is there any way to close the extra windows?
Kaedenn  [author] Jun 15, 2024 @ 7:24pm 
@Ronitrocket I'd be happy to help. I haven't had time to port this over to standalone, but I might be able to help you with your issue.

Did you work with dextercd? If dextercd couldn't help you, then there might not be anything I can do, unfortunately.
Ronitrocket Jun 9, 2024 @ 11:24am 
I am having a lot of trouble with DEAR-IMGUI sadly. I am running on a bit of a weird setup, but even working with the mod creator I could not debug the issue. Would the fallback you were making in the case of DEAR-IMGUI not being available still be in development? I'm still trying to figure out why DEAR-IMGUI is failing to work on my end but this feature would be a big big help
Kaedenn  [author] May 20, 2024 @ 5:22pm 
Note that if people still experience crashes when using this mod with other mods, then I can make a small modification to mitigate that crash. The crash happens because the other mod bundles an older version of the fungal shift script that causes a crash when loaded before the game is ready. The Epilogue 2 update fixes this, but some mods replace this script with a custom one that still contains the bug.

The fix is to delay loading the fungal shift script as late as possible, which is what this mod did before the Epilogue 2 update. However, that increased the complexity substantially and had a minor performance hit.

tl;dr: if you get crashes when using this mod, it's not this mod's fault as some other mod is bundling an old version of the fungal shift script. However, there are things I can do to mitigate this crash.
Kaedenn  [author] May 8, 2024 @ 8:02pm 
Yeah I saw them discussing it in the official Discord. There might be a bugfix planned. I'm not certain; I don't have any involvement with Apotheosis (even though it _is_ an amazing mod).
The Creep May 7, 2024 @ 11:46pm 
Ah, fair enough. I thought it might've been something to do with the Epilogue update (since it wasn't crashing before that point), but if it's a conflict on Apoth's end there's not much to do about it. Thanks for the explanation!
Kaedenn  [author] May 7, 2024 @ 3:47pm 
I think this is due to Apotheosis having a modified version of the original fungal_shift.lua that contains the validation code that isn't safe to run on startup. This is a known issue in Apotheosis and should be fixed by now.
The Creep Apr 30, 2024 @ 7:22pm 
Unsure which mod is the culprit here, but Fungal Shift Query and Apotheosis crash immediately on launching a new game. The Noita logo doesn't even have time to show up before the game dies.

(I have NoitaDearImGui installed as well since its required for Query, but NoitaDearImGui and Apotheosis on their own doesn't cause a crash.)
Kaedenn  [author] Apr 20, 2024 @ 7:15pm 
Noita-Dear-ImGui has always been required. It's a mod that uses compiled C code, which cannot be hosted via the Steam workshop (it requires "unsafe mode" enabled, and mods with that requirement can't be uploaded to the Steam workshop).

I'm working on fallback behavior that'll still work even if Noita-Dear-ImGui isn't available, but this takes quite a bit of work.
Jefufu Apr 17, 2024 @ 10:02am 
Why is Noita-Dear-ImgGui now required, and why is it not hosted in steam?
Kaedenn  [author] Apr 7, 2024 @ 6:04pm 
You will need Noita-Dear-ImGui installed and you need this mod to be below Noita-Dear-ImGui in the load order.

https://github.com/dextercd/Noita-Dear-ImGui/releases
Kaedenn  [author] Mar 10, 2024 @ 6:02pm 
Direct download available through my github repo.
https://github.com/Kaedenn/noita-shift-query/releases
Kaedenn  [author] Mar 9, 2024 @ 6:02pm 
I do plan to give a direct download option for people using GoG. This mod will work on both Steam and GoG installations. Moreover, this would allow me freedom to upload regular updates without being constrained to Valve's restrictions.