RimWorld

RimWorld

ReSplice: Charmweavers
405 Comments
Vesmera Nov 20 @ 3:01pm 
I am unaware as to why, but my charm weaver, or another pawn (when picking crashlanded) is not spawning. i have not tested this with other starts.
mr-mucho-Bueno Nov 17 @ 12:53am 
never mind, found the option in pawn's social tab
Tigercat Nov 16 @ 3:05pm 
Pancake cat spotted
mr-mucho-Bueno Nov 16 @ 11:43am 
just noticed that "lovefeed" doesn't give hemogen, am i missing something or this works on thralls only?
Helixien  [author] Nov 11 @ 9:16pm 
@ Enders souls: I am, but I will be honest, I don’t care. That’s not meant to be hostile to you, but I will not waste time of my life to fix the issues caused by your governments idiotic law. I am sorry you have to deal with this tho, it sucks.
Enders souls Nov 11 @ 2:38pm 
i hope your aware that none of the images in the description don't show for people in the UK like me do to imgur fully blocking us
turkler Nov 3 @ 11:03am 
another kinoworld mod, you mean
mtjoel Oct 28 @ 6:10pm 
Charmweaver quest is for some reason guaranteed to spawn in early game. Overall another classic goonworld mod
Helixien  [author] Oct 26 @ 11:18pm 
@Aizuki: Can you post a full log pls?
Aizuki Oct 26 @ 11:15pm 
Hi helixen, i got missing headiff error from ideology and a lot because i only use biotech and odyssey. can you check it up so i didnt get error pop up again?

the log said :
Failed to find Verse.HediffDef named RS_RecentPregnancy. There are 739 defs of this type loaded.

and i search for it on rimsort and it point to this mod on headiff_ideology_misc.xml
Helixien  [author] Oct 26 @ 12:45pm 
@Klokinator: Yeah, no it doesnt. Whatever issue you have is on your end.
Klokinator Oct 26 @ 3:35am 
I found out this mod adds 30+ seconds of loading time to the game start all by itself. Not sure if the mod authors can optimize it a lot more but spending half a minute just for one species mod seems a bit extreme to me.
K1tozen Oct 23 @ 6:12pm 
I'm having the same problem as @Ostrich-Hungry. When thralls die they aren't being removed from the 3 thrall limit per charmweaver.
Helixien  [author] Oct 10 @ 12:01am 
Neronix17 only provided textures for the mod. Sadly I don’t think he checks the comments here.
Senor Smoke Oct 9 @ 1:16pm 
just realized this mod has 4 authors, my last comment was intended for Neronix17, idk who else he's collaborated with on other stuff lol
Senor Smoke Oct 9 @ 1:12pm 
hey this is the only mod of yours I could find that doesnt have comments disabled, & I can't find anywhere else to contact u (I get it lol) so;
your Outland series is really cool & deserves to be its own thing, Clanfolk-style (but instead of having no combat system it instead ditches the Wealth management meta & clown-car raids for something else. the theming of Outland cries out for warfare more similar to DF battles that Rimworld doesn't support no matter how many mods u use).

obviously "go make a game i think would be fun" is easier said than done but. IMO a lot of people have their appetites wetted for content similar to Rimworld that lack RW's big glaring flaws/jank that can/will never be addressed. & while most entries into that subgenre are pretty amateurish, I think just based purely on what I've seen scrolling your modpage, you've actually got The Stuff. a lot of it genuinely looks held back by being in Rimworld

just wanted to make sure somebody at some point said it to you
dixie normus Oct 8 @ 8:43pm 
Nevermind, apparently the mod files for this and some other mods got corrupted, manually deleting the rimworld workshop folder and redownloading it fixed all of them.
dixie normus Oct 8 @ 7:13pm 
Does anyone else having the missing textures red X's on pawns with the pink eyes gene from this mod?
Ostrich-Hungry Sep 27 @ 6:01pm 
I'm getting an error of duplicated thralls in control. I still have two thralls but it figures like 6 Love Thralls in total
Vulkandrache Sep 9 @ 10:25am 
This has been an issue even as far back as 1.4, there used to be a separate patch-mod for this.
l0v3rm4n69420 Sep 9 @ 10:22am 
how do you know
HOW DO YOU KNOW
Eclair Sep 8 @ 8:36pm 
For rjw users, rjw disabled having two pregnancies by their code. So multi-pregnancy gene doesn't work with the mod.
hongbin.wen Sep 7 @ 7:49am 
NICE
Abysmal Melody Sep 2 @ 2:38am 
i got a charmweaver event called finding safety but it had all details missing and when i accepted it nothing happened other then the event marked as completed
Sangarn Aug 30 @ 3:00pm 
mod got some "nudist" armor how do you get them ?
Sithril Aug 28 @ 5:57pm 
Could 'Lovin for hemogen' not require fertility?

As is, if the partner is infertile (age, surgery, or otherwise) you cannot toggle back to this setting. From tinkering around I did not find issue with the boolean being flipped true -> false.
Jet Aug 27 @ 9:10pm 
charmweaver femdom ideology colony
Ratman Aug 27 @ 4:38pm 
Thralls need to be way way weaker. I can just pick out the strongest people in a raid, and boom they're mine
Cap'n MacHaddish Aug 25 @ 10:51pm 
Incidentally, is this mod supposed to globally disable the gray eyes visuals for pawns that receive the Voidtouched hediff from the Anomaly "Embrace the Void" ending choice? It's not an issue if so, I just have another mod that's ALSO trying to disable the gray eyes effect but is getting a null XML path return error as something else is already applying the exact same patch, and the only mod that seems to have this functionality is Charmweavers. Again, it's a non-issue and the resultant error seems quite harmless, but I'm curious why this mod is disabling that effect.
domimomi Aug 15 @ 9:45pm 
not quite a bug but the description for the "three thralls" has a typo and says thrals instead of thralls
Dragonflight Aug 15 @ 5:33pm 
Thank you so much for updating!!!!!!
Guarwo Aug 12 @ 2:06pm 
Thank you for making this 1.6
Soap Aug 12 @ 8:26am 
Have you considered some sort of apparel/item to increase thrall capacity like a mechanitors head set? Some kind of crown of command via quest rewards would be neat.
Unstable Energy Aug 11 @ 12:22pm 
What is the event called that spawns this xenotype?
Uriel Septim VII Aug 11 @ 8:03am 
Does the Matrianic gene work? I can't find it on the xeno editer.
Schadenfreude Aug 11 @ 2:28am 
Does anyone have experience how the "No Libido" gene works with the mod "Better Romance", in terms of the "Asexual" trait?

I imagine you might run into a lot of pawns that won't engage in Lovin' if both mods are installed.

Would be great if there was integration, where pawns with the "No Libido" gene automatically get the "Asexual" trait.
Soap Aug 11 @ 2:26am 
Finally I can re-create the very strange Charmweaver/Nephilim sisters that random colonist gen created and I rolled with
camomo bbl enjoyer Aug 10 @ 6:52pm 
I salute you clippy
Peeping peacock Aug 10 @ 3:00pm 
Gigachad Clippy mod dev! :cozyrealmroyale:
rodgen Aug 10 @ 12:14pm 
Thanks for this must have mod! :steamhappy:
Cole628 Aug 10 @ 8:11am 
Thank you for the update.
Xannie Aug 9 @ 10:29pm 
Wonderful, thank you, I've been waiting for the updates. I actually use Charmweaver for it's genes more than the xenotype. Finally, my Sanguophages will be able to make Renfields again, and my old-sage characters can stop lovin'.
Sithgrim Aug 9 @ 6:25pm 
Thank you for the update!
turkler Aug 9 @ 5:37am 
thank you so much for the 1.6 update!! you're the goat
camomo bbl enjoyer Aug 9 @ 5:13am 
Thank you for the update <3 :deadrat:
Delta Aug 9 @ 4:13am 
Thank for update
Clay Fortran Aug 9 @ 2:38am 
Thank you kind Sir.
azly_haz_iq Aug 9 @ 1:49am 
Thank you so much Helixien!
hadrime Aug 9 @ 1:12am 
Thank you!
Along with VE, this is the must-have on my list!