Sid Meier's Civilization VI

Sid Meier's Civilization VI

Seafood Market: A New Building for Waterfront Districts
13 Comments
Dr.Abominate Mar 19, 2024 @ 8:19am 
I will take it as a no
dhaudaygeqy Mar 12, 2024 @ 11:28am 
Dr.Abominate Feb 5, 2024 @ 4:44am 
Since Albro came back, maybe it is worth a shot to ask him about files ,and try to resolve issue JNR explained?
Kilkakon Feb 4, 2024 @ 8:51am 
Thanks for explaining JNR. It would be great to see some little stalls on top of the jelly but I hear you. Good building though that rounds out the Waterfront well
JNR Jan 16, 2024 @ 8:00pm 
Ingame models for the Waterfront would be really tough to make without the original files, and unfortunately Albro has vanished from the scene. One could add market stalls between the buildings but you'd have to place them blind and then check ingame where they end up, so it would involve a lot of trial and error I wouldn't fault anyone for not going through with.
sirkerry  [author] Jan 8, 2024 @ 5:52pm 
@Puddings I posted a screenshot of the Civilopedia entry that shows the building, but from some testing the model being used for the Waterfront district itself does not appear to get updated regardless of the buildings it contains.
Puddings Jan 7, 2024 @ 4:58pm 
add pic? :D
sirkerry  [author] Jan 7, 2024 @ 3:43pm 
@Puddings I'm reusing the Warehouse model from the Arsenal.
Puddings Jan 7, 2024 @ 3:15pm 
I assume no in-game model?
RED Heavy Jan 7, 2024 @ 12:09pm 
i meant to say "Award's"
sirkerry  [author] Jan 7, 2024 @ 11:39am 
@PenisPass+ what award?
RED Heavy Jan 7, 2024 @ 8:32am 
No Comments And Award?! Fuck I Want To Make A Cheese Sandwich