Oxygen Not Included

Oxygen Not Included

Lamp The Darkness
16 Comments
Echo  [author] Apr 21 @ 8:39am 
I thought so too.
Neron-RK Apr 21 @ 7:11am 
works, didn't notice any glitches, with a mod for darkness it's simply irreplaceable
Kriosiss Apr 29, 2024 @ 11:08am 
it loads but at the same point after the save it errors and does that
Echo  [author] Apr 29, 2024 @ 4:13am 
No idea. if you don't notice anything in the save then ignore it.. it looks like maybe another mod is doing something DNI doesn't expect, but thats a total guess. seems pretty benign though if everything loads ok.

there might be a mod forum somewhere, but I don't know any off the top of my head
Kriosiss Apr 27, 2024 @ 9:27am 
NullReferenceException: Object reference not set to an instance of an object

DarknessNotIncluded.UnitOrientation.GetCurrentOrientation () (at <df9a2e106d0d4a108252ff11a0dccff3>:0)
DarknessNotIncluded.UnitOrientation.Sim33ms (System.Single dt) (at <df9a2e106d0d4a108252ff11a0dccff3>:0)
SimAndRenderScheduler+Sim33msUpdater.Update (ISim33ms updater, System.Single dt) (at <3ca21dc18eae422d87255277091f8593>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <3ca21dc18eae422d87255277091f8593>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <3ca21dc18eae422d87255277091f8593>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <3ca21dc18eae422d87255277091f8593>:0)
Game.SimEveryTick (System.Single dt) (at <3d436e4ec1d5455793674ec559b0cc77>:0)
Game.Update () (at <3d436e4ec1d5455793674ec559b0cc77>:0)

Build: U51-600112-V
Kriosiss Apr 27, 2024 @ 9:27am 
also im getting this error log cuz of DNI^ any thing i can do to stop it?
Echo  [author] Apr 27, 2024 @ 9:24am 
wait a second.. it's been too long since I played. I used DNI myself with this mod. It works fine! lol, sorry for the confusion
Echo  [author] Apr 27, 2024 @ 9:23am 
It modifies ceiling lights and lamps only with a patch. I think it should work with DNI, but load DNI after this. I you notice that lamps and lights are not working as I say then it means DNI is changing the same items - then you could try loading this after DNI to see if it causes any issues with that mod.

I think it should work fine with DNI though if you just want to load them both in whatever order they wind up in.
Kriosiss Apr 27, 2024 @ 9:10am 
Does this work with DNI or is it need DNI off?
Echo  [author] Jan 3, 2024 @ 7:55am 
tyty :) same to you
Judge Kronos Jan 3, 2024 @ 12:38am 
For someone who loves using Darkness not Included, this is much appreciated. Thumbs up and a Hug. oh and a happy new year.....
Echo  [author] Jan 2, 2024 @ 12:52pm 
@TC-1000 yes, Visual Studio ty.
Rage Machine Jan 2, 2024 @ 12:24pm 
Studio?
Echo  [author] Dec 31, 2023 @ 12:25am 
@Sgt_Imalas ty :). I think I meant to say that I was using ms visual basic 2022
blankyet 🌈 Dec 30, 2023 @ 7:56pm 
what a fascinating description 🗒️
Sgt_Imalas Dec 30, 2023 @ 10:07am 
source code is usually posted via github link to the mod repository, not as raw source code (also this is C#, not visual basic)
regardless, nice first mod!