Arma 3
Dogechnya 0.53
354 Comments
Piligrim Jul 19 @ 8:08pm 
День добрый! хотел бы уточнить - правда ли, что если на Карте догечня мы построили проект с донатом - должны вам процент выплачивать?
Do you think you could replace some buildings with interiors with ones empty with no interiors so there is better performances in places like in the cities?
ComradeKhorne Jun 8 @ 11:03am 
Мне бы очень хотелось увидеть карту Догечни поверх карты республики Чернарусь. Чтобы понимать местоположение региона. Это скорее правда не к самой карте в Arma относится, а к лору который Гост прописывает
KARTER Jun 2 @ 11:57am 
когда-то я оставил здесь вопрос и попал к Гостовичу в тг, если этот пост выложат в тг я скинуть пленным чсошникам еды в подвал

d=====( ̄▽ ̄*)b
LEE O C Jun 2 @ 5:23am 
ah thanks for info, i might buy that now, i got a 1050Ti atm. i got a 1070 armor OC that i need to build
Babal Disfarcado Jun 2 @ 12:45am 
also, unlike the nvidia frame generation (DLSS) and the AMD frame generation (FSR) lossless scaling doesnt lows your resolution and doesnt impact on visual graphics

lossless scaling 2.3 had severe glitches and artifacts

but after 3.0 update, i didnt notice any glitch or artifact in none of my gameplays

i run chernarus 2020 with 80 bots and 8000 render distance in antistasi at 60fps with a ryzen 5 1600 and a rtx 3060

usually, chernarus 2020 without bots runs at 30-40 fps to me
Babal Disfarcado Jun 2 @ 12:40am 
lossless scaling works better in old games such as ARMA 3

if we talk about AI it may sounds like bullshit, yeah i hate AI too, but lossless scaling is fucking fire, sounded like bullshit when i saw it first, but it isnt.
Babal Disfarcado Jun 2 @ 12:38am 
@LEE O C lossless scaling is an app in steam (you can search in your store) its around 3-5 bucks, and it generate frames using ai, it works very fucking well in arma 3
LEE O C Jun 1 @ 2:15am 
@babel what is lossless scaling?
LEE O C Jun 1 @ 2:12am 
incredible this, just loaded it up :steamhappy:
nikstarcz May 31 @ 7:53am 
самая реалистичная карта которую я видел в модах на арму
Babal Disfarcado May 6 @ 10:54am 
this map + lossless scaling = finally playable, SO BEAUTIFUL
Kahoot Apr 29 @ 1:42pm 
So is it entirely unusable with the AI or do they just freak out in bigger spaces?
NewestMamont Apr 7 @ 12:27pm 
@Roxxanne i hope im not too late. Dogechnya is actually on the left of the Chernarus, on the south, not fer from Svetloozersk, as far as i remember. its beetween Takistan and Chernarus btw
Digby Apr 1 @ 2:37pm 
@Roxxanne perchance can I get sent this?
MR H8MAN Mar 26 @ 8:09am 
ждём НОРМАЛЬНЫЙ Аэрадром!!!!!!!!!!!!!!)
Roxxanne Mar 19 @ 10:14am 
hey! im making a (geographic) map of what i think a realistic map of the green sea area (so chernarus, takistan, ardistan, etc), i posted it on reddit and someone suggested that Dogechnya could be added to the map, so i wanted to get yall's permission to put it on the map and possibly a general location of where (relative to chernarus) it is?
Церковный ШУТ Mar 18 @ 11:12am 
Оптимизации нет, но зато 10.000 объектов на домик
KARTER Mar 16 @ 7:53am 
бля нахуя унитазы и деревенские туалеты на складе боеприпасов?
CheckYourSix Mar 13 @ 2:30pm 
Just wanted to say, the amount of detail you've put into some of these villages, streets, etc, is astounding.
Peter74 Mar 12 @ 2:18pm 
Will be there a AI vs AI version of it? Like some mods got endless war going on and its a sandbox?
ВОВА ВИСТ Mar 9 @ 6:50am 
искренне надеюсь что к созданию села Дрочилово уже приступили.
andreipetrea32 Mar 9 @ 5:28am 
You mentioned this map is focused for PVP and not for PVE, because is too big. You at least could split up this map into maps smaller to work for PVE, like Zargosk maps
[SSOT] Ghostovich  [author] Mar 9 @ 5:23am 
We'll make two versions, yes.
andreipetrea32 Mar 7 @ 9:07am 
When you say that you will start removing "unnecessary objects" for optimisation after you have finished the main work, does this mean that you will remove some objects from the map? Or will you upload another map with some objects removed?
[SSOT] Ghostovich  [author] Mar 7 @ 3:01am 
Tree Muncher, thanks

I know many people are focused on Arma 3 PVE, but we are making this map for PvP. We have played games up to 200 people. The map is very "heavy", and the AI ​​makes the game lag even more. The AI ​​can't handle so many objects, so the approach is aimed at PvP.

Arma 3 Profiling version slightly improves the FPS situation, as well as using a mod for dynamic draw distance.

Also, reducing the draw distance of shadows will help a lot.

We aim to build the most detailed map possible, but eventually we will start removing "unnecessary objects" for optimization. But only after finishing the main work.
Donald_Trump_1WIN  [author] Mar 7 @ 2:32am 
Also you can hide sections of the city that you think are unnecessary with mission module
Tree Muncher Mar 6 @ 4:12pm 
Great terrain, the scale of city is impressive. Not using CUP is a great for me because CUP is massive.

Due to the scale of the city as you know FPS is bad, I don't know what can be done to improve it, but I think its the biggest drawback. Arma 3 is PVE focused so players will use AI and performance will only get worse.

More dense detailing of the city is probably not possible without sacrificing even more FPS. I don't know if you can improve FPS without shrinking the size of the city. As this map expands and you add more I imagine it will only get worse.

IMO shrinking the city down just a bit like maybe 20-30% and lowering the density of buildings as you get further from the centre would be worth it.

I love how you have residential / outskirts areas and then dense city blocks, if you can manage to keep the same design with a smaller city this map would be perfect. Or something to consider for a future terrain, less impressive size city but more performance friendly alternative.
Nejtro Mar 6 @ 10:34am 
@Tigre437 Just use the CH View Distance mod so u can adjust it according to need. When you enter the city turn ur view distance way down so u get more fps.
aussie battler Mar 5 @ 8:13pm 
Hi guys, thanks for the update. You accidently left the private key in the server key folder.
_mickey_ Mar 5 @ 11:21am 
"Removed: Optimization" - lol, probably good update
Tigre437 Mar 5 @ 7:31am 
God, I'm in love with this map, the development team is a genius designing it but please, focus on the optimization before expanding it, once you enter the city as you have more than 1000 meters it lags in multiplayer servers, it's the only problem I have for not doing a 500 missions campaign here.
konalola2022 Feb 5 @ 11:37pm 
love this map thank u
огра не банить Feb 2 @ 4:27am 
антистазис подерживает?
Dimon UA Jan 30 @ 5:36am 
А так на удивление карта просто удивила - пока играем и получаем удовольствие от городских боев
Dimon UA Jan 30 @ 5:35am 
И для ПВЕ отдельная просьба сделать опцию убрать все с дорог - ибо АИ жестко тупит утыкаясь в красивые преграды
Dimon UA Jan 30 @ 5:34am 
ну и много косяков с расположением домов по отношению к ландшафту - лестницы на метр от земли - насколько я поню ты каждый дом вручную ставишь...
Dimon UA Jan 30 @ 5:32am 
Почему не все дома имеют возможность открыть двери?
Боюсь вопрос к рхс... и из рхс домов не выстрельнуть из рпг
Dimon UA Jan 30 @ 5:30am 
Огромная просьба - деревню поставил ... сразу локацию прилепи)
Чтобы отыграть карту пришлось банально маркероровать карту чтобы не пропустить все поселения
Patrack Jan 18 @ 10:59pm 
with the coming update, will there be some sorts of optimization? would love to see antistasi missions made with this map
Dimanator Jan 17 @ 4:49pm 
This deserves a donation 🤑🤑🤑
STR01BAT Jan 15 @ 1:01am 
Пиздато, автоматом награду ставлю, XoxoJI- тебе отдельный респект за аву):Ocelot:
BalmyStar Jan 14 @ 12:55pm 
вот бы антистази на этой карте
agua hirviend0 Jan 11 @ 5:39pm 
amazing
fotograf-3112 Jan 6 @ 12:46am 
Гостович, ГДЕ СТРОЙКА? Нас 80 тысяч и мы идём строиться!

(c) Прижгений Евгожин
haydo Jan 4 @ 10:00am 
why in the eden editor is it just pitch black?
Fro.nick Jan 4 @ 9:42am 
Я работал на стройке в компании Догеченстрой, но бригадир Гостович так и не заплатил мне за работу, мало того развёл меня на донат ему. Всем рекомендую !
[SSOT] Ghostovich  [author] Dec 28, 2024 @ 1:20pm 
Phase 2 update soon
Eric Dec 28, 2024 @ 11:14am 
Hey man...played my first mission on it even tho its not finished i can only say...please...pleaaaase finish this map...the city and the surroundings are so freaking insane...very very detailed i love it
mishatatarnikov Nov 30, 2024 @ 8:31am 
Недавно экспериментировал в редакторе. В столице в административном здании с площадью, когда гасишь ботов, они проваливаются в пол. Объекты, типа столов, картин и стульев, также впадают внутрь пола первого этажа.