Arma 3
Delta Force 2 - Operation Common Resolve
25 Comments
Kikkimaru May 5 @ 4:41pm 
Some of the night missions, the player is not given night vision goggles. At the pre-mission brief, night vision is not available. Also, there is not optic for m249 machinegun.
rambo919 Mar 30 @ 3:59am 
AI is schizophrenically inconsistent... a lot of the time though the enemies are better than allies leaving you to do all the work.

I can see the effort done but the way these missions are designed seems to just not suit Arma the way they do Delta Force.... which relied on the AI being stupid which is why it threw so many at you from what I can remember. The trick might be somehow balancing friendly and enemy forces.
Reverend Falsetto Mar 15 @ 2:57am 
Hi! I also can't find the campaign or the missions. Loaded all in the Arma 3 Launcher.
The Planter  [author] Feb 8, 2024 @ 10:52am 
+Alphawolf_Zetta Have you loaded the mods in the Arma 3 Launcher?
The Planter  [author] Feb 8, 2024 @ 10:51am 
+Ingty22 Have 2 more missions to finish up for my Project IGI campaign, then i might start working on the second campaign for Delta Force 2.
Alphawolf_Zetta Feb 7, 2024 @ 4:03am 
how to play. i DL all files there is nothing in scenarios and nothing in campaign.
Ingty22 Jan 23, 2024 @ 1:27am 
any plans to make the other campaign from delta force 2? Or any other delta force campaigns?
The Planter  [author] Jan 19, 2024 @ 1:51pm 
+Ingty22 Thanks for the feedback! Glad i can help others relive these great games.
Ingty22 Jan 19, 2024 @ 7:53am 
Brought back so many memories. Brilliantly made!:steamthumbsup:
The Planter  [author] Dec 29, 2023 @ 4:41pm 
+frosty No, it's not MP, but i wont mind if anyone opens up the mod and make the missions into MP missions.
frosty Dec 29, 2023 @ 9:38am 
can this be multiplayer??
The Planter  [author] Dec 17, 2023 @ 9:43am 
+B r e c k Thanks alot for the feedback! Have alot of good memories plaing this on christmas eve with my brother back in 2000, glad i can make other people who remember the good old DF games happy as well.
B r e c k Dec 17, 2023 @ 5:29am 
Great job, this game make my childhood with first-person tactical games. And bringing it back in Arma 3 was incredible.
The Planter  [author] Dec 16, 2023 @ 6:22am 
+SteveTheHero Thanks! i try to stay as faithful to the original as possible, with a few exceptions here and there. Yeah testing the missions further have also led me to think that the friendly AI's might be a little too effective in some of the missions, will tweak that part of these missions for the next update, for the update today, i've added 2 of the Quick Missions to the scenarios list. if you played through the campaign :)
SteveTheHero Dec 15, 2023 @ 12:40pm 
Pretty sweet man, all of the missions are very faithful to the original! I will say though that some of the friendly AI in these missions can be a bit much in terms of their effectiveness and aggro. I feel if it was more single player based, and less friendly elements all of these missions would shine a bit more. Really really well done all around!
The Planter  [author] Dec 14, 2023 @ 8:40pm 
+BlackKnight Updated the mod now, all your character will have a better backpack with more space for gear, weapons, ammo in each mission. Also updated the briefing description on how to select gear and weapons.
The Planter  [author] Dec 14, 2023 @ 7:45pm 
+Хаттаб Hi there! You can drop your characters ammo and equipment iin the inventory selection by hitting the right mouse button on the mags and so on, i usually carry the M107 Sniper with either the M4 or MP5SD in the backpack as a backup gun.
BlackKnight Dec 14, 2023 @ 3:54pm 
Hi, I'm currently playing your campaign, so far it is smooth. However, i want to suggest you to save some space in weapon stash to change the amunition. Because sometime i want to play AK but when i switch to this weapon, i cannot change the ammunition because the inventory is full and i have to carry all STANAG mag which is not competible with an AK and i cannot drop STANAG mags in anywhere
The Planter  [author] Dec 14, 2023 @ 1:32am 
+Phugnut Thanks for letting me know, got it fixed now.
Phugnut Dec 13, 2023 @ 7:56pm 
On Payback the helicopter showed up, but never landed.
Phugnut Dec 13, 2023 @ 5:53pm 
On Counter Punch I cleared the camps, and nothing happened.
The Planter  [author] Dec 12, 2023 @ 5:24pm 
++Hans(z) Cool, fixed the issues you mentioned. Once again, thanks alot for your feedback.
Hans(z) Dec 12, 2023 @ 8:24am 
I completed the campaign: Overall nice work!
Found another bugs,
Mission "Payback" extract helo didn't come.
Mission "Hourglass" when disarming the bomb, some code in the left bottom corner poped up, but I don't know if it's intentional or bug.

Also about mission "Hold up" I would give the player more time for ambush prepparation. I was barely able to move to position for ambush, then AI team start the attack so they were killed even before I was able to shoot.
The Planter  [author] Dec 11, 2023 @ 7:49pm 
+Hans(z) Thanks for the feedback, it helps out alot, fixed and updated the mentioned problems, will go through the whole mode again today and look for any possible bugs, but glad to hear that the campaign worked well for at least the 6 first missions.
Hans(z) Dec 11, 2023 @ 2:24pm 
So far nice campaign!
I played upto the "Counter Punch" mission and I found only two problems.
1) Mission "Special Delivery" after I cleared point Mamba, I found virus case, but nothing happend, so at this point I skipped mission by cheat.
2) Mission "Counter Punch" after clearing camps, nothing happend. I heard some info in the intro-part of the mission where the drone flew over a camps, but couldn't understand the speech because it was disrupted by the thunderstorm sound from mission itself.
Maybe you can put speech text in the mission briefing