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Other than that, great mod! <3
It could be fully my fault, but I wanted to make you aware of the issue.
Needs to really expand the description above on this.
it shows 0 whether i turn on or off
Big thanks to avazon on my discord who pointed out the issue :D
You're not an idiot. You tried.
"could you please add <isBad>false</isBad> to your addedPartAdvanced and addedPartAdvancedImplant HediffDef abstracts ... Without this field, your advanced bionics are considered diseases by the base game"
Currently Cybernetics is on the fritz.
ran into something more simple:
If I install a cybernetic spine, it is incompatible with the neural network for mechadendrites.
Is this by design?
( MedPods try to "heal" Cybernetic HeDiffs )
@Scout360 using manual recharge ability?
@grimm maybe
System.Boolean showMessages) [0x00021] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.Verb_CastAbilityTouch.OnGUI (Verse.LocalTargetInfo target) [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) RimWorld.Targeter.RimWorld.Targeter.TargeterOnGUI_Patch1(RimWorld.Targeter)
at (wrapper dynamic-method) RimWorld.MapInterface.RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch1(RimWorld.MapInterface)
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch3(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch2(Verse.Root)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
got a string of error messages slightly too big to post here.
trying to recharge energy freezes the game and completely crashes the GUI systems of everything.
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Cybernetics40k.CompAbilityEffect_RechargeInternalBattery.Cybernetics40k.CompAbilityEffect_RechargeInternalBattery.get_ImplantPower_Patch0(Cybernetics40k.CompAbilityEffect_RechargeInternalBattery)
at (wrapper dynamic-method) Cybernetics40k.CompAbilityEffect_RechargeInternalBattery.Cybernetics40k.CompAbilityEffect_RechargeInternalBattery.Valid_Patch0(Cybernetics40k.CompAbilityEffect_RechargeInternalBattery,Verse.LocalTargetInfo,bool)
at RimWorld.Verb_CastAbilityTouch.ValidateTarget (Verse.LocalTargetInfo target,
I can't find the research option in the VEF settings, Astartes are there but no Cybernetics.
Maybe overwritten by the addon mod .. sometimes I wonder how and why Rimworld is still working with all the mod interactions.
internal resservoirs are working now, except for one psyker, whos heat bar is not visible, but i think thats a problem of v. psycasts expanded
I might remove the other one then