RimWorld

RimWorld

Biomes! Fossils
146 Comments
Picollo Jul 27 @ 6:50am 
@draegon1993
Nothing particular, game loaded normally, was playing for some time, and when I tried to build museum, randomly this happened. No errors during launch, haven't really checked logs- never needed, don't know how.
Draegon1993  [author] Jul 27 @ 5:53am 
@Picollo Weird, are you getting errors or anything?
Picollo Jul 27 @ 5:15am 
Same issue with other skeletons and display sizes
Picollo Jul 27 @ 5:09am 
I'm getting weird issue. When I place raptor skeleton on a small display case, the skeleton is rendered below the display case.
DigiDragoon Jul 21 @ 2:37pm 
Oh beautiful museums! How I've missed you!
Draegon1993  [author] Jul 18 @ 7:18am 
@The Master That didn't even come to mind tbh. I just made sure it worked in 1.6 in general. Edge cases like a tile turning to water for a bit wasn't something I thought about haha
HyphenTorpedo Jul 18 @ 6:31am 
Thank you! This looks so cool!
The Master Jul 18 @ 4:22am 
Hey, I'm actually really interested in how you updated this to 1.6. Specifically, since I know that sounds like a dumb question, I'm asking because another mod author mentioned how they built their mod around the assumption that the tile a building was on could never change. Did you have to rework things in a similar way?
Draegon1993  [author] Jul 17 @ 12:20pm 
You're welcome! Enjoy!
far out Jul 17 @ 11:48am 
thank you!
IguaniFormer Jul 17 @ 11:18am 
As a palaeontologist and fellow Rimworld player: thank you so much!!!
Talvi Jam Jul 17 @ 9:14am 
THANK YOU <3
Draegon1993  [author] Jul 17 @ 6:26am 
Updated for 1.6 :D
Draegon1993  [author] Jul 12 @ 7:38pm 
@RUNNYFARTSLAVE42 100%, just give us time to update all our mods :D
RUNNYFARTSLAVE42 Jul 12 @ 5:03pm 
odds of 1.6?
Head May 18 @ 10:14am 
I would love to build a wildlife conservation center :D
greensniperhat Apr 10 @ 9:14am 
@chnbnystt There should be a button on display cases, 'Install displayable item'.
Draegon1993  [author] Apr 10 @ 6:31am 
@chnbnystt Display cases :D
chnbnystt Apr 10 @ 1:35am 
Probably a super simple question, but how do I put the small fossils/amber into the display?
greensniperhat Mar 14 @ 9:18am 
Well, when I get them working right, I'll make a pull request on the github.
Draegon1993  [author] Mar 14 @ 8:17am 
@greensniperhat Possibly! But probably not easy enough to be worth it
greensniperhat Mar 14 @ 4:23am 
Are there any plans to make the craftable fossils and amber sculptures to have a better, more fitting description? Like a piece of amber saying 'this cloudy piece of torso-sized amber contains a perfectly preserved lepidopteran' or something like that.
Currently trying to add such description in my personal copy but somehow got two qualities. Will report back once it's good enough.
Draegon1993  [author] Jan 5 @ 5:54pm 
@Agraza A room with any museum item should count, if that helps
Agraza Jan 4 @ 11:06pm 
can you tech restrict the learning need? i don't have a museum, but my kids are craving one and I can't build it.
Myphicbowser Sep 23, 2024 @ 8:59pm 
Thank you Draegon!
Draegon1993  [author] Sep 23, 2024 @ 12:58pm 
@Myphicbowser They still should use it as such, yes :D
Myphicbowser Sep 23, 2024 @ 8:22am 
Well I was wanting it to stay a Museum, yah know? Galleries are COOL and all, but I wanted to display the BONES

But by it being a "hidden" room type, does that mean pawns will still use it LIKE a Museum?
Draegon1993  [author] Sep 23, 2024 @ 8:14am 
@Myphicbowser No, but the room *should* still count for the gallery requirement if I remember right. It's just a sort of "hidden" room type. Like when you put too much rec stuff in a dining room
Myphicbowser Sep 23, 2024 @ 7:10am 
This is probably not something that can be fixed, but if you have this and VFE: Empire, the Museums become Art Galleries if you add Four or more Fossils, is there anyway to prevent that?
Hexdragon Aug 17, 2024 @ 6:11am 
GuppyFacesAreCute Aug 15, 2024 @ 5:25pm 
@2962342497 Are you referring to the dino suit and hats?
GuppyFacesAreCute Aug 15, 2024 @ 5:22pm 
amber and fossils could use "<veinMineable>true</veinMineable>" in their <building> nodes
2962342497 Jul 9, 2024 @ 5:11am 
The module does not appear to be CE compatible, and some of the clothing in it does not appear to have CE patches.
Malnormalulo Jun 22, 2024 @ 10:31am 
Not exactly a bug report: Your .gitignore is malformed, looks like an encoding error. It has an extra `[6~` at the beginning. Keeps throwing an error for me when I grep through my mods directory.
Draegon1993  [author] Jun 16, 2024 @ 5:50am 
Ah that is helpful, thank you :D
Rednowa Jun 16, 2024 @ 12:51am 
If your curious which mod is incompatible with, its "Sense of Depth For Tall Buildings". But there is an option in that mods setting to disable specific buildings so it's an easy fix
Draegon1993  [author] Jun 15, 2024 @ 12:28pm 
@Rednowa Ah, glad I was right
Rednowa Jun 15, 2024 @ 1:11am 
Ahh your right, my batteries are doing the same thing as well, I just hadn't noticed lol
Draegon1993  [author] Jun 14, 2024 @ 5:26am 
@Rednowa That sounds like a mod incompatibility. Might be one of the perspective mods, because my batteries power display is in a similar position :D
Rednowa Jun 10, 2024 @ 9:51pm 
Hello! I'm having a bug where only half the fossil is showing up on the display. The texture just abruptly disappears like it was cut straight in half
Draegon1993  [author] May 16, 2024 @ 3:38pm 
@marshmellowtree28 Please send a log if you can, that's a very weird bug!
marshmellowtree28 May 8, 2024 @ 1:42pm 
This mod only seems to work for me if I have it literally last in load order else wise my world doesn't load. Works great besides that and I have a lot of mods.
Steve30 Apr 29, 2024 @ 2:54pm 
Night at the Museum should be the event name just encase you consider doing a revival event for the all creatures present.
Draegon1993  [author] Apr 26, 2024 @ 2:22pm 
@Dr. Livesey Not yet at least, no :D
Compineer Apr 26, 2024 @ 9:42am 
Question, do I have to worry about my fossil dinosaurs coming alive because of the new DLC or?
LZIM Apr 21, 2024 @ 11:58am 
i'll grab a screenshot if another gets dug up
Draegon1993  [author] Apr 21, 2024 @ 9:55am 
@LZIM I'm sorry, what? I have literally never heard of that happening before now
LZIM Apr 21, 2024 @ 8:40am 
are small animal amber fossils supposed to evaporate within 2 days of being dug up unless they are in-doors?
ferny Mar 31, 2024 @ 10:00pm 
Made a patch to implement this into "Signs and Comments"
https://steamcommunity.com/sharedfiles/filedetails/?id=3208589072
Uriel Septim VII Mar 30, 2024 @ 1:29pm 
Thank you very much