RimWorld

RimWorld

Star Wars : The Force-Psycast
895 kommentarer
Komandarm Knuckles For 16 timer siden 
Fair enough, I'm running a fairly large modlist, ty ^^
Lee  [ophavsmand] 22. aug. kl. 6:38 
The Memphis - A little more detail would be nice
Lee  [ophavsmand] 22. aug. kl. 6:38 
Komandarm, it might be different if you have a mod that changes how damage work, but other than that i don't know
TiraboTurbos 21. aug. kl. 22:39 
Yo! A combat supplier's selling a techprint that seems to teach me how to make my own sith-tech implants! Sick! (Also good thing, the implants themselves are as expensive as Sion is Angry).
The Memphis 21. aug. kl. 20:23 
is throw lightsaber bugged?
Komandarm Knuckles 21. aug. kl. 17:45 
The lightsaber abilities don't do what they say they do. The hand one does make the pawn drop their weapon, but doesn't really hit the hand. Most of the time they hit somewhere else, to the point that when they actually hit the part they're supposed to, it might as well be coincidence

Is this known/intended?
✪ AstraZeneca 18. aug. kl. 23:15 
Funny thing is it messed up after updating to 1.0.38. Before updating rimsort it was doing well. But no worries, all is well now.
GoSu 18. aug. kl. 9:57 
@AstraZeneca, update your rimsort maybe, I don't have that issue. 1.0.38 is the latest
Lee  [ophavsmand] 18. aug. kl. 8:56 
That sounds like a Rimsort issue. The dependency is listed in the about folder as well as the loadafter
✪ AstraZeneca 18. aug. kl. 8:39 
I discovered this mod doesn't have Vanilla Psycast Expanded dependency when used in RimSort. The load order is also not there. Caused me a few errors hehe.
Lee  [ophavsmand] 16. aug. kl. 16:40 
Thanks for the feedback, however it is unlikely to change in the near future
Devious_Soldier 16. aug. kl. 15:21 
Force revitalize is way too powerful, in my opinion. I train three pawns with it and I never worry about losing limbs or organs again
Lee  [ophavsmand] 16. aug. kl. 13:03 
If you cut off its hand sure
The Memphis 16. aug. kl. 12:44 
Is it possible to make the inquisitor mechanoid drop it's lightsaber?
Lee  [ophavsmand] 12. aug. kl. 10:25 
Weird. Never seen that bug before
神木零子 12. aug. kl. 9:16 
Language bug encountered. PAWN_planetOfOrigin → UNRESOLVABLE in Sith Slave backstory. This bug still exists after changing language to English.
Test environment: All DLCs, all Star Wars mods and required mods, character editor
mageofsomethingorother 12. aug. kl. 2:07 
thank you very much!!
Lee  [ophavsmand] 11. aug. kl. 15:32 
The event shouldn't have been fired off. As for the red nexus, walk a pawn into it and check their health tab
Sheepie 11. aug. kl. 14:11 
Ok what do you mean they shouldn't have triggered ahaha, and yea I saw a red nexus looking thing but I dont know what it does or how to interact with it
Lee  [ophavsmand] 11. aug. kl. 7:36 
Cast sith sorcery crafting on a regular mechlink
mageofsomethingorother 11. aug. kl. 4:19 
I've been having a lot of fun with this but wanted to ask!! Is there any way to find a mechu-deru link or do you just have to start with it?
Lee  [ophavsmand] 10. aug. kl. 15:47 
Uh. They shouldn't have triggered.
But if it did, then look around the map for force nexuses
Sheepie 10. aug. kl. 14:25 
Hey what does the force vergence event do?
Mountain Toad 10. aug. kl. 14:19 
Awesome mod. Keep up the good work. Looking forward to the update
Geargrinder 9. aug. kl. 9:57 
Aight. Thnx for the quick response. You might add it to the tooltip that the ability builds heat over time instead of being a 1 time cost so players don't waste their first level on the stance (like me). Or perhaps I didn't read correctly.
Lee  [ophavsmand] 9. aug. kl. 9:42 
It builds heat over time, so it may be your pawn doesn't have enough heat to sustain it
Geargrinder 9. aug. kl. 9:38 
I have a problem with the 'jedi ready' stance. It's supposed to be a 1 time cost for a 3 hour buff. But when I activate it the ability is channeled, which means my lvl1 Jedi reaches max heat in about 1 second.
Lee  [ophavsmand] 8. aug. kl. 19:18 
Sometimes they fight, sometimes they don't. It'll be fixed in the new mod
Catgirl's Union Rep. 8. aug. kl. 19:07 
shouldn't the sith and jedi be fighting each other? i just had a caravan from each show up and they're just hanging out together, i was hoping to get some sweet free loot off of whichever of them lost
Mountain Toad 6. aug. kl. 17:40 
Very cool mod. Thanks for making this.
Lee  [ophavsmand] 6. aug. kl. 10:10 
And plus, i don't use the mod anyways, so it would have to come from their side
Lee  [ophavsmand] 6. aug. kl. 10:10 
Its no longer using VPE, so unlikely.
toetruckthetrain 6. aug. kl. 10:08 
do you think the remake might one day have that?
Lee  [ophavsmand] 6. aug. kl. 9:55 
toetruck : no. This mod is effectively discontinued as i work on a remake.
Tucker : Yes
Tuckertheliz 6. aug. kl. 9:39 
Is dark chain supposed to be as strong as an anti-grain warhead? I used it on a raid that was prepping and killed/downed all of them. Idk if its a mod conflict or just balancing atm. Besides A couple OP abilities, I am really loving this mod though.
toetruckthetrain 6. aug. kl. 8:27 
VPE biotech integration compatibility some day?
Space Gandhi 2. aug. kl. 22:07 
Just an update resubbing did fix the cyclic error but I also had to resub to the factions mod and The Psycast mod was generating errors. I imagine this wont be a problem for long once everyones moved from 1.5 to 1.6 but just for any one who comes after.
Lee  [ophavsmand] 2. aug. kl. 13:45 
Nope. I recommend dev unlocking the Jedi training tree and picking up the apprenticeship ability
BenFD 2. aug. kl. 12:39 
So, if you just follow the Sith branch, there's no way to get an apprentice?
Lee  [ophavsmand] 2. aug. kl. 11:47 
Unlock the jedi training tree and there willl be an apprenticeship ability
BenFD 2. aug. kl. 11:26 
its me again ! how do you refer to an apprentice? I've got a sith lord, and a sensitive pawn !
thank you !
Lee  [ophavsmand] 1. aug. kl. 15:38 
Resub
Space Gandhi 1. aug. kl. 14:51 
Just like the other two guys im getting A cyclic error that seems to involve this and the lightsaber mod you've made.
BenFD 1. aug. kl. 13:24 
fixed, need to modify a parameter
BenFD 1. aug. kl. 13:20 
Oh, with world tech level at Medieval, there is no jedi or sith factions..
Lee  [ophavsmand] 1. aug. kl. 13:01 
BenFD - They are sith factions
Benny - I will take a look again after work
Benny 1. aug. kl. 12:51 
Also having the cyclic error, have unsubbed everything, resubbed, cleared folder etc
BenFD 1. aug. kl. 12:15 
I'm still annoying you, can we find “Siths” pawn with a psylink already on them on the map?
BenFD 1. aug. kl. 11:14 
thank you !
Lee  [ophavsmand] 1. aug. kl. 10:31 
They need a psylink, then they need to cast a darkside ability at least once