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I really appreciate all the work you've been doing, but is there a place people could find the older version of the map generator?
I rearranged the options to accommodate the Granularity option, but now I suspect are very few circumstances anyone would want to change that.
I'm porting the script to Civ VI, where as far as I can tell there's no limit on the number of map options. At first I thought I shouldn't bring back ocean number and continent number because I felt they weren't as intuitive as landmass type. Now I'm not so sure.
In the previous version of this script, I would pick four continents with maximum islands, this would give me maps that could support a lot of extra civs I tend to play with. I was hoping for something similar in this version but having trouble finding anything like it
The "only fog of war followed by loss" is because the game could not find you any valid starting locations, either because there weren't any or it assigned AIs to the few valid ones first.
So, once its saved, the host then needs to load the game and bring all the players back into it. then once it's up, you can play as normal.