Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

TOC: Gameplay Expansion Mod (MAJOR UPDATE)
149 Comments
Therealjosh Oct 27 @ 11:02am 
like it takes years to capture a flag and the conquest start menu is kinda messed up
Therealjosh Oct 27 @ 10:41am 
anybody elses game beeing buggy af?
nox Oct 27 @ 8:07am 
Can you fix the fact that the mod has such a big UI that since I run a smaller resolution than 1920x1080 i cannot use this. Another thing is you should make it so any soldier can perform first aid on wounded men but there's a big debuff for those who aren't revived by medics.
BBQ  [author] Oct 18 @ 11:35am 
@Doomkat This mod modifies all that so there will definitely be conflicts.

Auto medic is in base game already, so not needed.

Not sure what Arty changes you have, but I adjust reload times to be more realistic with documented rapid fire capabilities, as well as improved zeroing ability.

Not sure what other stuff mod you have, but I modify a lot of stuff files.
Doomkat Oct 16 @ 6:18am 
@BBQ That Auto-Medic, arty, and other stuff mod.
BBQ  [author] Oct 16 @ 6:12am 
@Doomkat if you are also using other mods then probably. DP is not capped in my mod. Which mod are you trying to use with it?
Doomkat Oct 9 @ 6:38am 
@BBQ It might be a mod conflict or something then, because me and my friend were playing this and we got capped at about 1000 DP. I'll try without it and see if that was the issue.
CaptArcticWolf Oct 8 @ 9:47pm 
Is conquest supposed to crash when i load up the U.S. It gave me a "No unit army" error popup. how do i send a report log for you? Also it appears im not the only one asking about this so if its a work in progress then you can just ignore me. the rest seem to work just fine.
China number #1!!! Oct 8 @ 6:18am 
Mod seems to have no tank crews nor just engineers outside a squad
BBQ  [author] Oct 8 @ 5:54am 
@B468 it's a lot of work to separate features as there is a lot of overlap. Multiple features use the same files. And then I have to maintain submods. I'm only one person so I would rather focus my effort on this mod as there's still a lot of work to do.

@Caeso it contains many units from MACE, except for a few (no Japan).

@Doomkat it does take time but it's certainly doable. The mod is designed for longer battles where you are not getting the best stuff right away. You can usually get close to 1000 DP in the first 15min of the match. So you can either keep saving or get something to hold you over. Most of the battle zones matches I play will last well over 2 hours. Usually around 4 hours or more.
BBQ  [author] Oct 8 @ 5:50am 
@STUG III Yes I have fixed this in the dev version. Will be fixed in the next patch.

@nox it works but not all features are supported, mainly new units. I'm currently testing conquest on the dev version (Germany is nearly done).

@bigballbreaker thanks, I'll take a look. I haven't tested US on conquest. Currently working on Germany.
Doomkat Oct 4 @ 7:15pm 
How are we supposed to get enough DP for the heaviest vehicles?
China number #1!!! Oct 4 @ 12:07pm 
Nvm, but mod does remove textures for Tiger 1 and Tiger E
China number #1!!! Oct 4 @ 11:51am 
Is this mod compatible with MACE or does it act as an updated MACE?
B468 Oct 4 @ 10:26am 
can you make a lite version of this with panzer connect and triage and maybe supplies for cev2? or maybe do a standalone version of updated mods like panzer connect from here..
bigballbreaker Oct 2 @ 2:45pm 
hi, tried to check the mod out in conquest, but it crashes the game every time I try to select US as player faction
nox Oct 1 @ 4:59am 
Do you know if I could use this mod with dynamic conquest?
STUG III Sep 30 @ 8:19pm 
there is a glitch with the tiger tanks no textures are on them it might be my game though
BBQ  [author] Sep 28 @ 10:54pm 
@STUG III the mod should work for Last Stand but I did not do anything specifically for it. You should be able to use all the new units and features in Last Stand, there just may be some balancing issues and other unknown issues.

I don't really play Last Stand very much so I haven't focused on it.
STUG III Sep 28 @ 6:31pm 
when will be for last stand
BBQ  [author] Sep 28 @ 11:20am 
@smelonka I found the issue and fixed it already. Just updated the mod with the fix. Thanks again.
BBQ  [author] Sep 28 @ 10:39am 
@Sora there seems to be an issue with the script that handles placing units in graves. Looking into it.

@smelonka Thanks for the report, I'm going to try to reproduce the issue and fix it
smelonka Sep 21 @ 3:15am 
game crashes when you buy the soviet heavy recon squad that comes with a vehicle. ( vehicle version of it ), played battlezones. in MP

Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0xfffffffffffffff8

RIP=140c1de7 [quant]
RAX=00000000 RBX=00000001
RCX=00000000 RDX=02d97830
RSI=00000000 RDI=00000000
RSP=055b1fd0 RBP=055b2fd0
>>>> eQuantExecutor:Execute
>>>> quantThread:onExecute:nq
>>>> mp.core.update_for_quant
>>>> mp.service_manager.update_for_quant
>>>> client:gamespawn
>>>> player:spawn

CALL TO ARMS - GATES OF HELL - v1.054.0 - standard x64
2025.08.21 14:01 - x64 - b2d0b571d - 0x01606DFC
Sora_Harewataru Sep 18 @ 4:36am 
Sorry, I have a question. I'm trying to make a grave and put a soldier in it, but even when I drop it on the cross, it doesn't go in. Is there something I'm doing wrong?
BBQ  [author] Sep 17 @ 8:04am 
The mod is updated for the crash fix.

I will begin working on Conquest compatibility now (adding the new units/features to Conquest). I can continue to work on Skirmish changes in parallel, so please report any issues or feedback!

Thanks for all your support and patience.
BBQ  [author] Sep 16 @ 8:18am 
Hey everyone, I know it's been awhile, apologies for that. Life gets busy sometimes. I'd like to get skirmish stable and then I plan to work on Conquest.

I just fixed the crashing with the last game update, but I'd like to have the beta testers try it before I push to the public branch. If you'd like to assist with beta testing, please let me know and I'll add you on Steam and send you an invite to the discord.
GEORGIEN Sep 7 @ 1:10am 
@aistispolopro you shut up mongolian twink
aistispolopro Sep 6 @ 12:25pm 
shut up @georgien
GEORGIEN Aug 29 @ 1:42am 
is there much left before the mod is fixed?
Endoo' Aug 26 @ 7:35am 
what is up with the game updates and breaking this mod?
BBQ  [author] Aug 17 @ 2:59pm 
Hey guys, latest update is causing a crash. I've been super busy lately so I haven't fixed it yet. But seeing all you comment is pushing me to do it. I'll try to fix it soon.

@kapkan it should work as long as you have the tent kit with the medic.

@Knuckleroo thank you, I can definitely send you an invite. I will add you on Steam and send you a link
Knuckleroo Jul 29 @ 11:51am 
@Exhaler try backdating to the previous version, 1.052, should be reliable there.
Exhaler Jul 28 @ 12:35pm 
the game keeps crashing when ever i try to set up a session with the mod active
Knuckleroo Jul 28 @ 10:42am 
Hey BBQ, love what you've been doing and would be v v grateful for a Discord inv if possible, would be happy to help test when I can. One of my all time favourite mods!
kapkan Jul 26 @ 8:17am 
anyone can build medical rally point from their medic? mine doesn't work at all..
tristansimmons74 Jul 16 @ 6:00pm 
yah the stretchers dont work for me either
Adolfgaming1940 Jul 11 @ 6:52am 
@BBQ the icon changes to the drop one but when i click it the soldier with the injured approaches and then he stands there
smelonka Jul 11 @ 6:38am 
ai was heroic , 1v1, germany vs us. battle zones and 120 cp.
BBQ  [author] Jul 11 @ 6:33am 
@Adolfgaming1940 stretchers work fine for me. You should be able to right click them while holding a body to put it in the stretcher. Your icon should change to the "Drop To" when hovering over stretcher and vehicles.

@smelonka what difficulty are you playing on? What's the team composition on both sides? What game mode and CP setting are you playing?

@Amnotizman☆ thanks! Much more to come!
Amnotizman☆ Jul 7 @ 10:54pm 
this mods so good why am i only seeing this now??:slimeamazed::slimetabby::steamthis:
smelonka Jun 28 @ 10:13am 
any chance the ai purchases can be improved? since they mostly spam armored trucks on the us side atleast or half-tracks. not sure but never saw anything heavier than a regular sherman.
Adolfgaming1940 Jun 28 @ 3:53am 
for some reason the stretchers doesn't seem to work for me. when i try to put injured on it doesn't happen, nothing happens. any fix ideas?
BBQ  [author] Jun 26 @ 5:53am 
@Zagreus of course, added
Zagreus Jun 25 @ 1:08pm 
@BBQ May I also partake my glorious King
BBQ  [author] Jun 25 @ 9:58am 
@Strider I will add you on steam and send you an invite
Strider Jun 25 @ 9:48am 
Any chance of getting an invite to that discord as well? @𓌏 Hazared 🗡
𓌏 Hazared 🗡 Jun 21 @ 3:13pm 
@BBQ thanks
BBQ  [author] Jun 21 @ 3:11pm 
@𓌏 Hazared 🗡 sent you a friend invite on steam
𓌏 Hazared 🗡 Jun 21 @ 9:39am 
@BBQ yeah sure, i can do that if you want
BBQ  [author] Jun 21 @ 8:31am 
@𓌏 Hazared 🗡 yes I have a discord for the private beta testing that contains progress as new stuff is added. Currently we are testing USSR support, If you would like to test and provide feedback, I can invite you