Dwarf Fortress

Dwarf Fortress

Tobb's Greek Myth Monsters
9 Comments
jordicat Feb 27, 2024 @ 11:51am 
Lovely mod, thank you :)
dr. icenort  [author] Dec 8, 2023 @ 4:52pm 
True enough, giants are practically a non-threat to any well-established fort. I'll see what I can do :steamsunny:
HonorConner Dec 7, 2023 @ 9:59pm 
I think them being incredibly powerful is the entire point, besides semi megas are quite wimpy, more than once I've seen untrained and unarmed dwarves beat giants, ettins, cyclopes into the ground. A monster which is actually a threat would be a nice change of pace
dr. icenort  [author] Dec 3, 2023 @ 2:10am 
@HonorConner
A fun idea in concept, but in principle Hekatonkheires would be impossible to balance - a hundred arms gives them 98 more multi-attacks as well as 98 more limbs for dwarves to target in lieu of vital areas like the body and head. Making them as large as the other semi-megas would make them inordinately powerful in-game, while making them smaller would make them too weak for world-gen, where they'd be killed off far too quickly.
HonorConner Dec 2, 2023 @ 8:35pm 
Hecatoncherires when?
CocoBat Nov 23, 2023 @ 8:04am 
I'm really loving all your mods man, I'm excited to see whatever you do next, you're making these at such a high rate, I come back to the workshop to see if you've made a new one sometimes.
Karkino Nov 22, 2023 @ 12:24pm 
niceee:happycthulhu:
dr. icenort  [author] Nov 22, 2023 @ 11:48am 
@ˢᵃˡᵗSandia
Potentially - I don't know too much about early Mesopotamian mythology (the only idea for a creature that comes to mind is the lamassu) but I'll definitely look into it. :)
Karkino Nov 22, 2023 @ 11:30am 
any plans on sumerian creatures?:coolthulhu: also amazing looking mod!! :charmed: