Sid Meier's Civilization V

Sid Meier's Civilization V

C15's Advanced Religious Preferences
7 Comments
Crystal Rose Feb 19, 2024 @ 1:52pm 
Fantastic work. Two thumbs up, fav'd and subscribed. Good Luck with this mod and all your other endeavors.
Chrisy15  [author] Nov 25, 2023 @ 8:33am 
It seems to work fine with them, yeah; I wouldn't expect the developers for either to accidentally or intentionally change the functionality of the GameEvent since its implementation into the base game, the only case where a DLL mod could break this is if the DLL mod in question is so old that it was built off of a version of the base game DLL which predates this GameEvent's implementation.
arieviloj Nov 25, 2023 @ 6:10am 
its not required but it works w dll mods like CP or VP?
Chrisy15  [author] Nov 21, 2023 @ 9:22am 
Conversely, it does not require a modded DLL because the GameEvent used by the mod, while created by WHoward, was one of the GameEvents added by Firaxis to the game: it's listed in the GameEvents spreadsheet, and in my testing worked without any DLL mod enabled in both BNW and GaK environments.
yanivtal2003 Nov 20, 2023 @ 8:28am 
Thanks Walrus!
Space Walrus Nov 19, 2023 @ 9:24pm 
@brometheus: basically, the AI should be more likely to pick a religion that better represents them in the case their preferred religion is already taken
brometheus Nov 18, 2023 @ 10:41pm 
can u like tl;dr this for me plz? what does it do exactly