RimWorld

RimWorld

Rimsenal Faction Pack - Spacer
280 Comments
MangoCobra May 26 @ 9:57am 
I love that the Omni-Servant is EDI from Mass Effect lmao
ZhakaBeat May 16 @ 7:08pm 
Would it be possible to allow the Borer to use the quarry from the Quarry mod?
Ranger Dimitri Apr 21 @ 7:24am 
Would like to make mention of a graphical bug that seems to occur when using the Big and Small mods, namely that the Spacer Unisuit renders with a more giant sized version rather than what should be the default version size for regular sized pawns. Not sure if it's on your end or their end to fix, but felt like mentioning it regardless to let you know. Great mod all around! Been using your Rimsenal mods from the start when playing modded Rimworld, and not once do I regret having your mods as among the very first I picked out to play with!
Alpharius Apr 17 @ 7:03pm 
I am glad that it's barely CE compatible.
Never change, grill.
Lumber Jackson Apr 8 @ 9:06pm 
Can the smart charge rifle be crafted? I had one drop during a raid, but I'm not finding it anywhere in the research tree.
suppressor666 Apr 5 @ 1:59pm 
little problem with CE
https://pastebin.com/TKgCvpb9
Sverd Apr 1 @ 10:45pm 
This mod IS CE compatible chat. Well, mostly, except for the fact the faction pawns spawn with no ammo. So that's sad. Still cool stuff though.
Bean Mar 24 @ 12:52pm 
Patched for CE with Weapon Range Re-balance here: https://steamcommunity.com/sharedfiles/filedetails/?id=3451410015
Kodi Sky Mar 3 @ 6:46am 
This mod is truly a "Vanilla Expanded" experience. More so than a lot of Vanilla Expanded Mods.

Sometimes I want to play on crazy planets with lots of hybrids and tonnes of alien biomes and xenos etc. This fits in well with those planets.

Sometimes I want to play on a planet that is so basic I dont have the Empire factions etc. No new Xenos, and try and keep the factions relatively pure baseliner feeling and the tech to not be "low" but simple. Like there are not many options. I still want this mod when I make those kinds of worlds.

It is basically two factions that should have been in the base game. You don't need to use both factions on that planet for every play through but often one of the two is fitting unless you are doing a tribal world.
Mike Mar 1 @ 3:34am 
I came to say in spite of your disdain for us your mod is in fact CE compatible. : ^ )
SiveDD Feb 10 @ 2:29pm 
If I recall correctly, when Smart weapons where part of the aumented vanilla pack, the quality of these where dependant on the quality of the weapon used to craft them.
I had an unfinished minigun sitting for about 2 years so the crafter got an inspiration so I could get a legendary minigun. I finally got it and used it make a smart minigun...it went down to a Masterwork.
Kabraliah Jan 19 @ 7:19am 
Omniservant

Wait... is that EDI?
Zzsmooth Jan 16 @ 4:32pm 
@batatafritada yes it is
batatafritada Jan 16 @ 7:11am 
Is this CE compatible?
BalefulGram Jan 14 @ 12:43pm 
fyi currently it doesnt, some kind of issue with the specified ammo. Also chill out man, we get it, you no likey question.
DIMASA Jan 13 @ 1:22pm 
idk why, but from the factions mods i installed from you, these two faction are the only ones immortal, the pawns can lose all limbs brain torso, and they don't die, this doesn't happen to the other factions from you
Rogs Jan 8 @ 4:21am 
I came here just for the "Is this CE compatible".
and I can say with joy, that I am not disappointed.

would recommend, 10/10.
Descansa Brazos Jan 4 @ 11:34am 
legend
AbsoluteImbecile Jan 4 @ 9:48am 
you know, you seemed like a pretty nice person... until you went on your rant about CE. (I wouldn't have minded if it wasn't, because there are more important things in this world than mod compatibility) But instead of just ignoring the people bothering you about it, or simply leaving it covered by the "is this compatible with [insert mod name here]", which it would've, you had to go out of your way to sound like an asshole about one mod in particular. Pathetic.
Vincenator Jan 1 @ 5:52am 
is this compatible with CE minecraft edition?
Crash test Dec 9, 2024 @ 11:46am 
Not sure if anyone else has had the issue but the unisuits model is larger than all the pawns, nothing game breaking but it does look kinda silly
Athena Nov 13, 2024 @ 12:59pm 
Is this compatible with immersive beautiful stellaris?
zeus57007 Nov 6, 2024 @ 12:37pm 
Dawg, the supportedthirdpartmods.md in the CE file says this is compatible, quit yo gods dam whining
Lekoda Nov 3, 2024 @ 7:47pm 
Need CE compat now
SUUUHOON Oct 31, 2024 @ 10:10pm 
CE혐오 너무좋아 ㅋㅋ
MerlinCross Oct 8, 2024 @ 7:45pm 
Might have asked this or maybe someone else did, asking again cause want to be sure. The Omniservant mech can work the survival station, which makes sense cause it can cook. But it's also able to make blocks from that station too, probably because the game treats it as 'cooking'.

This intended?
Camalie Oct 6, 2024 @ 5:09pm 
@Rzabat smart weapons are made at the fabrication bench and they require the vanilla gun they're the smart version of as well as a subcore, what type of subcore depends on the weapon. The smart minigun for example uses a minigun and a high subcore in its construction.
Rzabat Oct 6, 2024 @ 4:55pm 
How do we make smart charge rifles and lances?
PatoPixelado Oct 4, 2024 @ 5:59pm 
@cheesex thank you for patch for quarry!
TangoKiloBravo Sep 24, 2024 @ 4:28pm 
Anyone having issues not being able to equip smart weapons? Probably a mod conflict, but i have not been able to figure it out yet.
Chesse5552024 Sep 6, 2024 @ 5:35pm 
Do raiders carry smart weapons am worri3d
Chesse5552024 Sep 6, 2024 @ 5:28pm 
Are smart weapons overpowered i am worried
Egoist Sep 1, 2024 @ 4:57am 
Why are Spacer weapons not bio-coded, they're Spacers after all
PatoPixelado Aug 23, 2024 @ 3:59pm 
PatoPixelado Aug 22, 2024 @ 5:01am 
the borer can quarry in mod quarry?
Jetstream Aug 15, 2024 @ 12:13pm 
Hello! i noticed that members of caravans from this faction do not have food so they grab it from my base, only the trader have food btw, other than that your mod is great!:steamthumbsup:
Blacklist897 Aug 5, 2024 @ 1:32am 
so is the borer just a better version of the tunneler?
Visoth Jul 31, 2024 @ 4:11pm 
I humbly ask you to disable "auto fire" on the Tagmaton's "Launch Frag Grenade" ability. When Tagmatons are not drafted and engage an enemy, they toss their grenade immediately with no concern for what it might hit. Please make it so they don't fire them autonomously.

In an unfortunate scenario, I had my Tagmatons escort my infant colonist while my Mechinator was away from base. Insects appeared and my Tagmatons threw grenades at the enemy (and my infant), killing everything and destroying the room. Its more harm than good.
Highmount Jul 15, 2024 @ 4:32pm 
스마트 무기가 Muzzle Flash와 연동되면 좋겠습니다..
구 스마트 무기는 연동이 되는데 왜 신 스마트 무기는 연동이 안되는 구와아아악
2962342497 Jul 8, 2024 @ 6:55am 
For some reason, the robots in the space faction's visitors follow the people to the base after, and when they leave, the robots sometimes can't leave together. As a result, one of the remaining droids loitered outside the base and was eventually destroyed by the enemy who invaded the base. I wonder if other people will have similar problems to me.
Bobkiri Jul 4, 2024 @ 9:00am 
시나리오 이름 한국어 번역이 풀려있는데 확인좀해주실수있으신가요 아마 Planetfall.scenario.label 부분을 Planetfall.scenario.name으로 바꾸면될듯
Poised Jul 3, 2024 @ 10:58pm 
how do i craft unisuit?
Astra Jun 28, 2024 @ 12:46am 
is anyone else having the issue of some visitor/trade group members spawning without food? i noticed that that the pawn type spacer colonist is being generated without any food in their inventory. it appears it is only happening to that type of pawn. i tried clearing configs, verifying file integrity, and resubbing to this mod, but they will not spawn with food.
Holynevil Jun 26, 2024 @ 12:11pm 
cant repair Omniservant
Egalexandr Jun 6, 2024 @ 5:28am 
I like those borer mechs, idk why it wasn't tier 1 mechs.
But seems strange visual bug with Female BB mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1792668502
its draw a large unisuit just behind armor so pawn looks wierd like hulk body form with armor was drew over it
Izadumb1 Jun 2, 2024 @ 8:14pm 
Imma try this without Biotech >:)
삼치구이/CeroForGrill  [author] May 7, 2024 @ 2:01am 
@RizenST
@Tal'Raziid
@Lx
@Gatetooo (bot)

Bug Fixed
RizenST May 6, 2024 @ 5:02pm 
Same here, latest update broke the research tree on 1.4. You can open it normally, but when you click on any research, the research screen blanks out and spams the same error.
Tal'Raziid May 6, 2024 @ 12:41am 
https://gist.github.com/HugsLibRecordKeeper/3b5e7ed14ff70951d938c9eec78a4274
Error stops repeating when i dev-killed psiloids on the map when i first landed.
Searching the following should take you right to the error: "POSTFIX VFEE"