Crusader Kings III

Crusader Kings III

Sex and Sorcery
132 kommentarer
Solomon 21. juli kl. 16:20 
Why no updates?
Militaryhistory1 8. juni kl. 20:00 
@fable-kin your about 4 months late
fable-kin 8. juni kl. 18:15 
please dont let this mod die :goodhero:
Grag-head 26. maj kl. 22:12 
hey is the sorcery in yet?
GG棒 20. maj kl. 21:40 
Hello, this mod will cause the interaction of improving education children to disappear, incompatible with education children with no upper limit, can you do a compatibility and fix? https://steamcommunity.com/sharedfiles/filedetails/?id=2217801870
cheeseman10 2. maj kl. 1:13 
when is the next update coming
AgathosDaemon 20. mar. kl. 23:37 
@militaryhistory1 well.. that makes me very sad
Militaryhistory1 19. mar. kl. 20:49 
@AgathosDeamon we went into a new chapter (game version) on the 12th of march and this hasn't been updated since Feb 14th.
AgathosDaemon 19. mar. kl. 11:30 
Getting a warning that this is for a different game version, is that true? or is it a false flag?
Jon The Strong 12. mar. kl. 18:35 
update?
Militaryhistory1 11. mar. kl. 16:47 
are you sure about that, I will just say that it was last updated on the 14th and its now the 11th of March.
Air_CAV 28. feb. kl. 0:38 
This is a mod that I have been looking for, specifically for making a "pure" bloodline for the Norse like existed with the pharoahs in Egypt. The preference for sibling and/or cousin marriage will be perfect! Thanks!
rejected80  [ophavsmand] 21. feb. kl. 13:09 
I do mean to continue updating this once a week, and I really am not losing interest again. But, I was a bit busy this week, so there's no update for this week. I will try to make the one for next Friday a more substantial one.
rejected80  [ophavsmand] 21. feb. kl. 13:06 
@TheDarkPlague

I would prefer (at least for now) if people make submods to this mod with translations if you want it translated into a particular language. If you wanna do that, that's great!
TheDarkPlague 20. feb. kl. 4:37 
Hello sir ! If you would like to translate the mod into French, I would be happy to be your translator.
rejected80  [ophavsmand] 17. feb. kl. 15:02 
@Daemon

Thank you! I’m glad you like it.
Daemon 15. feb. kl. 2:52 
Thank you for your amazing work, I love your mod and missed it when it was on ice. Glad you#re back!
rejected80  [ophavsmand] 14. feb. kl. 16:06 
I'm having trouble (on a design, not implementation, level) deciding exactly how the vampire mechanics should work, but I will work on it for next week.

For this week, I added some content for culture (on the sex side of things) instead. There's a new cultural ethos, called 'Carnal' (making characters of that culture more sexually liberal and more likely to seduce and be seduced), and 4 new cultural traditions: Sensual (which, mainly, makes the lustful trait more common), Prudish (which, mainly, makes the chaste trait more common), Cousin Marriage (which overrides faith consanguinity doctrines and gives a preference for cousin marriage), and Sibling Marriage (which overrides faith consanguinity doctrines and gives a preference for sibling marriage).

As usual, please report any bugs or other issues, and feel free to give me any kind of suggestions you may have.
rejected80  [ophavsmand] 13. feb. kl. 16:48 
@Kawis

It's still very far from finished. It's a lot of things though. There will eventually be a lot of random character events, but there aren't really any yet. There are a lot of changes to vanilla game mechanics, and there will be more. There's really just one added game feature so far (court prostitutes, which still need a lot more work), and one in the works (vampires), but there will be a lot more.

For a list of things implemented so far, look at the 'Change Notes.'
kawis 13. feb. kl. 14:04 
So is this mod just events or more interactive with core features of the game?
rejected80  [ophavsmand] 7. feb. kl. 16:59 
Other planned vampire features, but not for next week:

A vampire focus, with powerful perks that can be gained over time.

Vampire-specific men-at-arms units.

Characters with the vampire trait actually looking vampire-like (and more and more so as they age).

Vampire-specific character events, court events, schemes, diplomacy mechanics between vampire rulers, etc.

Vampire-specific seduction mechanics (I'd like to add something besides the opinion bonuses to make there be a point in seducing humans and vampires, as a vampire, since they can't have kids), and also reasons to have secondary spouses and concubines as a vampire (if I can come up with any).
rejected80  [ophavsmand] 7. feb. kl. 16:28 
It's a little underwhelming with this update, as I'm still kind of getting into this. I've added the vampire trait itself, and you can play as one, though it should be very challenging until I've implemented more features. I've mostly added penalties for being a vampire, for now.

Upcoming vampire features:

Vampire feeding mechanics, and a system that necessitates it.

A mechanic for vampire rulers to turn humans into vampires (who will then become the children of the vampire that turned them, and part of their dynasty), limiting factors on how often this can be done and with what characters, and a system (through the need to feed on blood) for limiting the amount of vampire courtiers a ruler can support at their court.

Landless vampire rulers, on rare occasions, randomly appearing in the world, and an event chain through which random ai landed rulers (and the player) can, on very rare occasions, be turned into vampires.

A system for gradually making vampires stronger as they age.
rejected80  [ophavsmand] 2. feb. kl. 9:22 
The vampire trait will be available in the ruler designer, there will be a few, random, vampire characters around the world, and there will be ways that human characters (including the player) can be turned into vampires by existing vampires. The idea is that being a vampire will both give you enormous advantages (which will grow as you get older) and huge disadvantages. Mainly, most humans will hate you and will have permanent imprisonment reason and casus belli against vampires. You will be able to control individual humans, and feed on them, and turn (some humans) into new vampires.
rejected80  [ophavsmand] 2. feb. kl. 9:22 
On the magic and fantasy side of things, I'm planning to add a magic system, with at least three different types of magic users (witches being one of them), but also several types of supernatural creatures. Some of these creatures will be characters in the game (player or AI), and some of them will just be entities that interact with characters, and the world in general, in various ways, without existing as characters. The first thing on my list to add is vampires. I plan to have them playable, but in a very primitive form, by next update on Friday.
Will McSkill 31. jan. kl. 16:45 
hell yeah
rejected80  [ophavsmand] 31. jan. kl. 15:20 
Oh, I also removed the chinese localization text one of you had provided. I think it may be simpler, and better, if people just make submods to this one with translations to other languages.
rejected80  [ophavsmand] 31. jan. kl. 15:16 
I have uploaded an update.

Having crossed the hurdles of getting back into playing the game,getting back into modding the game, and updating it to work with the current version (after many big changes) - I will now go back to my original goal of uploading an update every Friday. Each update should include both bug fixes (when needed) and new features, until the mod gets to the kind of state I've envisioned.

There are a lot more things I need to add on the sex side of the mod, but since the sorcery part is still completely absent, I will focus on that for a while until the name starts making sense.

From here on, you should assume the mod will not work with most other mods. It totally will, in many cases, especially in its current state. But, there are so many things I want to do, and I don't want to limit myself by worrying about compatibility.


As always, any bug reports, other complaints, advice, suggestions, ideas, whatever... are very much welcome.
aleq7p 13. jan. kl. 1:38 
i still believe there will be an update
Nekcarb 17. sep. 2024 kl. 14:52 
Hey rejected80,
That is the nature of the beast, there is a natural ebb and flow in the desire for the games we love and the things we are willing to do to improve them. Don't sweat it, except to try to find modding partners who can maintain your current progress through updates, so that when you are ready to push forward your vision it's easy and you don't feel defeated by updates invalidating your work. Doing things this way you might find yourself with a team that share your vision and keep it moving even when you aren't around.
Conde Tenebroso 15. sep. 2024 kl. 16:43 
Thanks for the update!
rejected80  [ophavsmand] 15. sep. 2024 kl. 14:00 
Hey,

When I uploaded this at the end of last year, I fully intended to push out an update per week and get all the ideas I had into it over a few months. Unfortunately, after christmas, I found it really hard to motivate myself back into working on it, or even just playing CK3. And that's partly because of real life work and partly because of my brain just being weird.

I'm sorry for this.

I really do want to make this mod though, to play with it myself. Playing with my mods is far more enjoyable to me than the regular game. And I don't know of any other mods that make CK3 interesting (to me) in the way the ideas I have in mind for this one would.

So, I'm not promising anything, because my brain is weird and fickle, but I want to try yet again to get back into modding, on this and other projects I have in mind. The first step, before I get to do fun stuff again, is to update this and my other (small) CK3 mods to work with the current version. And that's a hurdle to get over.
Conde Tenebroso 8. aug. 2024 kl. 17:21 
well... guess the mod died? still hoping for an update
Wolfsun 2. juli 2024 kl. 13:44 
Sounds as if you are going to add immortality eventually. Will the character still age but never die. That could very well be a real problem for the character in the middle ages. Same applies to never aging but even more so if not handled correctly (think RA Heinlein's novel Time Enough for Love.
Datguy47 9. juni 2024 kl. 22:43 
womp womp
Dr. Glitchgo 26. mar. 2024 kl. 17:55 
Any ETA? Mod doesn't seem to work rn. Or any alternatives specifically for magic?
Dr.Pepper 21. mar. 2024 kl. 10:08 
Thanks for the update! :)
Even if you didn't get much done for this mod, your transparency means a lot!
Tyrranus 10. mar. 2024 kl. 15:35 
good to hear!
Boden 9. mar. 2024 kl. 18:32 
Awesome!
rejected80  [ophavsmand] 6. mar. 2024 kl. 12:38 
Hey,

I took a little break from working on this right before christmas, and then had a lot of trouble getting started again, mainly because I was cheating on CK3 with several other games.

But, now that a new DLC and patch are out (and also, Paradox seem to have finally fixed the huge bug I reported back in December), I'm going to get back into it. First step is to bring everything in line with the current version of the game. I will try to have that up by friday.
gurukof 18. feb. 2024 kl. 13:17 
mmm sorry for asking
what exactly the mod does?
i can guess for the name but any specifics somebody can give
is an event pack or mechanics focused mod

thanks
Z3nr0ku 10. feb. 2024 kl. 23:12 
plz update. It is good. Don't leave us hanging.
Conde Tenebroso 10. feb. 2024 kl. 9:38 
plz update
fable-kin 10. feb. 2024 kl. 8:32 
keep up the great work, would love to see how this mod turns out . i don't want to see it die :(
JurgenNW 4. feb. 2024 kl. 14:56 
Does this work with an existing save?
Tebix 2. feb. 2024 kl. 12:14 
If you make and adult mod I would recommend also uploading it to Loverslab where the adult mod community of CK3 is at.
NorscanWarlord 31. jan. 2024 kl. 18:16 
Hoping to see Draugr for the norse culture for supernatural
Z3nr0ku 30. jan. 2024 kl. 14:30 
when will we get the supernatural stuff? I am excited for that part.
Z3nr0ku 30. jan. 2024 kl. 14:29 
I can't tell if the mod is working. I haven't noticed anything in the game related to this mod. Please help.
instantgaming 7. jan. 2024 kl. 8:35 
Hey mate interesting mod!

Any info about compatibility?!
elVis112 31. dec. 2023 kl. 2:19 
@rejected80
Regarding your long loading times for the game - I had the same problem ever since vanilla was updated. What really helped me was to transfer the game to my SSD main drive and off of my HD. That made a huge difference with the game being playable within roughly 20-30 secs.