Project Zomboid

Project Zomboid

Shade's Compatible Map Mods
17 Comments
Krieger Hexe Dec 12, 2023 @ 9:02pm 
@NethanielShade I hope your doing well! I unfortunately have discovered that The Mall South Muldraugh Fix is not compatible with quarantine checkpoint - loot-able. I could be incorrect, but its spawn location is empty, and is missing from the map.
ilkankus Nov 29, 2023 @ 5:21am 
Hello! I really like your list!
Even if I had to remove some overpowered maps for my own Collection's theme, I still did find a lot of good gems here. So I credited you under my own Collection!
Thank you again for this very good collection :)
dragonsher0 Nov 24, 2023 @ 11:01pm 
No problem guys, enjoy my mod and thanks for including it in your mod pack.
Krieger Hexe Nov 24, 2023 @ 4:41pm 
@NethanielShade @dragonsher0 Thank you so much for your help! Have a wonderful weekend :)
MoonlitShade  [author] Nov 24, 2023 @ 3:26pm 
@dragonsher0 that is unfortunate, but thanks for letting me know. Guess I'll have to remove that from this collection. Appreciate you!
dragonsher0 Nov 24, 2023 @ 2:57pm 
@NethanielShade After 3 days going mod by mod I finally found it. turns out it is WildBerries

Looking at the comments there are multiple tile and map incompatibilities, if anyone has time to verify it with me it would help a lot. disabling just that mod and starting a new game in debug mode and enabling fast move it should only take a couple minutes.

I'll let dirk know and leave a comment on wildberries mod page.
dragonsher0 Nov 23, 2023 @ 10:35am 
@NethanielShade no problem, I just want people to enjoy my mod lol. thanks for adding it to your collection
MoonlitShade  [author] Nov 23, 2023 @ 10:13am 
@dragonsher0 thanks man, I appreciate your help
dragonsher0 Nov 22, 2023 @ 10:59pm 
@NethanielShade I got in touch with the god father himself, dirk. He said some russian map mods embedded an old version of his tile pack which causes loads of issues. so what I'm doing is going through map by map, making a new save each time and ruling out which is the issue. It's going to take me a while but I'll post back here when i find something because i was able to recreate the issue.
MoonlitShade  [author] Nov 22, 2023 @ 5:39pm 
@dragonsher0 none of the maps in this pack conflict with your bunker, I personally checked cells for all the maps in this pack, so I feel like it kind of has to be a tilepack issue. Unless one of the maps also added their own tiles as part of the map mod. Not sure
dragonsher0 Nov 22, 2023 @ 12:32pm 
@NethanielShade & @Krieger Hexe ok, so I had a bit of time tonight and installed all the tile packs included in this collection. it worked as normal, so it's not a tile pack. the only map mod I know 100% works with mine and use custom tiles is fort redstone 2.0. it still feel like a tile pack issue to me, it's like one is overriding dirks slopes with a blank tile, one thing to try is to put dirks tile pack all the way at the bottom of your mod list. I'll shoot dirk a pm and see if he has any ideas.

thanks for letting me know about this.
dragonsher0 Nov 22, 2023 @ 12:10pm 
@Krieger Hexe Hey there, I'm the author of Uncle Red's Bunker. @NethanielShade brought the issue up to me on my mod page. My guess is it's an incapability with one of the tile packs in this pack but I'm not sure which.

if I had to make a guess it'll throttle kitty's pack solely based on remembering having an issue with that and another map mod past. I'll trouble shoot them when I have time, hopefully this weekend, juggling a one year old and 12 hour shifts doesn't leave a lot of gaming time these days lol. I'll post both here and on my page if I find the issue.
Krieger Hexe Nov 20, 2023 @ 12:27pm 
@NethanielShade thanks for the help :)
MoonlitShade  [author] Nov 20, 2023 @ 2:56am 
@Krieger Hexe hey man, looking into it. I think I see what you mean. For some reason, the sides of the bunker, instead of being slopes, just appear to be white wooden walls. As seen in this picture. [i.imgur.com]. Not sure what the cause of it is but if I find out I'll let you know.
Krieger Hexe Nov 19, 2023 @ 3:30pm 
Hello, thank you for making this wonderful collection! Unfortunately, Uncle Red's Bunker Redux is missing the sloped sides of the bunker, showing the walls behind them. The tile pack needed is loaded in the front of the load order, so I don't really know what the issue is. The legacy bunker is also missing the sloped sides as well. Any ideas would be very much appreciated :)
MoonlitShade  [author] Nov 14, 2023 @ 6:35pm 
@Lambchop if two maps cells are not in the same place or close proximity, their load order does not matter. Oftentimes, load order does not matter even if they are in adjacent cells. The reason for most of those load orders is because some of those maps were made specifically to work with each other, and edit the same cell, but different parts of the cell so that they dont remove any buildings or anything.
JUDAS Nov 14, 2023 @ 2:45pm 
i noticed that there is not a load order besides

1) Fort Knox linked to Eerie Country
2) Eerie Country
3) Road between Fort Knox and Bedford Falls
4) New Tersh (Ignore "Road to Bedford" dependency)
5) Road from Monmouth County to Bedford Falls
6) Monmouth County
7) Bedford Falls

1) Research Facility, KY
2) Raven Creek

1) Springwood
2) Daisy County

so do the other map locations not matter as much in the order?