Crusader Kings II

Crusader Kings II

Archi's Vanilla Expansion
247 Comments
Archidamos  [author] Sep 13 @ 1:36pm 
sorry for the lack of update descriptions. the reason for that is because i have only been realising small updates where i figured a changelog wouldnt be needed.

Of course i will make a new changelog once i release my major update. its just that its taking a lot of time.

indeed if you would like to see the changes i bring with github, your best bet is to check out my discord server. otherwise please be patient, the mod isnt abandoned. im just too lazy to make changelogs for minor updates
Matim Sep 7 @ 11:05am 
@-l6- we have github webhook on our discord now, you can find commit messages there
-L6-CEO86 Sep 6 @ 4:54am 
I'm wondering if you can keep track of the various updates, what is changed/corrected/added
Brymento Sep 5 @ 6:34pm 
Man, this mod is great, since there was an update today, I'd like to make a suggestion, maybe give the Maronite Faith a way to mend the Schism, be a special outcome, and have it as a sort of challenge? Eitherways, glad to see the Mod be updated, thank you so much!
7camelriders Aug 13 @ 3:47pm 
Could you make a submod that only has the great conqueror content? It would be great to play with different mods
Darth Malgus Aug 13 @ 2:59pm 
@Matim (sorry for the late reply) I joined the mod discord a while back, everything is just so cluttered there lol it's hard to find out what's happening but I'll look harder
Matim Aug 13 @ 12:01pm 
NO 633 FOR A LONGER WHILE OR NEVER, ARCHI WORKS ON 400 START DATE RN
Draxst Aug 13 @ 8:24am 
How do you access the 633 start I don't see it anywhere?
CJackson108 Aug 2 @ 7:32pm 
I tried to play the mod but am not seeing the 633 start date. Was this removed? I have only this mod loaded and no others.
Matim Jul 31 @ 1:21pm 
@Darth Malgus yo you can check out recent github commits https://github com/Archidemos/extradecisions
or join the discord and read the mod channel to see whats happening
https://discord gg/H2W8w8JYgR
Darth Malgus Jul 20 @ 9:36am 
Can we get change notes so we know what's coming?
Matim Jul 19 @ 11:39pm 
@tukhachevsky this mod uses swmh map, not vanilla, so no india/sub saharan africa here
Matim Jul 19 @ 11:37pm 
@Commander Dodo its coming next version soon
Commander Dodo Jul 19 @ 1:28am 
can you only make so that only duchies can become military orders for the ai because big kingdoms become military orders and they are way too op
Koppx Jun 16 @ 12:35pm 
When do you plan to add the 769 start year?
tukhachevsky Jun 6 @ 10:54am 
@Archidamos: hey bro, India is uninhabited when I have this mod loaded, is this a problem on my end?
georgiaboy4 Jun 1 @ 7:28pm 
@Archidamos: Plan on adding the Chalcedonian religion for the 769 and 867 bookmark (pre schism)? Thanks!
Archidamos  [author] Jun 1 @ 9:57am 
@Brymento im glad you like the mod, if you got any ideas/suggestions. feel free to put them here :)
Archidamos  [author] Jun 1 @ 9:57am 
@georgiaboy4 because of me using the vanilla file, i dont think that many mods are compatible (the big mods like HIP)
georgiaboy4 May 31 @ 6:21pm 
@ Archidamos: One of the few mods where the error logs are super clean! Do you (or anyone else) have recommendations for additional content mods that work well with this mod? Thanks!
Brymento May 30 @ 10:24pm 
This is quickly becoming one of my favourite mods for the game, I hope one day it reaches the same scale as CK2+ and more, keep the good work my friend!
Archidamos  [author] May 20 @ 10:44am 
@Holy Roman Empire The Kingdom of God should be able to form the Roman Empire with the changes i brought, you still have to go trough the other requirements, but it should be formable. If problems occur, let me know
Archidamos  [author] May 20 @ 10:43am 
@Draxst It suprisingly is more or less compatable, some provinces will be bugged out but it is playable/compatable
Archidamos  [author] May 20 @ 10:43am 
@Hubixx as mentioned, the startdate has been removed due to the change of maps to the HIP map
Holy Roman Empire May 15 @ 6:10pm 
I began my first playthrough as the pope wanting to become the Pontifex Maximus of Rome, a position that was held by the highest religious official of the Roman state religion. My goal is to become the Roman Empire. There is a formable for the Empire of God that requires me to hold a number of Kingdom tier titles that I am unable to form due to my non titular tile, not restricting my ability to usurp titles higher than my own. Is there any way to form the Roman Empire as the pope or do I need the AI to form it? Should I presume the intent behind restricting the ability to create Kindom and Empire tier titles is to use our massive gold wealth to fund other rulers conquests, then to get a claim and usurp their title? Is it possible to add a adventure playthrough sometime?
Draxst May 5 @ 5:37pm 
is this mod compatible with the ck2 to eu4 converter tool?
hummusbro May 3 @ 6:11pm 
Nvm, I see that India was removed for the sake of performance
hummusbro May 3 @ 6:10pm 
Same here. And also, India isn't there.
Hubixx May 3 @ 12:31pm 
hello. how to play the 633 startdate? it doesnt show for me
Archidamos  [author] Apr 24 @ 7:14am 
@jvsp and @CJackson108 i have decided to let the custom clothing be removed, which has been done now. Clothing mods should be compatable with the mod. However, if there still are problems. Please let me know
Darth Malgus Apr 17 @ 12:42pm 
Just ran a few differing games, all of them have orders/pirate republics forming much slower! Very stabilized, thanks!
Darth Malgus Apr 17 @ 9:30am 
@archidamos Sounds great! I'll let you know how it goes
Archidamos  [author] Apr 17 @ 4:40am 
@ancient yes i have noticed this issue however i have fixed it by making the ai much slower and more considerate about taking these decisions. However, if this still isnt the case to you with the most recent update. Ill make some more changes.

so i would like to hear from you about if the problem still comes back
Archidamos  [author] Apr 17 @ 4:39am 
@jvsp and @CJackson108 now that even more people have issues with it, ill have to think about it. The reason of the mod being messed up is because i have added my own custom armor/clothing. However, since there are multiple complains, ill think about removing it and making those mods compatable
Darth Malgus Apr 16 @ 10:05am 
(not meaning to sound repetitive), a potential issue I've found is that the AI will almost always create pirate republics/military orders when able to, so that within 50-100 years of starting a game around 40-60% of independent countries on the map are one of the two; I know some people enjoy that, I'm not dismissing that, but if there was possibly a decision in the gamerules menu that allowed for a reduced rate of pirate republics/military orders and/or deactivation of the feature, that would be cool; I'm sure some history players would agree that it is immersion breaking at various times. I also understand that this mod isn't catering to one group or the other, and that it is developed for a server, so I don't want to impact that negatively. Thanks, and I hope the mod continues to thrive!
jvsip Apr 8 @ 1:01am 
also you have roman invasion which disables achievements if disabled, please fix this, ruins historical immersion completely
jvsip Apr 7 @ 4:16am 
please make this compatible with CPR+ cultures and portraits.

The map seems to be weird, like a blue doubleup which isnt centred on the continent itself which is meant to serve as an underglow to land or something
CJackson108 Apr 1 @ 12:16pm 
It seems using this mod in conjunction with Better Looking Garbs causes an issue with appearance. Will that ever be fixed?
striped  [author] Mar 18 @ 2:12pm 
India was removed with the map change for the sake of performance.
At it's core this mod is mainly developed to our server's (multiplayer) needs, the old pre-map change mod can be found on Archi's profile alongside the Indian flavour that went with it.
Nameless Guardsman Mar 13 @ 4:03pm 
@Archidamos how do you form the western Roman Empire again, what are the requirements?
The Rock Mar 9 @ 7:33am 
Maybe it's just me, but AI is too aggressive in just 10 years of play, England was at peace for 1-3 years, all the rest it was at war without interruption
Saint Lucia Feb 22 @ 4:11am 
-5 learning for serbs lmao. I guess Knez is going to love this.
Apo7292009 Feb 21 @ 3:27am 
you say that there is flavor for india but there is no india on map
tsf4 Feb 13 @ 12:16pm 
And SWMH map implemented.
tsf4 Feb 13 @ 12:15pm 
Yes, it was renamed.
CJackson108 Feb 12 @ 10:48pm 
So this used to be "Extra Decisions And Events?
The Feb 8 @ 6:15am 
this is cool, why am i just now hearing about it
Archidamos  [author] Feb 7 @ 5:22am 
@Iffer2x3 working on it :)
Iffer2x3 Feb 3 @ 3:58pm 
is there a way to form the roman republic?
Archidamos  [author] Feb 1 @ 3:29am 
@Iffer2x3 if u right click on the county capital (the top castle/city/temple) there is a option called ''Destroy Settlement'' (this feature can also be used on other settlements you hold in that province) to destroy the castle/temple/building.

There is also a option bellow the first option to destroy the great work. that option is called ''Destroy Great Work''

the only condition being that the province obviously has to have a great work that can be destroyed. Its quite a old feature of the mod, been in for a while now.