Project Zomboid

Project Zomboid

Guns of 93 (B41)
1,346 Comments
🌸♡Emily♡🌸 Nov 26 @ 3:18pm 
@PANJICO - this mod works for me with Snake's mod, but idk if it works for other people, some say it does, some say it does not sadly
🌸♡Emily♡🌸 Nov 26 @ 3:17pm 
Absolutely loving this mod, it pairs well with snakes "Le Gourmet Reveloution" mod (hunting expansion, gun addon, many more etc features) im sure you know that mod, but for me these 2 mods are like in-separable, i just can't play them without eachother, a true testament to the modding community, well done @Marrok! your an actual legend and a pillar of the Project Zomboid modding scene :D
AgentRust Nov 22 @ 6:23am 
for some reason the 12g slugs dont deal damage when shooting anything while buckshot does,if anyone fixed this problem pls tell me how to
Marrok  [author] Nov 19 @ 7:06pm 
LetsRock'n'Roll - Thank you.
LetsRock'n'Roll Nov 19 @ 6:56pm 
Oh also i have to say, personally, guns of 93 is such an underrated gun mod for this game! Absolutely love the variety of more civilian firearms
LetsRock'n'Roll Nov 19 @ 6:55pm 
I think it may be a mod compatability issue though i am running no other gun mods i just tried it in a fresh solo game with only your mod active in debug and was able to successfully sawn it, attach it and fire it 😂 however i have no idea why it is not working in my other save
Marrok  [author] Nov 19 @ 6:22pm 
LetsRock'n'Roll - Someone else reported this issue. I haven't had a chance to mess with it yet. Weird, because I haven't update in a bit, so I don't know what would have changed.
LetsRock'n'Roll Nov 19 @ 5:39pm 
Forgive me if this has been answered in the past but I could not find anything on it. Do you have to be a specific skill level to even attach the silencers? I spawned in a threaded weapon and silencer to match and it would not show the upgrade option?? but i know the mod works as I have done it in the past. any reason for this that you may know of?
accur Nov 19 @ 12:56am 
оружия с размером в зубочистку
PANJICO Nov 4 @ 7:46pm 
What about Snake Mod? Is the possibility to use these two mods together?
RYZN AIM Nov 3 @ 2:58am 
any automatic guns???
yaaago.davi Nov 1 @ 7:58am 
awesome mod, love the models but assalt rifle spawns seem to be almost 1-3 per save (checking all police stations, army checkpoints, army surplus gun stores etc.)
Marrok  [author] Oct 26 @ 7:57pm 
Lil_Noahz - I dont recommend it. It might work to some degree, but gun mods in general do not play nice with each other.
Lil_Noahz Oct 26 @ 7:38pm 
can you use guns of 93 with britas?
Marrok  [author] Oct 26 @ 9:35am 
gnaimzade - The Test Build of Guns of 93 has been dedicated to B42 since it's launch. https://steamcommunity.com/sharedfiles/filedetails/?id=3183820077
gnaimzade Oct 26 @ 9:23am 
are we ever getting this in build 42?
Willy A. Jeep Oct 4 @ 2:05pm 
@Calcium Guns of 93 has always been its own option for Zomboid firearms, unrelated to VFE. VFE - Post '93 is still available here.
Calcium Oct 1 @ 3:11pm 
Did this mod use to be 'Vanilla Firearms Expansion - Post 93' ?
Im looking for a mod i used to have that i saw on a old youtube clip and the weapons seem to match up with this mod but the mod in the video was what i said above
ZLAwAK Sep 30 @ 12:13am 
Is this mod compatible with "Tetris Inventory"mod?
Rapira Sep 21 @ 9:57am 
How to use weapon cleaning kit?
Kwoa Sep 18 @ 6:48am 
Hello !
I got that stack trace on a dedicated MP server :


function: GunStatAdjust -- file: Guns93FirearmStatAdjustments.lua line # 13 | MOD: Guns of 93
function: Add -- file: Guns93FirearmStatAdjustments.lua line # 73 | MOD: Guns of 93

ERROR: General , 1758203064993> 0> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in GunStatAdjust at KahluaUtil.fail line:82.
Marrok  [author] Sep 16 @ 6:12am 
SDgamer - Not at this point. The mod still works without Real Full Auto. With B42 on the horizon, I don't know if it will be worth the time to recreate.
SDgamer Sep 15 @ 10:25pm 
Due to the modder behind Full Auto taking down his mods, Full Auto no longer exist. Do you have plans to make your own version that is intergrated?
Paul Blart Mall Cop Official Sep 13 @ 10:56pm 
Hey I've just found a Sig P226 in 9mm and its model is gigantic, as large as the house I found it in, I could send you a screenshot of it if you want me to, I've also seen a police zombie carrying it and I couldn't see the zombie that had it because the model is so huge.
Alkanshel Sep 12 @ 10:10pm 
Still not working. The only other context menu mod I'm using is build menu.
Alkanshel Sep 12 @ 9:05pm 
@Marrok Nested Containers, yeah. I will try removing it to see if it fixes it.
Marrok  [author] Sep 12 @ 8:48pm 
Alkanshel - Are you using any context menu mods like Nested Containers?
Alkanshel Sep 12 @ 8:22pm 
I am not getting the upgrade context menu on anything except the Mossberg 500. This is with tools in my main inventory.
Marrok  [author] Sep 4 @ 4:35pm 
Belathos - Silencers are more on the realistic side. Most rifles are not going to be whisper quiet. Silencers will have a more noticeable difference with pistol calibers.
Belathos Sep 3 @ 10:44pm 
Esse mod é muito bom, realmente incrível! Mas eu tenho uma duvida, os silenciadores são funcionais ou só estéticos? Dei um tiro silenciado que atraiu uma onda gigante de zumbi... mas não morri.
Seeker Aug 31 @ 9:27am 
I temporarily published the PTBR translation separately. When you add it to your mod I'll remove this translation. Thank you.

https://steamcommunity.com/sharedfiles/filedetails/?id=3559668794
Marrok  [author] Aug 30 @ 9:51pm 
Itchy PeePee - Not at this time. Reloading is something I'm planning on working on, but it will probably be B42 though.
Itchy PeePee Aug 30 @ 7:17pm 
Are you able to craft ammo?
Soytan Aug 28 @ 6:41pm 
well alright, just a suggestion
Marrok  [author] Aug 28 @ 4:31pm 
CoCo - AK-74 weren't really common in the US in 1993. China imported a small batch, but they didn't really sell. Ammo would be extremely rare at the time. AK-100 series rifles weren't a thing until 1994, which would of been after the Assault Weapon Ban.
Soytan Aug 28 @ 4:03pm 
i know the main focus is on updating and fixing the mod to b42 but some variety in AKs would be nice like an aks-74u or an ak-105
Spa Aug 25 @ 10:58am 
Sorry for delayed answer, I was trying to repair Spas 12
Hitman Aug 24 @ 6:59pm 
will this conflict negatively with VFE?
Marrok  [author] Aug 19 @ 9:14am 
Spa - Should be available with it in your inventory. Should repair like any other item. Which gun are you trying to repair?
Spa Aug 19 @ 8:38am 
Do I have to have anything else like a table or something ? Is it enough to just have them both in my inventory ?
Spa Aug 19 @ 7:05am 
How do I repair guns ?
Marrok  [author] Aug 8 @ 9:15am 
Seeker - The max hit is based on choke and barrel length. 24" barreled shotgun is going to have a lower max hit (though do more damage) than something like a sawed off, which will have a higher max hit, but does less damage.
Seeker Aug 8 @ 8:25am 
Are the shotguns set to shoot only one zombie at a time? If not, then we have a problem.
Marrok  [author] Aug 3 @ 3:36pm 
Corman - Hold R.
Corman Aug 3 @ 3:31pm 
How does one pull up that radial menu?
Батиста Jul 24 @ 11:09pm 
oh, i see
Батиста Jul 24 @ 11:09pm 
how to play it?
Marrok  [author] Jul 24 @ 7:58am 
Батиста - There is a Test Build available for B42. Not everything works correctly at the moment as I rework everything.
Батиста Jul 23 @ 10:17pm 
this mod was wonderful. Autor, can you transfer it to the next bild?
Ru-san Jul 23 @ 2:06pm 
@Marrok probably, still i dont have that mod you said, i have one that lets me inspect weapons (maybe G.E.A.R or one of snakes modpack idk) and it lets me see wich mods a weapon can use, but this rifle doesnt show anything. Ill try reading the logs, maybe try it in singlemode. Thanks anyway, have a nice day