RimWorld

RimWorld

RimThunder - Core
399 Comments
RareGojira 12 hours ago 
any fix for Caravan vehicles not moving on the map, its not everything only some
ClothingLotus Sep 2 @ 1:59am 
assembly crane is broken, cannot be placed
小红帽蕾克 Aug 31 @ 10:56pm 
can not find where to research or build engine
rextheheroexe Aug 28 @ 9:07pm 
for some reason i cannot build the crane as it's icon doesnt show up in the build menu
月吟裔德格 Aug 17 @ 11:16am 
除了旋风的炮塔有时打开后不会旋转转外其他都挺正常的,可以直接用
月吟裔德格 Aug 16 @ 7:23am 
所以之前雷鸣虎啸的各种问题都解决了。而雷鸣虎啸并没有更新过,也就是说之前真的是框架问题啊。并且我刚在1.6旧存档试了下,所有1.5的边缘雷霆全部启用都至少能进存档,后面看看有没有bug吧。
兩儀夢月 Aug 11 @ 8:50am 
To anyone dont know how to build assembly crane, check the third preview photo and see the wall of the crane or just copy the wall placement of the crane:seriousboss:
R3tr0_g5m3r Aug 7 @ 7:17pm 
@Dr.Acula
Build them ON THE GROUND
Not gantry
Im very sure vehicles working fine
Dr.Acula Aug 7 @ 11:55am 
@R3tr0_g5m3r - are you sure about that? I tried to build an M48H in the Assembly Gantry (version 1.5) and it looks like after the verhicle was completed it just vanished - I can't at least find it anywhere. And I'm having trouble actually finding the entry in the dev menu to spawn one (for testing).
R3tr0_g5m3r Aug 7 @ 7:22am 
All vehicles of Roaring tiger working good now.(as i played several days)
PS:
One problem is that
pawns will actively remove vehicle's fuel if fuel threshold slider is set blow current fuel amount.
could you change it to refill fuel when fuel blow the threshold slider?
Укус за попку Aug 6 @ 11:30pm 
is it safe to play now with this mod or better wait for updates?
DarkRen817 Aug 6 @ 7:42am 
how do you place the assembly bridge crane????
Antiochus Tyrant Aug 5 @ 5:00am 
还是无法用天车造载具
ゆきんこ Aug 1 @ 2:28am 
測那幾條紅字測到只剩Harmony、Vehicle Framework、Vanilla Expanded Framework
VEF一刪掉就沒跳紅字了,我倒是沒想到能有mod跟VEF衝突...:CH3_expression_5:
Why is there no production list for heavy-duty engines?
YZK582 Jul 30 @ 11:03pm 
以前的包全部更新到1.6什么时候提上日程
Dr.Acula Jul 30 @ 8:41am 
What is broken in the mod? I just booted up the game in 1.5 with tons of mods (Rimthunder included) and didn't really see any issues.
PlatinumRyan Jul 29 @ 6:54am 
rimthunder is currently kaput so i wouldnt wanna use atm
AlexMercer Jul 29 @ 4:45am 
Unable to trade items on vehicles
smokeeater354 Jul 28 @ 5:18pm 
The only problem i have is the work bench no showing up but you can build the items in other benches.
smokeeater354 Jul 28 @ 5:15pm 
AOBA thank you but see i asked i question and left it at that sorry if me asking a question up set you
Klishler Jul 28 @ 1:36pm 
Thanks for the update, but compatibility with version 1.5 is lost - launching causes the game to crash. Perhaps the problem is in several dependent mods that have lost compatibility with the new version, or in the fact that it is still worth switching to 1.6).
promerious Jul 28 @ 1:06pm 
Thank you for the update AOBA, youre my favourite rimworld modder
AOBA  [author] Jul 28 @ 9:59am 
@smokeeater354 still have some issue on VF, so just wait.
lovesickhariz Jul 28 @ 7:09am 
is it me or i cant find the assembly platform
Mozilla八 Jul 27 @ 1:48am 
1.6?
ゆきんこ Jul 24 @ 1:36am 
Exception loading def from file Buildings_Production.xml: System.ArgumentException: Could not find type named

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=recipeUsers)

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=fixedBillGiverDefs)

Could not resolve cross-reference to Verse.ThingDef named RT_AssemblyBench (wanter=recipeUsers)
Just Jul 23 @ 9:10pm 
It will allow to load all turrets
Just Jul 23 @ 9:09pm 
@ゆきんこ as temporar solution you can manually modify one value in file <...>workshop\content\294100\3070495204\1.6\Defs\Base\Base.xml

Replace "ture" by "true" in the line:
<autoSnapTargeting>ture</autoSnapTargeting> <!-- 自動瞄準 -->
Just Jul 23 @ 9:00pm 
There is a typo in the config for RT_BaseTurret, which leads to complete fail during startup https://imgur.com/a/88CLjf7
ゆきんこ Jul 23 @ 8:50pm 
還是爆一堆紅字..
smokeeater354 Jul 22 @ 10:52pm 
Any update on this mod or other Rim thunder mod fix?
R3tr0_g5m3r Jul 21 @ 8:29am 
Take your time BOSS
We are looking forward to drive DMS mech on orbital site!:steamthumbsup:
A Kobold Jul 20 @ 6:16pm 
The problem is not the lack of an update, Ked, it's that the update we did get is non- functional.
KedrKuntEater Jul 20 @ 5:21am 
Yall cry TOO MUCH. be fuckin patient good lord
A Kobold Jul 20 @ 1:51am 
Can confirm, this mod has been falsely updated.
Frikju Incognito mode Jul 20 @ 12:35am 
Guys the Problem is that Rimthunder-Core hasnt been Updatet to 1.6. On Discord is it been mentioned. I dont know why AOBA labelt it.
Dogmeat Jul 19 @ 11:15am 
the workbench doesnt appear in the build menu
琪琪宝宝 Jul 19 @ 10:41am 
车造不出来,工作完成100%的时候,直接就消失了,什么都看不到。
🦊 Furzz0 UwU Jul 19 @ 4:46am 
is there any fleet?
RutraNickers Jul 18 @ 11:33pm 
Oh yeah, the modlist is pretty barebones:
[Mod list length: 12]
Harmony [ https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077 ]
Core [ https:// no link (local mod)]
Vehicle Framework [ https:// no link (local mod)]
Royalty [Official DLC] [ https:// no link (local mod)]
Ideology [Official DLC] [ https:// no link (local mod)]
Biotech [Official DLC] [ https:// no link (local mod)]
Odyssey [Official DLC] [ https:// no link (local mod)]
Vanilla Expanded Framework [ https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013 ]
RimThunder - Core [ https:// no link (local mod)]
RimThunder - Cold Front [ https:// no link (local mod)]
RimThunder - Roaring Tiger [ https:// no link (local mod)]
RutraNickers' Compatibility Patches [ https:// no link (local mod)]
RutraNickers Jul 18 @ 11:32pm 
There are some red errors when opening the game and I'm unable to build nor select any RimThunder vehicle. I've made a post with all the error logs here
mechlord Jul 18 @ 10:55pm 
when i assembed a vehicle in assembly bridge crane, it just DISAPPEAR!seriously??
LSTM Jul 18 @ 12:57pm 
not getting game breaking bugs, but yeah my bike is not working.
Ruby Jewels Jul 17 @ 10:34pm 
Apparently when i build a vehicle via the Gantry the vehicle vanishes when im done building it, good mod but anyway to fix it?
Loot Goblin Jul 17 @ 6:18pm 
This causes an issue where you cannot select the VVE items in the architect menu
smokeeater354 Jul 17 @ 12:21am 
Dragonheart that was my error log i got too. 月吟裔德格 thank you for the update it works for my game.
月吟裔德格 Jul 16 @ 9:39pm 
So generate the map to the huge dirt map and some UI bug are not this Core mod's fault, but rather with the Roaring Tiger submod. I am also waiting for them to fix it.

If only this core mod and the Cold Front submod are used, there won't be any bugs.
Dragonheart7247 Jul 16 @ 6:08pm 
I ran my game log through ChatGPT and it seems to have found, what it believes, to be the issue.
(Just saw the comments but ill still post in the hope that it helps)

"Could not resolve cross-reference: No Vehicles.VehicleTurretDef named RT_M113M_APC_Turret found."
- RimWorld tried to assign a turret to a vehicle (RT_M113M_APC), but couldn’t find the matching turret definition.

Error while resolving references for def RT_M1075_HEMTT: System.NullReferenceException
Error while resolving references for def RT_M113_APC: System.NullReferenceException
Error while resolving references for def RT_M113M_APC: System.NullReferenceException
Error while resolving references for def RT_M1A2_MainBattleTank: System.NullReferenceException
Error while resolving references for def RT_M48H_MediumTank: System.NullReferenceException

- vehicle defs are calling on components, weapons, or turretDefs that do not exist or are failing to load
月吟裔德格 Jul 16 @ 4:51pm 
I'm very puzzled as to why this mod I installed didn't cause the bug of the huge dirt map. I think there is a problem with the Steam download for some language versions of the client. Such questions have already appeared in many comment sections.