RimWorld

RimWorld

Caravans Can Clean
37 kommentarer
Lektor 426 2. okt. kl. 9:28 
does this work now ?
Peeping peacock 17. juli kl. 15:34 
Woo! Thank you so much!
tomik.valik.02 16. juli kl. 10:21 
Thanks for the update:steamthumbsup:
Pablo Discobar 16. juli kl. 8:27 
Nice one, yo!
Saulens181  [ophavsmand] 16. juli kl. 8:21 
Just pushed out a small update to get it compatible with 1.6.
Saulens181  [ophavsmand] 11. juli kl. 13:20 
On some quick testing, no, it throws errors and does not work.

However, I'm currently on a new computer, and only just looking back into rimworld now that 1.6 was released. The source code should be in the mod files, so anyone is free to make their own patch or version that works. otherwise, I can't really confirm if/when i can get to patching it for 1.6.
Taco'sTodayz 11. juli kl. 11:35 
Can anyone confirm if this works in 1.6? I'm still reverted to 1.5 until a few more mods get confirmed updates
Pablo Discobar 31. dec. 2024 kl. 1:38 
My goodness this community is fantastic, thank you :)
blackrave 8. dec. 2024 kl. 9:02 
Just checked what Lurmey said.
Caravans work normal
Vehicle caravans also function as expected.
So not sure what's his issue is

@Lurmey what exactly you did and what exactly doesn't work?
blackrave 7. dec. 2024 kl. 6:29 
For ranged cleanup option maybe include some special pod that can be launched by pod launcher?
Target the hex and once it reaches destination it drops pollution by certain % (instantly or gradually)
That way several pods would be necessary for very polluted hexes
Lurmey 8. okt. 2024 kl. 12:46 
@DrBossWatson; that's unfortunately not the point. Having this mod installed broke vehicle caravans regardless of whether I wanted to clean or not. It's not that *this* mod breaks with vehicles, it's that *vehicles* break with this mod loaded.

It may have been exclusive to my mod list though. If others can try it and let Saulens know the result it may be helpful for fixing it.
jyjyjy11 7. okt. 2024 kl. 2:15 
why they dont thank us for cleaning the tiles near there base?
DrBossWatson 4. okt. 2024 kl. 12:04 
Does it still work for a normal caravan? Just not a vehicle convoy? If that's the case you could always split your pawns off the convoy to clean then merge them back into the convoy for transport.
Meyar 17. sep. 2024 kl. 11:30 
I was actually just about to ask if vehicle convoys work with this
Lurmey 17. sep. 2024 kl. 10:24 
For the time being I've removed the mod from my list as I need to be able to work with vehicle caravans but if I get time I'll try to investigate and narrow down exactly which mods are involved.
Saulens181  [ophavsmand] 17. sep. 2024 kl. 1:28 
So, looking at my own game, which has Vehicle Framework but not VFEC or VFECore (Vanilla Factions Expanded I assume), and creating a vehicle caravan, I don't have the gizmo, but I am also not seeing any errors in the debug log. I guess I'll try looking at it sometime, or if you wish you can look at or point other people at the source code in the mod itself.
Lurmey 16. sep. 2024 kl. 15:14 
Oh I just looked at the log. It just compresses all 3000+ of the errors into a single error at the bottom. There you go I guess scroll all the way to the bottom and you should see it haha
Lurmey 16. sep. 2024 kl. 15:12 
I think there may be a conflict between this and Vehicle Framework? I get error spam when selecting a vehicle caravan now and all the gizmos disappear when that caravan is selected.

https://gist.github.com/HugsLibRecordKeeper/ad9258e4c954f12a77de3f95aa9e4305

Please ensure you click "View full file" at the top of the page so you can see the not truncated version. Visual Exceptions says there was about 3000 of that error by the time I uploaded the log.. so it should be pretty easy to spot!
Lurmey 16. sep. 2024 kl. 14:27 
Wearing gas masks etc definitely does reduce the amount of toxic buildup pawns in a caravan receive when they pass through polluted tiles.. and if the buffs were permanent like through a precept for instance it would definitely work, but I'm not sure if an active ability works in a caravan so I'll have to test when I get the chance.

Thanks :)
Saulens181  [ophavsmand] 15. sep. 2024 kl. 12:46 
@Lurmey as far as I know a caravan being in a polluted area doesn't have any direct toxic environment calculations, or at the very least I do not touch them. Otherwise, The cleaning speed is based off of the colonists/etc. cleaning speed, so if the cleaning speed is changed the caravan cleaning speed should change in turn.
Lurmey 15. sep. 2024 kl. 12:09 
I've been looking for this! Would it work well at all with the Conservationist role from this mod?

The ability of that role buffs cleaning speed and toxic environment resistance of nearby pawns but I'm not sure if abilities continue to work once in a caravan.
Saulens181  [ophavsmand] 6. aug. 2024 kl. 8:57 
No. I'm not really playing Rimworld right now, but if I get back in, I might add that in.
Lasercar 6. aug. 2024 kl. 3:38 
Do you gain reputation with a faction if you clean up the pollution near their base?
Meyar 23. juli 2024 kl. 10:44 
Exactly what I was looking for. Thank you!
PerishSoftly 24. juni 2024 kl. 14:41 
Glorious!
pheonicia 2. mar. 2024 kl. 21:52 
exactly what I was looking for thank you so much!
Enlonwhite 17. dec. 2023 kl. 2:03 
Thank you for this mod, and your extra work on it.

I know some dont mind pollution, but I would like to think if my pawns can clean their world tile why cant I clean others?
lol_whut 13. nov. 2023 kl. 8:45 
blessing for ecologist meme
Syrett 12. nov. 2023 kl. 16:27 
finally i dont need to establish camps to place pollution pumps on heavily polluted tiles
very handy dandy
Jack Jack Attack 6. nov. 2023 kl. 19:13 
Holy fuck I have needed something like this for months.
Pos 4/5 3. nov. 2023 kl. 6:32 
Exactly what I need! Thanks!
Saulens181  [ophavsmand] 2. nov. 2023 kl. 4:39 
Patch that should hopefully take into account for mechanoids (among other things) is up!
whenwrašk 1. nov. 2023 kl. 20:55 
cleaning ocean tiles could use ocean caravans from vanilla vehicles expanded.
Saulens181  [ophavsmand] 1. nov. 2023 kl. 16:45 
@Nighzmarquls I don't know, so the answer is probably not. I will try to check and see if I can get a patch for that done whenever.
Nighzmarquls 1. nov. 2023 kl. 15:51 
does this account for the cleaning speed of mechanoids in the caravan?
Sera 1. nov. 2023 kl. 13:12 
Oh thank f*. I have had one pain tile next to my base I can't clean for so long and it's slowly spreading. Now I can clean the thing.
The Blind One 1. nov. 2023 kl. 11:51 
Interesting premise