Project Zomboid

Project Zomboid

Dynamic Body Shape
522 Comments
LokoPBsr Aug 25 @ 1:54am 
"Black screen" :steamfacepalm:
LokoPBsr Aug 25 @ 1:53am 
"Error +1,000,000" :steambored:
Mini Matas Aug 21 @ 8:50am 
Why tf doesnt it arn its nsfw? Unsubscribed.
Tony Aug 19 @ 12:57pm 
broke my game for days headache and doing all kinds of stuff bacuse of this f mod, :bleach:
Evgen Aug 13 @ 12:03am 
why zombies with *bodyshape* turn's in somekind meatball then u killing it ?
build 41, how to fix this
elDoge Aug 12 @ 4:32am 
In B42 The hunting camo overalls clip if you are overweight (im 100 kg)
KeeganYF12 Aug 10 @ 9:30pm 
I've been getting errors (B41) every time I kill an obese zombie, which is really funny.
T0x1n Aug 9 @ 8:28pm 
literally spent a whole day disabling mods to find which one was making my screen black everytime i kill a zombie, it was this one.
infernal Aug 9 @ 11:16am 
in b42 it crashes and makes errors like alfredo said
alfredo.junior007 Aug 3 @ 10:18pm 
In b42 it's causing an error thats doesn't start the game, and it's causing by copying the zombie folder at the game base, but after a integrity check, goes normal but the mod doesn't run. And i tried restarting the game and the pc
theunrealtarik Aug 3 @ 2:34pm 
there's a bug that comes with this mod as it make the health gui panel empty
Baddo Aug 1 @ 11:20pm 
This mod has a bug with the zombies when you kill them, they become like a ball of meat on the ground and even sometimes the game screen gets bugged and turns all black, I think it is not compatible with Authentic Z and other zombie mods, It is a good mod but I think it can not be used extensively with other mods.
✞XxTominoCZSKxX✞ Jul 27 @ 7:01am 
when i kill a zombie they turn into ball
Meiying Jul 18 @ 12:43am 
Nice mod, too much messing with the files though, should be just as simple as every other workshop mod
CarlinhosdaPlay Jul 16 @ 5:39am 
acho que funciona melhor na b41
blyad Jul 12 @ 11:45am 
Doesn't work on servers. When you attack a zombie it crashes.
GORKITTA Jul 12 @ 11:36am 
cara estou na b42 e nao importa oque eu faca o mod nao funciona. estranhamente o unico shape que funciona e o de magrelo , tanto o musculoso quanto o sobrepeso simplismente nao funcionam , ja fiz todos os tutoriais possiveis e imaginaveis e o maximo que consegui foi corromper os meus arquivos, sem contar q e super bugado , quando o personagem e sobre peso a barriga nao cresce mas as roupas acompanham o relevo da suposta barriga. mod atualmente mal otimizado se alguem souber oque posso fazer para funcionar eu agradeco:spiffo:
Tynelia Jul 12 @ 8:51am 
This looks really interesting, the males look really good (accurate to life) and the obese females look quite pregnant :) Wonder how it works with various clothing mods. Like all of the Frockin' Splendor ones, and of course AuthenticZ
Mr_Drozd Jul 4 @ 9:59pm 
Does anyone know what happened to the mod that fixed the vanilla clothes to work with the fat bodies in this mod? I noticed that the balaclava clips inside the female player's head, even with normal body size, when running this mod. Is there a way to fix this? I can do lua modding but have no idea what I'm doing when it comes to models.
Koto Jun 25 @ 10:45pm 
Hey, nevermind. It took 2 hours, but I got it to work. I think it was honestly user error!
Koto Jun 25 @ 7:58pm 
Hey, I'm having an issue. Anytime I load into the game (Current B41 Build), my character is invisible with a shadow and I can't move. Also, the character preview in my health panel is invisible as well. I did follow the instructions, copying the zombie folder to the game folder.
reanimated6 Jun 25 @ 12:48am 
There is both a 42 folder and a 42.5 folder. We use 42.9 now. What folder should we copy the zombie folder from?
tilarium Jun 13 @ 4:27pm 
And you've confirmed that the mod is broken and that it is not a mod conflict? You've tried to load a game solely with just this mod activated and it crashes for you?
kArMaFPS Jun 13 @ 3:31pm 
Mod is broken, crash all the time for last updates. Need improvements and optimize !
pochitaro24 Jun 13 @ 2:41pm 
Compatible with retexture mods?
Монарх Jun 10 @ 9:41am 
Негативные характеристики, например, ТОЛСТЫЙ влияют только на одежду, а аватар персонажа превращается в лепешку
IHAVENOMOUTHGIVEBACK Jun 7 @ 6:51pm 
hnnnnnnnng im too sdjnsamj
SiqMyDuq ♕ Jun 2 @ 8:48pm 
compatible with tomb player?
T o k y o Jun 2 @ 7:20am 
the mod is broken because I cant jump over fences, keep saying "error"
johnleostackhouse May 31 @ 7:31pm 
Nope, haven't enabled them.
[a-C*]Wyatt May 28 @ 8:25pm 
crash at launch probably because of ragdolls
johnleostackhouse May 28 @ 3:34pm 
Mod is causing crash at launch for me as of today. Doesn't even get passed loading lua and scripts. With no other mods enabled.
iwasakira May 25 @ 10:00pm 
This mod is incompatible with "[B42] Wallet Fix" and "Wallet Fix [B42]"
Krapadox May 25 @ 10:55am 
mod roto
Aberro May 21 @ 6:57am 
In unstable version, I mean.
Aberro May 21 @ 6:54am 
It launched and loaded the game, but crashed as soon as I started fighting with zed.
Aberro May 21 @ 6:53am 
This is broken with latest update (ragdoll physics, likely)
GrUnTs May 9 @ 7:47pm 
seems this mod is prompt to have issues if you use other clothing mods, as missing body version models make zombies look wonky (like fat legs on underweight torsos), and can even cause crashes, I tried shooting a skinny zombie and the server crashed with this error: Cannot invoke "zombie.core.skinnedmodel.visual.ItemVisual.getHolesNumber()" because the return value of "zombie.inventory.InventoryItem.getVisual()" is null.
reconnected, tried to shoot the same zombie, crashed again, removed this mod, reconnected, shot the zombie and the server didn't crash
Инженер May 8 @ 11:16pm 
The mod broke the zombie's corpse
◯ | HarryBallsson May 3 @ 4:17am 
Your mod has some conflict with the "realistic car physics"-mod, which is a shame. I believe somebody wrote about it on that mod's page, so I figured I would do the same here. Awesome work. This should be integrated ASAP in the game - and you should be compensated fairly, I might add!
Lord Goldelder Apr 9 @ 7:17am 
Great work, unfortunately it seems like I can't use this very easily because I am switching between B41 and B42 for multiplayer frequently. All the same, amazing work and what you have done should be integrated to the normal game.
So this mod makes the game Crash when I equip a pistol. Unsure if it's a game bug, or something to do with "Birget's Bodies for Dynamic Body Shape mod" or "Week One" If you need more information I can give it.
RomanRepublic753BC Mar 29 @ 3:40pm 
Hey so I can't get this mod to workj with my player character. The mod is enabled and I get the options to set up the zombies. But it doesnt effect my character
Mr.Dorito Mar 28 @ 3:14pm 
Is this compatible with Spongies Character Customisation?
SIMBAproduz Mar 21 @ 12:32am 
Hey everyone, how's it going?
This mod is absolutely essential for the gaming experience! 😍
However, I'm facing an issue and would like to know if anyone else is experiencing it: when zombies die, their bodies disappear, leaving only clothes on the ground. The loot interaction continues to work normally, but visually the corpses completely vanish.
Is anyone else having this issue or knows a solution? It would be great to resolve this, as the mod is fantastic in all other aspects.
Gorgonite Mar 20 @ 10:36am 
Will there be a fix for muscular models to work with Ra's Body Mod? I asked before in 2023 ;-;
Fed-cap  [author] Mar 20 @ 5:57am 
@Goldietooth a couple days ago, the game release patch version 42.5.1, which may cause an update, which may remove your java classes
Goldietooth Mar 19 @ 6:59pm 
*not changing the game versions

its like the game is manually overwriting the files i placed in skinnedmodel because ik im 100% putting them in the right folder location
Fed-cap  [author] Mar 19 @ 6:48pm 
@Goldietooth if you change game versions, or the game releases an update, it's probable you'd need to reinstall the java classes.

Both versions use the same models
Goldietooth Mar 19 @ 11:49am 
well uh tbh when loading the game with the correct files for b42 (replacing them and exiting the folder) for the changes however they get replaced by the game itself because the last time i remember i didnt have to literally watch the game files overwrite the ones i put replaced in skinnedmodel just to have the b41 models when i want the b42 ones for which i replaced those files in order to get the better models

im not sure if its the game itself doing that or whatever but ive never had to idle on the folders just for it not to replace them though i do get some success on getting the b42(.5) (better models) to work time to time but its just kinda lowkey annoying to do sometimes