Arma 3
The Big Three - WWII Fixes Mod
153 Comments
Harry S. Truman but wet  [author] Sep 20 @ 12:03pm 
the mod needs a serious rewrite and I haven't had the time, soon tm
~Conex~ Sep 20 @ 8:37am 
tank AI also just seems to like not shoot their turrets and abandon their vehicles with no damage
~Conex~ Sep 20 @ 8:26am 
i think it's actually just that the german tanks suck in the mod
put two shells through a sherman's engine from the back, almost no damage
the sherman puts two shells through a panzer 4's back/engine, mission kill
Harry S. Truman but wet  [author] Sep 1 @ 9:33am 
thats an arma thing that I can't fix
~Conex~ Sep 1 @ 8:29am 
if it isn't reported there's a weird black shadow artifacting from the t-34 1941 variant
Looking forward to the fixes!
Harry S. Truman but wet  [author] Aug 31 @ 6:37pm 
I haven't been able to fix this mod so soon tm
~Conex~ Aug 31 @ 6:35pm 
seems like alot of the t-34 tanks are just immune to any damage from german ones.
Harry S. Truman but wet  [author] Jul 22 @ 12:42pm 
will be updated soon, have to fix everything
CaptainSpeekin Jul 16 @ 11:15am 
JSRS 2025 compat woohoo!:steamhappy:
Harry S. Truman but wet  [author] May 22 @ 7:19pm 
I have yet to update this mod and at this time, yes there is a dependency
Disco May 22 @ 4:57pm 
Hi, are you able to remove the JSRS soundmod dependency, so we can use different sound mods?
or do you have configs depending on JSRS?
also note there is a new version of JSRS out - JSRS 2025
IceBlue Dec 30, 2024 @ 3:37am 
Thanks mate
Harry S. Truman but wet  [author] Dec 29, 2024 @ 5:02pm 
Prolly the magazine is missing its ammo, currently on vacation will fix when I get back
IceBlue Dec 28, 2024 @ 5:13am 
Any idea why T-34 from this mod does not have DT machinegun ammo?
Sugar Man ♠ Dec 8, 2024 @ 1:23am 
Hello it's a great mod and I can't thank you enough for merging those mods all together, however only thing that bothers me is JSRS. Because JSRS is an outdated and problematic mod. It has known for random crashes on players specifically on Vehicles. If any chance AMZ instead of JSRS update would be happen it'd be wonderful. Or a version without JSRS at all. Other than that I truly enjoy using this mod.
Harry S. Truman but wet  [author] Jul 30, 2024 @ 1:08pm 
I appreciate both your kind words, however in regards to sounds I created the sounds for most of the small arms combined with sounds from JSRS. If you want different sounds or specifically JSRS feel free to make a compat.
Grotsky Jul 28, 2024 @ 2:37pm 
Agree on everything the guy below me said, thanks for this - its probably quite boring work but makes a big difference. If you're looking for feedback, is there a way to rather keep using JSRS sounds for the weapons added by this mod? It's a bit odd that its a dependency, but because the mod weapons I guess are new, the JSRS IFA/FWA patches and stuff don't affect them. I'm finding it quite hard to play with the current sounds to be honest.
Yes Man Jul 18, 2024 @ 10:59pm 
Hey man, just wanted to swing by and drop a big thanks for keeping this mod updated and running. Saw that there was a big break and I feared that the mod might've fallen to the wayside, but glad you're still keeping it up and running!

Some homogenization amongst all the WW2 mods is sorely needed, and thanks for brining it. With a lot of the dev work ceasing across the board on for all WW2 mods, a mod that gets them all under the same roof and makes them place nicely together is fucking rad.
Harry S. Truman but wet  [author] Jun 19, 2024 @ 5:08pm 
big sad
The Nobbles - God of Cheese Jun 12, 2024 @ 12:26pm 
Just been trying the mod with only the dependencies (Yes I've used ace this time) and the tanks still refuse to shoot each other:steamfacepalm:
Harry S. Truman but wet  [author] Jun 9, 2024 @ 8:38am 
mhm, looks like the model is the wrong one. Lemme check
Harry S. Truman but wet  [author] Jun 9, 2024 @ 8:37am 
The japanese voice mod defaults all like unknown voices to Japanese. I'm currently working on an SPE specific version of this thats a lot smaller and more focused on SPE's Normandy focused content
Delta-118 Jun 8, 2024 @ 10:33am 
Not sure if this is a bug with this mod or just the japanese voice, but running this with SPE results in SPE germans that speak japanese and Big 3's Wehr not saying anything at all.
tt_rambo Jun 7, 2024 @ 1:14pm 
https://imgur.com/a/vgczsuk @Harry S. Truman but wet
Harry S. Truman but wet  [author] Jun 6, 2024 @ 10:57pm 
rambo send pics pls
Seanhub Jun 6, 2024 @ 7:27pm 
Can confirm hard crash is fixed, thank you for the hotfix
tt_rambo Jun 6, 2024 @ 3:26pm 
Anyone else German headgear textures glitched?
Hoss Jun 6, 2024 @ 11:45am 
it's working now :steamthumbsup:
Harry S. Truman but wet  [author] Jun 6, 2024 @ 8:40am 
problem has been fixed, update coming out just in time for D-Day
Harry S. Truman but wet  [author] Jun 6, 2024 @ 7:02am 
the gear is in 1 PBO so that might breaking out, pending hotfix coming
Harry S. Truman but wet  [author] Jun 6, 2024 @ 6:59am 
let me check if I missed something that's causing this game breaking shit
Seanhub Jun 6, 2024 @ 4:09am 
Here to report having the same issue as Hoss - Hard freezes when trying to play a scenario.
Hoss Jun 6, 2024 @ 2:09am 
I loaded this mod and its dependencies only. I've tried to change the order in which the mods are loaded but when I hit play, it just puts them in a different order automatically. It's the same issue. only when I put units down from the big three, it freezes when I hit play scenario. I even loaded the others you mentioned.
Harry S. Truman but wet  [author] Jun 6, 2024 @ 1:32am 
I can post the modlist I use if that'll fix it. It also contains stuff that aren't dependent like IMS, WW2 radios, and zeus enhanced.
Harry S. Truman but wet  [author] Jun 6, 2024 @ 1:30am 
it could be the order ensure that all the dependencies of the mods that are being used are loaded.
CBA and CUP Terrains core are needed.
Harry S. Truman but wet  [author] Jun 6, 2024 @ 1:25am 
all of them, ACE is a hard dependency. There are mod settings that you can change that make it less difficult to play such as turning overheating and combat deafness off.
Delta-118 Jun 5, 2024 @ 9:18am 
hurray, a new update! gonna try it right now.
Hoss Jun 5, 2024 @ 12:12am 
I verified my files, same thing is happening. It's also only happening when I use the units from this mod, I put down other units from some of the dependencies and it works as normal. Anything else I can check?
The Nobbles - God of Cheese Jun 4, 2024 @ 11:04pm 
TBH that one may be on me, I kept forgetting to load ace (since I don’t often use it). On the topic of, which ace modules specifically are required?
Harry S. Truman but wet  [author] Jun 4, 2024 @ 8:09pm 
I've gone through every tank and they fire at each other, idk why it never did before for you guys :(
Harry S. Truman but wet  [author] Jun 4, 2024 @ 8:07pm 
In addition what tank on tank issue? I've said multiple times that it works. Since the start I've looked through and found the issue with IFA tanks not firing so if you could post a vid here of it not working and specifically which tank that doesn't fire.
Harry S. Truman but wet  [author] Jun 4, 2024 @ 8:06pm 
I mean I've never had that happen, mhm I would verify your files first, one of the mods is busted on your end.
Yo Gabba Gabba! Jun 4, 2024 @ 6:07pm 
Very happy to see an update
Hoss Jun 4, 2024 @ 4:26pm 
When I load only this mod and its dependencies and click play scenario in the editor, arma just freezes up. It's actually hard to get out of it when this happens too. Otherwise amazing mod and the arsenal works but not the editor. I hope that's an easy fix.
The Nobbles - God of Cheese Jun 4, 2024 @ 10:21am 
Is the tank on tank combat issue fixed yet?
Harry S. Truman but wet  [author] Jun 2, 2024 @ 2:39pm 
update almost here boyos
Yo Gabba Gabba! May 20, 2024 @ 8:54am 
Hoping and praying for that update.
Harry S. Truman but wet  [author] Apr 14, 2024 @ 2:04pm 
update soon:tm:
Harry S. Truman but wet  [author] Apr 14, 2024 @ 2:04pm 
I've gone through and in the new version of the mod, these issues are fixed.
Sabre Apr 10, 2024 @ 8:14am 
Regarding flying legends: I had to make new bomb magazines for dive bombers since they got a new release animation and the old magazines are not compatible with that.

The classnames should be sab_fl_bomb_allies_1rnd_divebomber_500_mag, sab_fl_bomb_allies_1rnd_divebomber_1000_mag, sab_fl_bomb_axis_1rnd_divebomber_1000_mag, sab_fl_bomb_axis_1rnd_divebomber_500_mag, sab_fl_bomb_ijn_1rnd_divebomber_550_mag