Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Expanded Hero Skill Trees
57 Comments
maffers  [author] Sep 29 @ 11:33am 
@Thorgrim
This is a known bug in the base game and is not caused by this mod. I'm not sure if the community bug fix mod fixes that or not but you could try that mod.
Thorgrim Sep 29 @ 9:07am 
Love mod but 1 thing eats me, why does life mage has "light mastery" ? Is there way to fix it.
maffers  [author] Sep 2 @ 4:58pm 
@sock_with_a_ticket
This is likely a problem with steam not updating the mod correctly. Try unsubbing/deleting the mod, the re-subbing to download it again and it should probably be fixed.
sock_with_a_ticket Sep 2 @ 4:49pm 
Hey, this mod is showing as up to date, but I'm getting the following crash report on startup:

the first invalid database record is mfempsk_skill_emp_wizard_mastery_of_magic1wh3_dlc24_effect_spell_mastery_dummy in table character_skill_lelvel_to_effects_junctions_tables and pack file MfEmpireSkills.pack
maffers  [author] May 28 @ 12:36pm 
@TeamDoggo
It still works fine for me. Another mod may be causing the crash, or you could try deleting the mod and re-downloading since steam may have corrupted the file.
TeamDoggo May 28 @ 12:08pm 
causes crash as of update 6 and newer
Keith 'Blood' Hanson Feb 2 @ 9:18am 
Love the mod. My only (very minor, and more general) complaint about Engineer is...I want more skills for them. As a general complaint, they are easy to max out, then you're having to spend points to...I dunno. Give them more melee defense or something. Maybe something to benefit an embedded army more?

And for me personally, I love the flavor of the dwarf apprentice, but can never really...bring myself to pick it up. They're glass cannon snipers, even worse in melee than witch hunters, so getting a bonus to health regen and armor were always easy to pass up.
Dairak Logrus Jan 3 @ 5:50am 
impire wizzard have wind spell and your mod add wind spell after 20 lvl!
maffers  [author] Jan 1 @ 1:34pm 
@RickDevon
I think someone else had this problem and it turned out it was another mod or it was a problem with the localization of the base game.
RickDevon Jan 1 @ 5:50am 
@maffers Hi, Jade wizard have school of light instead of school of life skill. Could you fix that, please?
maffers  [author] Dec 12, 2024 @ 3:52pm 
@marc.on.pluto514
Yes
marc.on.pluto514 Dec 12, 2024 @ 3:46pm 
all these individuals mods are included in your compilation one correct?
maffers  [author] Aug 28, 2024 @ 10:18am 
@TdizzleGod
Yes
TdizzleGod Aug 28, 2024 @ 4:58am 
are these mods savegame compatible
Stephince Jul 11, 2024 @ 6:35pm 
Instant subscription!
maffers  [author] Jul 11, 2024 @ 6:13pm 
AI-Man Jul 8, 2024 @ 6:34pm 
would love to have one mod that adds all your Expanded Hero Skill mods into one so i can shorten my already too long modlist
ElyonHU Jun 25, 2024 @ 9:33am 
pls up
Stephince May 20, 2024 @ 9:51am 
Glad i stumbled on this. Will you do a compilation version at some point?
maffers  [author] May 13, 2024 @ 2:41pm 
@Keith 'Blood' Hanson
CA added some similar skills to the base skill trees so I removed them from the mod.

I'll think about switching the bound spell to Searing Doom.
Keith 'Blood' Hanson May 13, 2024 @ 2:26pm 
Do wizards still have that skill tree? Quick witted->Consistent Casting->Mastery of Magic? Don't think I've seen those...I'm fairly sure I don't...think I have any other skill tree mods...

Eh, still love this mod, feels great. Doesn't really make Witch Hunters or Empire captains viable in my games, but now warrior priests aren't...awful. xD Battle Wizard stuff is fun, too, I especially like how they now all get some bound spells so that they can do *something* magic like if they happen to run out.

Also find it funny that the bound spell on Gold Wizards is...one of the worst ones in their kit in my opinion. x;D Man, that lore of metal really is kinda useless unless its on Galt...
maffers  [author] May 9, 2024 @ 4:04pm 
@Ca Boong
The other mod you are using determines what ranged weapon the mounted version has and the damage it does. You should ask that modder about the ranged damage.
Ca Bong May 9, 2024 @ 2:30pm 
hi. I have to report a bug, Witch Hunter on horseback, I use Mount Expansion mod

The ranged damage increased to 750. That's double the norm

I wonder if you could make it compatible with that mod
maffers  [author] May 5, 2024 @ 12:26pm 
@mjboehle
I have already added them.
mjboehle May 5, 2024 @ 12:22pm 
When do you think you'll have the engineer added?
maffers  [author] Apr 30, 2024 @ 11:51pm 
@GreyGhost14
I have updated for 5.0
GreyGhost14 Apr 30, 2024 @ 9:03pm 
cool good job mate cant wait boss:)
maffers  [author] Apr 30, 2024 @ 6:24pm 
@GreyGhost14
I have not updated this mod for the current patch yet. I am currently working on it.
GreyGhost14 Apr 30, 2024 @ 5:45pm 
does this work with thrones of decay?
ChopChop Mar 2, 2024 @ 1:51am 
Ok all of the previous submods i posted for your submods will be soon deprecated and unsupported. I moved all my submods to your incredible mods to one Addon:
[Addon] All in One compilation for Expanded Hero Skill Trees by Maffers
https://steamcommunity.com/sharedfiles/filedetails/?id=3171488029

This way i don't have to maintain and manage 50+ mods and submods. The Addon works of hard dependancy to all & only your skills mods. All additional hero mods are optional and will recieve the skills when enabled along the Addon :) I hope this makes sense! Thanks again for the hard work and good luck with the next faction!
Dairak Logrus Jan 24, 2024 @ 11:48pm 
hi man! interesting you make for other races in future?
ChopChop Jan 19, 2024 @ 6:13pm 
@Solaire they will be soon 😏
Solaire Nov 10, 2023 @ 4:54pm 
Question. How compatible would you say your mods are with Expanded Hero Skills by devon752
大师Nanta ☼—神尊英雄 Nov 3, 2023 @ 8:45pm 
Excellent ! Would you please release a vesion that unlock all these skills ?
pakurek Nov 1, 2023 @ 12:00pm 
Thanks, will simply check whether it works and let know. Besides, there are other Double Skill Points mods on the market.
maffers  [author] Oct 31, 2023 @ 3:58pm 
@pakurek
Probably unless the dump skill takes up the same location on the skill tree as the skills from this mod.
pakurek Oct 31, 2023 @ 2:23pm 
Is it compatible with [SFO] Double Skill Points mod?
Darkraven1984 Oct 29, 2023 @ 7:22pm 
awsome mod
ballxxx123 Oct 29, 2023 @ 10:54am 
can you ad mount cause horse are so boring
Serious Lee Oct 29, 2023 @ 6:44am 
Finally Empire heros feel like they belong into warhammer 3. Only thing missing for me is a better mount for the Captain. The pagasus is just so... eh
Ciaphas Cain Oct 28, 2023 @ 12:50pm 
Oh you darling!
Colithiel Oct 27, 2023 @ 9:50pm 
awesome
Pendix Oct 27, 2023 @ 4:18am 
Love the flavor text
TheGrandSirPiggy Oct 27, 2023 @ 1:48am 
@Ca Boong

Give Robie's excellent Empire Engineers mod a try. Its as good as an empire engineer hero is going to get
maffers  [author] Oct 26, 2023 @ 3:43pm 
@Ca Boong
I'm hoping CA will eventually add a Master Engineer hero eventually so that won't be necessary.

If you choose "Order of the Anvil" you eventually get a healing aura.
maffers  [author] Oct 26, 2023 @ 3:40pm 
@Mortarch Of Blood
Here you go: Vampire Counts Expanded Hero Skill Trees
REITERPALLASCH Oct 26, 2023 @ 3:28pm 
THIS ACTION HAS MY CONSENT
Ciaphas Cain Oct 26, 2023 @ 11:37am 
Awesome!! Cant wait to try it!
Hope you do the same for other factions, ie Vamp Counts (hint hint :P )
Tequila Sunset Oct 26, 2023 @ 10:10am 
Awesome mod! Hopefully you can get around to making others for some other factions like Cathay, LM, GS and so on. Their hero skill trees can be so barebones.
Puddles404 Oct 26, 2023 @ 1:21am 
noice