tModLoader

tModLoader

Alternate Origins
15 Comments
jorshuajimenez4 Jan 21 @ 2:56pm 
I USE TWO CLASS WITH MODs I WANT HAVE TWO CLASS HERE, how make this?
chunky.monke Jul 5, 2024 @ 10:03am 
pretty cool mod!
could you also make it so that you get certain buffs for choosing a specific origin, and potentially leveling them up as you play? i think that would be cool
ex. i pick melee so i get more melee damage and more weapon size as the progression goes on but lose out on other class damage
Dylicious May 1, 2024 @ 6:36am 
subscribed for the sole reason of "unda the water"
SidecarDog Apr 11, 2024 @ 1:41pm 
the beginning part of terraria's fun, but it can be frustrating hoping to find weapons and armor that fit an intended playstyle when you have one in mind. this workaround is easy to use and doesn't feel unbalanced.

it's a neat thing you've done; thank you for doing it!
LazyMinerva Jan 18, 2024 @ 8:54am 
Glad to see this updated, its a fun mod to spice up the boring early game and I like having some easy vanity. Thanks for your work on it!
Leafdoll Jan 10, 2024 @ 10:51pm 
There should be Cerebral Mod Support (The only two properly complete are Defender and Esper). As such

Esper:
Icey The Artificial (A secondary path focusing on entering insanity for great power)
Estir The King (The main path, keeping control of damage and focus)

Defender:
Memoria's Torn Fate (A secondary path focusing on laying both air and ground with thorns, blades, and hazards)
Ga1a The Machine (The main path that values only one thing if Gun don't work: More Gun)
DynastyT-Rex Dec 5, 2023 @ 8:06am 
so is this like the origins mod in Minecraft or just starter bags
Dekufanben Dec 1, 2023 @ 10:00am 
i just realized that archers are rangers sorry
Dekufanben Dec 1, 2023 @ 9:59am 
which one best suits a ranger playthrough?
Lanie Rubyss  [author] Oct 31, 2023 @ 8:24am 
Multiplayer should work properly now. Seems it wasn't.
Craziє Oct 25, 2023 @ 3:18pm 
Unda the water....

Yeah definitely not a pun c:
Lanie Rubyss  [author] Oct 21, 2023 @ 5:45pm 
Sprites are now in, and probably as much as I could accomplish for myself. That is now less of a work in progress, so other aspects of the mod can get some proper attention.
Lanie Rubyss  [author] Oct 21, 2023 @ 3:22pm 
The mod does not create classes, so there are no new classes from this mod. Instead, you get a list of choices for how you want your character to begin their progression based upon selecting an origin that corresponds to supported classes. A class may have multiple origins possible, especially with some of the volumes supporting other mods and then providing new origins for that content mod.
kodii- Oct 21, 2023 @ 3:08pm 
so is there new classes or new starting origins (its a bit hard to tell).
Lanie Rubyss  [author] Oct 20, 2023 @ 12:41pm 
Absolutely a work in progress, especially considering my general inability with sprites.