Noita
M-Néé
18 Comments
Bruham  [author] Dec 31, 2024 @ 3:14am 
I don't own one to legitimately test but the system uses vanilla input functions, so if the game itself works on deck, this should too.
♥♥♥♥♥♥♥♥ Unstoppable Dec 30, 2024 @ 2:56pm 
does this work on steam deck?
Bruham  [author] Dec 15, 2024 @ 7:37am 
Oh, there's vanilla setting for this of course but you are probably referring to IotaMP's bindings – mnee is just a library mod, it provides tools but has no functionality on its own, so it's up to the developer to decide how the interface looks.
ilvn1 Dec 15, 2024 @ 5:43am 
I believe there was a setting to change mapping for firing/using flask as well as one to set up the d pad... Now I don't have them available anymore. Am I rigth or am I trippin?
Bruham  [author] Dec 14, 2024 @ 3:49am 
If you are referring to alternative bindings (same action can be activated by two different keys/buttons), then you can access this through "A" (or "B" of you are already in this mode) button at the top right corner of the window.
ilvn1 Dec 14, 2024 @ 3:33am 
There used to be a mapping for shoot and so on so it was possible to set up a second controller but it is not there anymore. What did I do wrong?
Bruham  [author] Dec 9, 2024 @ 10:22pm 
Is there an issue?
Ryoomi Dec 9, 2024 @ 5:03pm 
Does this still work?
Xenocide Aug 7, 2024 @ 2:49am 
It works! That was exactly what I needed.
Thanks for the quick response :)
Bruham  [author] Aug 6, 2024 @ 11:23am 
I did leave a "compatibility" of sorts – when you put the mouse pointer in the bottom right corner it should figure itself out. (Let me know if it's broken for you.) You'll have to do so after every game restart however.
Xenocide Aug 6, 2024 @ 8:42am 
Is there a way to fix this when using a custom 'internal_size_h' and 'internal_size_w' UI?
I up-scaled the UI resolution since I play on a large screen, and it's offset the M-Nee UI from where it thinks it actually is and I have to hunt around in empty space until something highlights to see where it thinks my mouse is over.

I know a few mods have options to set or detect custom UI sizes, like Advanced Spell Inventory or Accurate DPS for example.
Jtrnb Oct 6, 2023 @ 9:53am 
Yep, I thought I was using the Beta branch but wasn't. Everything works fine now, thank you :)
Bruham  [author] Oct 6, 2023 @ 7:30am 
You'll need the beta branch for this mod. If you are indeed using one, it can be that your keyboard is highly different from the generic american one - let me know if this is the case.
Jtrnb Oct 5, 2023 @ 8:35pm 
For some reason I can't access the menu with Left_CTRL + M
Wandering Stars Oct 2, 2023 @ 6:06am 
i honestly didnt even know where to get M-Néé when i saw it mentioned in the emote mod
Bruham  [author] Oct 1, 2023 @ 3:25am 
Yep, your comment was a nice reminder that I had this lying around in release-ready state for the last 2 month.
JCGemX Oct 1, 2023 @ 12:12am 
Funny how you released this here a day after I had manually downloaded this for that sword mod.
mr. unfunny Sep 30, 2023 @ 11:18am 
big