Total War: WARHAMMER III

Total War: WARHAMMER III

Frodo's Dynamic disasters
283 Comments
DALLK May 6 @ 2:53pm 
Hi! Thank you for the mod and the update. Do we need to enable each disaster manually in settings via MCT or checking "enable dynamic disasters reloaded" is enough to trigger some of them?
Salty May 4 @ 10:45am 
I similarly got the events both in french before turn 50. It was both exciting and problematic trying to figure out what was happening on the world map.
Pepe Silvia Apr 21 @ 5:59pm 
French?
Sordragon Apr 19 @ 3:29am 
Hello! Thanks for your mod. But the quest battles in it are triggered twice. Could you fix this bug?
Doge Reincarnated Apr 12 @ 10:30pm 
Why is it French lol
Minii Apr 7 @ 10:13am 
Is there a way to reduce the amount of turns the warning is? It's like 12 turns on some and that's kind of lame.
Sigmar's Left Nut Apr 6 @ 9:37am 
Did anyone figure out the issue with events going early? Got 2 events before turn 50 and both were in french?
Archon Apr 4 @ 5:10am 
The crisis of elves and rats does not work, and when you try to launch them, the game freezes on the next turn. Has anyone encountered a problem?
Luckie Mar 30 @ 1:01pm 
What is the difference between this and Necromantien's version?
karcen Mar 29 @ 9:54am 
i also have been getting the dark elf crisis in french starting early
BioBoom Mar 26 @ 8:58pm 
Mod config tool text is unreadable for me only when using this mod in the Old World Campaign. It is fine in IEE or normal game.
MokoMilk Mar 21 @ 11:38am 
I have been encountering a problem where DE disaster suddenly proc on turn 10 while playing as karl. the mod is also in a different language for some reason. I did turn off the mod and try to get 10 turns again and the DE disaster no longer procs on turn 10,

Btw, I did check and all disaster are suppose to proc on turn 100 or after long victory
上海卫士小灵通 Mar 15 @ 7:23am 
感谢更新
阿东 Mar 14 @ 8:19am 
The update on March 8 caused a crash,please fix it
luktroc Mar 13 @ 2:31am 
This mod causes my campaign scripts to restart every time I load the game from the save. Any idea why? All missions repeat all over again. Anyone had that issue? Probably incompatibility with THE or Legendary Lords
Odysselios Mar 11 @ 4:57pm 
Hello, for the Chaos Invasion one, does defeating their Legendary Lords end the crisis and their faction?
卡尔纳克廖小崽 Mar 9 @ 6:18pm 
the new update in March 8th caused a crush. I can not start or continue any campaign now, please fix it if u see this. thanks a lot.
Matsumoto Rise Mar 9 @ 2:42pm 
The update on March 8 caused a crash.
kumashiri Mar 9 @ 9:04am 
and can this mod work with SFO?
kumashiri Mar 9 @ 9:01am 
what is the maximum turn of disasters happened? Or it is instantly start after the minimum turn reached?
Dairak Logrus Mar 8 @ 6:51am 
so which mod should I install, yours or the one indicated in the link?
上海卫士小灵通 Mar 8 @ 3:19am 
感谢
FeldwebelSteiner Mar 8 @ 1:54am 
thanks you are the best ..... with best regards Feldwebel Steiner :steamhappy:
Leo  [author] Mar 7 @ 11:47pm 
Dynamic Disasters reloaded by Necromantien is a fork of Frodo's Dynamic disasters.
https://steamcommunity.com/sharedfiles/filedetails/?id=3242351845
Shiramune Feb 9 @ 9:27am 
invasions do not leave their starting point or very little. Does it also happen to you?
meta Feb 5 @ 4:25pm 
does it work logrus
Dairak Logrus Feb 5 @ 11:01am 
who can up this mod he ruined game
LILSAW Jan 31 @ 1:52pm 
still works
Jensi Jan 28 @ 11:32pm 
update pls:steamthis:
NEST-7 Jan 25 @ 5:03pm 
Are there any issues that would cause it to fail to trigger in multiplayer?
Caboose Jan 7 @ 5:33am 
Can anyone explain the perimeter option to me? Does the activated checkbox mean, that the endgame factions attack everyone or just the player?
Princezilla Jan 5 @ 9:17pm 
Has anyone taken up the torch on this?
Dairak Logrus Jan 3 @ 6:08am 
@Leo up pls!
Dairak Logrus Dec 31, 2024 @ 5:05am 
mod ruine dgame up pls man!
Guvenoren Dec 14, 2024 @ 12:39pm 
will this mod become updated?
And the new factions implemented into the functions?
NEST-7 Dec 6, 2024 @ 8:10am 
This mod seems to have poor compatibility in multiplayer games, as many mods may cause it to not work.
teo-lost2 Nov 19, 2024 @ 7:26am 
Dynamic Disasters reloaded by Necromantien is a fork of Frodo's Dynamic disasters.
https://steamcommunity.com/sharedfiles/filedetails/?id=3242351845
Louie04k Nov 12, 2024 @ 4:42pm 
i think easiest way to update the mod and get a working version up is to take any scenarios out that doesn't work and only leave in ones that do or require very little work, and slowly add the others in
Louie04k Nov 12, 2024 @ 2:57pm 
@Last of the Romans are you going to? this mod is the only saving grace to an otherwise boring late game in this game
Last of the Romans Nov 12, 2024 @ 8:30am 
I looked into what it would take to update this. There are 77 database errors that I'd have to correct and a lot of potential script problems that would be difficult for me to track down.
Morgul Nov 8, 2024 @ 12:37pm 
I like the idea and how this mod is made, but I don't really appreciate it's balance.
Just because I got 4 or 5 Tiktakto settlement, I found myself surrounded by 12 full stacks of various Lizardmen factions high tiered armies... My campaign is ruined because of this, there is no way I can defend all my territories even with my overpowered Nurgle army because I will find myself settlement-less as I have no time to defend all of them.
Ludremex Nov 7, 2024 @ 9:00am 
This awesome mod needs an update
Patriotic Values Nov 7, 2024 @ 12:22am 
update please!
Dairak Logrus Nov 4, 2024 @ 12:27pm 
up?
沉迷国服暗黑3忘了全战 Nov 2, 2024 @ 2:30am 
Needs an update, PLZ
Dairak Logrus Oct 23, 2024 @ 8:35am 
Will the Russifier that translated the old mod work with this one?
Dairak Logrus Oct 23, 2024 @ 8:34am 
so up pls for new patch! thx for mod
Dovenius Oct 15, 2024 @ 10:40pm 
I am going to miss this mod :C this was an amazing S tier mod
Monson Oct 3, 2024 @ 1:03pm 
@DoubleFishes Ah alright, that's unfortunate, thanks for replying quickly though :)
DoubleFishes Oct 3, 2024 @ 12:38pm 
@Monson, this mod is broken, it was updated before the last patch, do not expect this to work as it should