RimWorld

RimWorld

Ancient Armory for Ancients
19 Comments
Amroth Mar 31 @ 12:54pm 
@Mortagon I solved that problem.

This mod needs to load before Vanilla Expanded Apparels (And its accessories module).

@Botch_Job, can you add this load rule to the About.xml so nobody gets this error again?
Darknote Jul 19, 2024 @ 4:01pm 
FYI I commissioned a CE Patch for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3292531810
Teamson Jun 4, 2024 @ 1:20pm 
Maybe provide them with the weapons of this mod?

"Skyrim Steel Weapons Pack"
Mortagon Apr 20, 2024 @ 7:52pm 
Getting red error on startup "XML Verse.PawnKindDef defines the same field twice: specificApparelRequirements.

Field contents: Torso.

Whole XML:

<PawnKindDef><defName>AncientSoldier</defName><label>ancient warden</label><race>Human</race><combatPower>85</combatPower><defaultFactionType>AncientsHostile</defaultFactionType>1</backstoryCryptosleepCommonality><chemicalAddictionChance>0.08</chemicalAddictionChance><apparelMoney>1000~3800</apparelMoney><apparelTags><li>AncientArmor</li><li>BeltDefensePop</li></apparelTags><apparelIgnoreSeasons>true</apparelIgnoreSeasons><apparelIgnorePollution MayRequire="Ludeon.RimWorld.Biotech">true</apparelIgnorePollution>"
Botch_Job  [author] Dec 26, 2023 @ 6:44pm 
Yeah, Rimedieval changes how weapons/armour are distributed to pawns so unfortunately there's not much I can do about it.
kanboru Dec 26, 2023 @ 1:33am 
So sad rimedieval overwriters this mod no matter the order :(
Botch_Job  [author] Dec 1, 2023 @ 8:26pm 
I agree
Doctor Sex Dec 1, 2023 @ 5:31pm 
that waaaay to ancient :theskull:
zephiz Nov 6, 2023 @ 12:16pm 
Start binging a rimworld medieval series and pump out more of your insane mods for the folks in need of a skilled master, all jokes aside great work with all of your mods.
BloodW0lf Sep 27, 2023 @ 10:27pm 
this is amazing tbh! keep up the medieval themed stuff!
Labrat_09 Sep 26, 2023 @ 1:50am 
perfect, I need this for a fantasy modpack I'm using.
Botch_Job  [author] Sep 25, 2023 @ 5:06pm 
It really depends on what kind of mod you want to make, all of my stuff is just textures and XML which is relatively simple but the more complex mods require C# coding. Reading through this [rimworldwiki.com] is a good place to start.

It's also helpful to look at mods that do similar things to what you want to do, if you want to make new apparel for example, look at the Def folder of a mod that adds apparel and see how they've done it.

Besides that, you can always ask in the mod development section of the Rimworld discord server if you have any specific questions.
sanybr033 Sep 25, 2023 @ 3:38pm 
How to learn how to make mods? of all types not just plague weapons
Ilredeimaiali Sep 24, 2023 @ 11:06am 
As usual is a must in my medieval fantasy modpack! Thank you for every mod <3
lacasa621 Sep 24, 2023 @ 4:31am 
This is awesome! Thanks so much for making this one!
<#0F0>魂魄妖忌 Sep 24, 2023 @ 4:21am 
nice!!!
EchoBlue Sep 24, 2023 @ 3:57am 
i need more boolets
Pasaway Sep 22, 2023 @ 9:45am 
Beautiful.
bryn Ovem Sep 22, 2023 @ 7:21am 
Great as usual! Thank you sir! :)