RimWorld

RimWorld

Primitive Workbenches Retexture
61 Comments
Phaneron  [author] Mar 21 @ 11:07pm 
@cyanobot
That's not necessary. Mentioning me on the is already workshop page is already more than enough.
cyanobot Mar 21 @ 2:21pm 
@Phaneron
I finally finished the soft warm beds patch I started last year. Would you prefer to be credited as co-author (in the About.xml and/or on Steam), for your textures, or not?

Link:
https://steamcommunity.com/sharedfiles/filedetails/?id=3449202390
Tinda Jan 7 @ 12:37pm 
Nevermind, I posted it as a discussion :D
Tinda Jan 7 @ 12:10pm 
Uuuuuhhh
I wrote up a lengthy feedback, but steam won't let me post it. Can I PM it?
Phaneron  [author] Dec 30, 2024 @ 9:23am 
@Tinda I could include them somewhere in the mod, so that you could just copy them into the main folder. I'd have to make some adjustments first for that to work, though.

Which ones do you prefer? Feedback is always welcome.
Tinda Dec 30, 2024 @ 4:56am 
Yes, and yes. I had not recompressed the textures since you updated, so I got the old ones.
unsubscribed and purged the old, and now I get the new ones, thanks!

However, I rather prefer some of the old ones. Any chance you might publish them so I can pick my favourites?
Phaneron  [author] Dec 30, 2024 @ 4:12am 
@Tinda do you use rimpys optimize textures feature? If so, then the old .dds file that were created before is what the game will use before any new textures. Using rimpy to delete them and create new ones should fix it.

Alternatively, unsubscribe from the mod and resubscribe to make sure steam really downloads everything correctly. This is also what you should do if you don't use rimpy.
Tinda Dec 30, 2024 @ 3:49am 
Did some more digging... Where the fuck am I getting the textures from? Because what shows up in game doesn't match whats in your texture folder??? Maybe another restart....
Tinda Dec 30, 2024 @ 3:29am 
Something is messed up with the last update...

The workbenches are too big for the space, so they swell outside of the squares they're on. And the straw beds are too small?

Did you do some intentional rescaling (if so, please undo) or is this some mod interaction on my end?
Haruhya Nov 14, 2024 @ 7:15am 
Beautiful mod!
cyanobot Sep 18, 2024 @ 10:14am 
@Phaneron
Thanks! Not a problem at all, I know how it is.
Phaneron  [author] Sep 18, 2024 @ 9:35am 
@cyanobot
Maybe I overlooked it, or it wasn't there at the time. I'll take a look at it again. Can't promise anything soon, though. I don't have much time for modding right now and I'm working on other mods too.
cyanobot Sep 18, 2024 @ 8:19am 
@Phaneron
Thank you! <3

I'm not sure how new, I've been using it since mid-1.4 and it was there then. It doesn't show up unless you are running Colony Manager.
Phaneron  [author] Sep 18, 2024 @ 5:41am 
@cyanobot
Use any texture from any of my mods however you want, no dependency needed.

As far as the colony manager table goes, is that new . I haven't checked in with the base mod since 1.5.
cyanobot Sep 18, 2024 @ 1:44am 
Also, I'm considering making a patch for Primitive Workbenches and Soft Warm Beds -- would you be willing to let me use your textures (and made this mod a dependency)?

My intention would be to combine the hay and leather beds, using the hay bed as the "no bedding" texture and the blanket from the leather bed as the bedding graphic.
cyanobot Sep 18, 2024 @ 1:39am 
Love this.

Would you consider also doing the primitive colony manager table "NeoManager.png"? The contrast is kinda startling when all the other buildings are in your style.
Dave Jul 16, 2024 @ 1:29pm 
Looks great, love your texture style.

One small fix : currently crashes if not playing with Biotech

This is due to the base mod removing VBY_HayCrib if Biotech (or a similar children mod) is not installed.

This mod attempts to patch the size of the removed item :
<xpath>Defs/ThingDef[defName="VBY_HayCrib"]/size/text()</xpath>
Phaneron  [author] Apr 11, 2024 @ 1:03am 
Updated this mod. Only changed the version number. As far as I could tell this mod wasn't causing any error on it's own, but if that should change after the base mod updates, please let me know.
Phaneron  [author] Jan 19, 2024 @ 12:28am 
@Slye_Fox Sure, if you link the mod I'll take a look at it and maybe put it on my list. No guarantees though.
Slye_Fox Jan 18, 2024 @ 8:34am 
Can I make a request for a retexture of Simple Loom?
(≡◉‿‿◉≡) Jan 15, 2024 @ 7:46pm 
@KingAzeem2013 Someone is out of meds, get a new prescription kid :lunar2019crylaughingpig:
Ethan Jan 14, 2024 @ 9:34am 
You really didnt do a good job with this one, i can tell its rushed. Work on it some more, and give me a message, and i might consider using it. crazy how some devs are entitled asf and put out unfinished work like this
Balthazad Dec 13, 2023 @ 11:42pm 
uhhhh NICE! i always thought they could need a rework! thanks! :D
Owlie Dec 4, 2023 @ 10:25pm 
I am playing medieval rn but I love the new waves of neolithic stonepunk tech. Maybe one day we're going to reach the perfect hunter gatherer modpack type sh I've been dreaming about
Phaneron  [author] Nov 26, 2023 @ 3:03am 
@Sir Dhyne. Thanks for reporting, should be fixed now.
Sir Dhyne Nov 25, 2023 @ 2:35pm 
So pillows to the north, pillows to the south and pillows to the east appear to be working, however when rotating them to the west the object defaults to the original texture.
Phaneron  [author] Nov 24, 2023 @ 4:14am 
@Sir Dhyne. Should be fixed now. If it isn't please manually remove and redownload the retexture and the original mod. If that still doesn't help, I'll have to look into it some more.
Sir Dhyne Nov 23, 2023 @ 7:51pm 
Not sure if it's this mod or the original so I'm posting in both, but the hay bed graphics appear to be backwards on east/west. Pawns sleep with their feet facing the pillows.
lejkob Nov 18, 2023 @ 10:52am 
Do you consider retexturing the vanilla workbenches too? I mean you have a talent for this thing, I realy enjoy your version of primitive workbenches, but at some point I need to replace them with more effective ones. Would be nice to keep seeing your work further in the game.
Doomer Man Nov 7, 2023 @ 8:31am 
Another mod that only has a few to retexture would be Fast Regen 1.4
The textures on that are super low quality so one of your high quality retextures would be a great addition
Doomchibi Oct 16, 2023 @ 9:33pm 
Your retextures look perfect in game, thank you so much!

Would you consider checking out the Survivalist's Additions (Continued) mod, Mlie just updated it and I immediately thought of you with how off everything looks, it could really use a big refresh. https://steamcommunity.com/sharedfiles/filedetails/?id=3052462368&searchtext=
Volkoff Oct 3, 2023 @ 12:35am 
please make a retexture pack for human resources mod. I love your retextures . your work is wonderfull :steamthumbsup:
__ Sep 26, 2023 @ 4:40am 
Your art is strong.
ready player two Sep 25, 2023 @ 7:17pm 
every single retexture you produce, i download. that's the rule.
Saul Sep 25, 2023 @ 12:51am 
:steamhappy:
This is only for me.
Your textures can only be described as beautiful.
SkylineOdeum Sep 22, 2023 @ 7:15am 
Wonderful work!
Phaneron  [author] Sep 22, 2023 @ 3:47am 
@gabrieklughansen. @Ace. Should be fixed now with the newest update.
Zal Sep 22, 2023 @ 3:08am 
Also have the flipped texture for the hay beds and leather beds.
Phaneron  [author] Sep 21, 2023 @ 8:13pm 
@gabrieklughansen. If you mean what I think you mean, as far as I could tell that is part of the original mod. For some reason it uses the south view as standard for beds. You just didn't notice previously because the beds badically looked the same from both sides. Should that not be it (because you mentioned only the hay beds, but it should be the same for all of them), please reinstall the mod and report back if there still is a problem.

Should it turn out that this is a problem with my mod, I'll change it. Well, I might chamge it anyway, but it wasn't really that big of a problem imo. They should work fine.
gabrieklughansen Sep 21, 2023 @ 3:50pm 
awesome textures, but in my game the hay beds are upside down. idk if this is only happening with me. tks for the texture :D
Karax Sep 21, 2023 @ 4:46am 
Could you make it as Style for ideology?
DeeHasApples Sep 21, 2023 @ 2:01am 
Heh thanks, can't wait to see your totems :)
Phaneron  [author] Sep 21, 2023 @ 1:38am 
@DeeHasApples. No specific plans at the moment. I still need to do a few things for this retexture, but I'll keep primitive tools in mind.
DeeHasApples Sep 21, 2023 @ 1:34am 
Do you have any plans to do Primitive Tools as well?
DeeHasApples Sep 21, 2023 @ 1:33am 
Oh, I was so hoping you'd do this one as well :D
logos411 Sep 21, 2023 @ 12:17am 
I absolutely love the textures you draw - super crispy. Thank you so much for breathing new life into the Primitive mods
Teamson Sep 20, 2023 @ 1:24pm 
got to love you "retexture-guys"

<3
GHOST Sep 20, 2023 @ 1:01pm 
god your retextures are so good dude.
could you consider retexturing the kenshi apparel mod? I use it a lot in my medieval / tribal playthroughs, but the textures are. very dated

https://steamcommunity.com/sharedfiles/filedetails/?id=1835771050
Phaneron  [author] Sep 20, 2023 @ 12:32pm 
@Pillowkitty. More or less harmless, as in the worst that can happen is some graphical weirdness. Mask wasn't the same size of the texture. Should be fixed now.

Odd that it didn't show up for me, but thanks for reporting the error.