Project Zomboid

Project Zomboid

Greenhouse Building Set
252 Comments
badatthis Dec 1 @ 4:49pm 
I have Dylan's Tiles and have 0 error messages with this mod.
euronymousisdead Dec 1 @ 4:42pm 
Clashes with Dylans Tiles. It works, but it throws off false error codes in the bottom right. Not a big deal, just unsure of how to make the error messages stop.
Birget  [author] Nov 26 @ 8:20am 
@badatthis building menu changes the way carpentry menu works, thats why it cant be used together and needs separate addon.

You can add GreenhouseTilesOnly with no problem, but I suppose El1on made dependency in Building Menu Addon and it will automatically enable main Greenhouse ID. So you really do not need GreenhouseTilesOnly enabled.

If you are making a multiplayer server you can edit this in server settings, but if you're not advanced in this just enable Greenhouse and Building Menu Addon and do not worry.

Although if you do not want building options but want to have tiles from this mod and Building Menu you should choose GreenhouseTilesOnly.
badatthis Nov 26 @ 7:48am 
Thank you for such a good addition to B41! I am curious what difference there is between crafting from the Carpentry Menu and crafting from the Building Menu.

Also if I have GreenhouseTilesOnly can I just add the Building Menu Addon without the Greenhouse Mod ID from this one? Alternatively if I use both the Building Menu Addon and the Greenhouse Mod ID from this one, I don't need GreenhouseTIlesOnly at all, correct?
GAUKO Nov 22 @ 1:38pm 
Please make this compatible with 42.
vonBorsten Oct 31 @ 4:05pm 
i got this only for the quarter-fence. Why is this the only mod i know of with a low fence that isnt half but quarter tile height? finally some good looking railing for my flat roofs :) Thank you!
Birget  [author] Aug 20 @ 9:29am 
@Rikkisa same as vanilla game
Rikkisa Aug 20 @ 8:55am 
DOes it work to grow plants inside the greenhouse?
СЛАВА БОССУ Jul 22 @ 3:57pm 
Респект)
:steamthumbsup:
boeing Jul 16 @ 12:17pm 
оч жду на 42 блин смотрися круто
Birget  [author] Jun 11 @ 5:24am 
I'll think what I can do with that. for now just ignore the error
七夜向日葵 Jun 11 @ 5:23am 
Yes
Birget  [author] Jun 11 @ 5:18am 
@七夜向日葵 building menu enabled?
七夜向日葵 Jun 11 @ 4:57am 
STACK TRACE
-----------------------------------------
function: Type_PlainWall.lua -- file: Type_PlainWall.lua line # 5 | MOD: Greenhouse

June 11, 2025 7:51:56 PM zombie.Lua.LuaManager RunLuaInternal
Severe: java.lang.RuntimeException
June 11, 2025 7:51:56 PM zombie.Lua.LuaManager RunLuaInternal
Severe: java.lang.RuntimeException:
June 11, 2025 7:51:56 PM zombie.Lua.LuaManager RunLuaInternal
Severe: at Type_PlainWall.lua:5


Added new error reporting after update.
Birget  [author] Jun 11 @ 4:18am 
UPDATE! Added "Plain Walls" for B41, added "TilesOnly" version for both B41 and B42.
In B42 building is not available yet because I would like it to work via new building system, but there are some difficulties with glass walls in it.
Birget  [author] Jun 3 @ 3:56am 
b42 now is not possible because i still don't know how to make glasswalls buildable.
TikiTaka Jun 3 @ 3:10am 
B42 pls
SilverWolf May 30 @ 4:38am 
I would also like to request a plain wall, which would allow us to enhance the versatility of our greenhouses by adding shelves and wall-mounted features — as @Airmanadi thoughtfully suggested.
Arkın Kıran May 9 @ 1:39am 
42
Skiin May 6 @ 9:57pm 
I don't have the recipe for the glass panel to make. Is it from a book or knowledge magazine? How can I get a recipe?
Airmanadi Apr 26 @ 7:31am 
Hi, I'm enjoying the mod, but could you also add a plain wall that's normal wall height in the colours of the greenhouses. I need it to attach shelves on the inside of my greenhouse for farming supplies, and to plug the roof part for my 7x7 greenhouse. Cheers.
Birget  [author] Apr 13 @ 5:26am 
Пока нет, все еще непонятно как указывать Entity для стеклянных стен.
stalksetcup Apr 13 @ 3:39am 
@Birget Что же, разработчик билд меню сделал слегка измененный мод Building Menu на версию 42 так что, можно ли теперь сидеть и верить в перенос контента на 42 билд?
Birget  [author] Mar 7 @ 5:49am 
@Yakov Right now I do not know how to implement building of glasswalls. They appear as windowframes no matter what I do
Yakov Mar 7 @ 5:12am 
b42 please
красиво
igorleonardo128 Feb 27 @ 11:30am 
b42 update ?
Birget  [author] Feb 21 @ 8:01pm 
@CJ187 yes
CJ187 Feb 21 @ 11:51am 
multiplayer compatible?
stalksetcup Feb 15 @ 9:51am 
@Birget Звучит крайне удручающий, ну желаю удачи, буду рад услышать весть если узнаешь
Birget  [author] Feb 15 @ 9:30am 
@stalksetcup я пока не разобралась с тем как новую стройку писать
stalksetcup Feb 15 @ 3:44am 
Нууу... можно ли надеется на то что мод обновят на версию 42?
#Hashtag Jan 21 @ 5:38pm 
For anyone having problems functionally using this tile set with crops behind them because of how glass works in Zomboid. I had good results with alternating a (for example) green brick tile and a greenhouse tile along the front facing walls, it allows you spaces to click on all of your cop tiles behind the brick walls, while still looking decent enough. I haven't tried it but white and black could look decent as well.
georgedorn Nov 26, 2024 @ 4:28pm 
This could really use a proper glass-making recipe, involving a kiln object. Perhaps clone the electric oven object, give it a new model, and copy the lua scripts for the oven with adjusted settings for the power knob?
Ozymandias Nov 12, 2024 @ 11:23am 
Would it be possible to add a full wall to the wall options?
The green walls, especially, are missing one. Makes it very hard to build a bigger greenhouse in width.
A Nov 1, 2024 @ 6:43am 
hi, can i make a suggestion? i uhm would like to suggest that "Viperel's recycling center mod" should also works on glass pane stuff. Thank you, mod is very good for my gameplay btw.
aubri Oct 19, 2024 @ 8:29am 
thank you!
Blood Oct 16, 2024 @ 5:09pm 
So would this allow me to fix large windows and wall windows potentially?
jose.faunon Oct 4, 2024 @ 3:45am 
It's a very good idea, but it has a lot of issues. In the first place, you cannot interact with crops behind walls. Also, it's impossible to deconstruct and recover resources and as someone posted before, you can exploit glass panes if you install and break it. Sorry, but it needs to be worked harder.
El1oN Oct 2, 2024 @ 9:43am 
Hello, there is an exploit with the glass panes, you can make an infinite amount using only 1. Can you change it back to 1 glass pane from a roasting pan:

<<<<<<<<<<<<<< Smash 1x Glass Pane <<<<<<<<<<<<
Smashed Glass >> Smelt >> Extract >> 5 Glass Panes >> ^ >> 4x Glass Panes
Zhu Sep 14, 2024 @ 5:23am 
Curious if this should be put on top of the load order along with other tile mods?
Birget  [author] Aug 17, 2024 @ 4:39am 
@FFF-class Trashero issue with interacting with crops is from vaniila tiles propetries. If devs do smth with it, i'll be able to adapt my walls too.

I'll thing about destruction option someday
Birget  [author] Aug 17, 2024 @ 4:36am 
@Арбус как обычное здание. Поставь источник тепла и поливай.
Birget  [author] Aug 17, 2024 @ 4:35am 
@guankerry you do not need it
guankerry Aug 17, 2024 @ 3:58am 
How do I get roofs to rotate towards the left? It only rotates to the front and the right. Thanks.
Арбус Jul 8, 2024 @ 6:01pm 
А насколько хорошо этот мод сочетаться с модом Cryogenic Winter? Будут ли там расти посевы? Прост спрашиваю, а то до строительства теплиц ещё далековато.
SSS-class Warlock Jul 4, 2024 @ 8:16am 
because the walls don't go transparent, interacting with the crop behind it is very finnicky at best, impossible at worst. You also require 2 glass panes for each piece of wall as well as paint, and you cannot even deconstruct any of those parts, only destruction via sledgehammer is possible.

This makes this mod amazingly unsuited for just about anyone who actually plays the game.
Bancho Jun 29, 2024 @ 1:14am 
The greenhouse walls don't seem to go transparent when you are behind them, is there a fix for this?
Birget  [author] Jun 27, 2024 @ 10:31am 
@elderewen yes, but i'm not sure about floor right next to stairs. Sometimes it doesn't disappear when you demolish stairs
elderewen Jun 27, 2024 @ 8:46am 
Thanks again for the advice. I'm not familiar with the mods you mention. I was thinking of building the staircase outside the greenhouse walls and then demolishing it. Can it also work this way?