Ravenfield

Ravenfield

Caribbean Blue
74 Comments
Wingnut  [author] Sep 21 @ 10:28pm 
Honestly, the smaller ships like the brig or schooner. the larger sized ones are just way too big
silverservice Sep 20 @ 8:10pm 
What ships do you recommend for project high tides to work on this map?
Wingnut  [author] Jan 10 @ 12:02pm 
I do on occasion, If you would like to potentially discuss it, message me through discord. I have the same username.
[TW]Sherlock Jan 10 @ 4:13am 
Amazing! Do you accept RF map commissions?
eggs bacon beans Nov 25, 2024 @ 6:25am 
Havana is a hundred leagues from here
Wingnut  [author] Sep 7, 2024 @ 6:19pm 
It's at the top of the page, and it works even if you aren't logged in.
Wingnut  [author] Sep 7, 2024 @ 6:18pm 
Fair

If you click "Wingnuts Workshop, it should list all of my RF mods
Wile E Coyote Sep 6, 2024 @ 3:53pm 
Well your profile is set to private so it makes looking up your other works way more difficult
Wingnut  [author] Aug 27, 2024 @ 2:17pm 
I've made like... Two. Could look at making some new ones though.
solarhurricane Aug 26, 2024 @ 11:09pm 
have you made any more maps?
DottyShark Aug 18, 2024 @ 12:26am 
with shaders
this thing looks like something out of an RPG
good work
dyce930 Mar 24, 2024 @ 8:30pm 
Could we get a "Lite" version taking place on just one island?
8UmrU5h Jan 22, 2024 @ 1:13pm 
Insanely well made map. Really wishing more maps had this level of detail in them.
Camdycorn Jan 12, 2024 @ 3:54pm 
Honestly wonderful, it's so refreshing to see someone who isn't just pushing out some low effort, copy/paste desert map or trenches map again. Not only that but it's super quality, almost too good for Ravenfield. The "Castlerock" flag is tricky for the bots to capture, though, they end up just huddling in mass numbers underneath it in the cave. Not necessarily a problem but something to mention.
Does make them easy to mow down with an RPG though, so maybe it's a plus.
kaiserspaz Dec 22, 2023 @ 6:12pm 
shuts off my pc. im completely confused on how.
Sowen Oct 13, 2023 @ 10:17am 
thanks for making this masterpiece:Asukathumbsup:
this is what i want to play:nanami_cry::steamthumbsup:
에이케이사칠 Oct 7, 2023 @ 4:17am 
:tuscrown::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup: It's a great nice map !!! :steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::tuscrown:
Pebblewulff Oct 6, 2023 @ 12:53am 
I love this map!! Awesome work. I did notice a new wall appeared on the island, near the entrance to the ancient ruins? It looks a little incongruous to me, but I still love the map
Wingnut  [author] Sep 29, 2023 @ 11:49am 
F
femboycatboy Sep 29, 2023 @ 10:33am 
it crashed so badly that all my running apps rebooted too ;-;
Faceless Moron Sep 25, 2023 @ 7:08pm 
coolio
Wingnut  [author] Sep 25, 2023 @ 12:04pm 
Yeah. I definitely need to do some fine tweaks to the collision still. It's either rough collision with smoother performance, or perfect collision with a heavy dip to the frames, but I do agree that the current ones are pretty rough.

I'll look into fixing it.
Faceless Moron Sep 24, 2023 @ 5:52pm 
hmh
Wingnut  [author] Sep 24, 2023 @ 11:28am 
Turns out, this map doesn't like EA26 at all.

You will need to use EA27
Dredvid Sep 24, 2023 @ 7:55am 
it would be cool if we could have helicopter spawns for a modern set
Faceless Moron Sep 24, 2023 @ 4:58am 
stuck on "unpacking data", ive waited an hour, im on ea26 btw
Wingnut  [author] Sep 19, 2023 @ 4:54pm 
It be like that
SU-27_Ilyushin Sep 19, 2023 @ 3:41pm 
this map balance is trash
Wingnut  [author] Sep 18, 2023 @ 9:26am 
Also, big fan of your mods btw
Wingnut  [author] Sep 18, 2023 @ 9:25am 
It does take a bit to load, but let me check to see if that's not something I messed up on my end.
Sowen Sep 18, 2023 @ 7:49am 
emm i can't open it. always show "unpacking data". Does it just need time to wait?
TheVeritasAlliance Sep 17, 2023 @ 3:21pm 
Damm the latest update was quite exponential when it comes to performnce enhancement. Tnks, FPS is getting progressively better, and of course, the map looks beautiful.
Wingnut  [author] Sep 16, 2023 @ 5:53pm 
Hopefully these next passes of optimization fixes alleviate a fair chunk of the performance issues.

Santa Laura, the fort, and the town hopefully should have a larger performance boost than before.

The ruins are still going to give you a bit of a performance hit, but it is at least running a bit less chunky than it did before.
gim Sep 15, 2023 @ 12:58am 
finally another tropical map
Babb56 Sep 14, 2023 @ 9:35pm 
woohoo
Punker Shark Sep 14, 2023 @ 4:13pm 
I play this map with USMC and Japanese soldiers with ww2 guns. Despite being a pirate map, its also a really good Pacific map.
Snootboop Sep 14, 2023 @ 5:21am 
cant wait to try it with 300 hundo bots
Wingnut  [author] Sep 13, 2023 @ 10:41am 
To be fair, the map isn't that well optimized.
$P!TMyKidsOut 💦 Sep 12, 2023 @ 6:20pm 
@Verily, he did warn you. low-end systems, be warned. seems like YOU need to be schooled now, eh?
Wingnut  [author] Sep 11, 2023 @ 12:23am 
I'll see what I can do.
Verily Sep 11, 2023 @ 12:09am 
congrats. you made the game lag even with minimum players and settings.
"light" version please so my poor 16 gb can handle this very pretty looking slideshow
Canadian_man Sep 10, 2023 @ 10:45pm 
this sea of thieves update lookin crazy
dayday Sep 10, 2023 @ 4:37pm 
pls make more pirate maps and i will passionately make out with you under a beautiful sunset
jtbush00 Sep 10, 2023 @ 10:08am 
I did a map review on it. It was beautiful
https://www.youtube.com/watch?v=z22RjRU7ar0&ab_channel=JTBush
JOE-🟢🟢😎🌴🐬🌊 Sep 10, 2023 @ 9:15am 
I think it was better before

neon water was pretty

And I have the impression that it bugs even more
Wingnut  [author] Sep 10, 2023 @ 1:10am 
I'll definitely look into a lighter version. The ridiculous amount of props is a bit much with this map, so I can definitely see where the issues lie with lower end systems. Hopefully this next wave of tweaks and optimization passes hopefully allow for this version to be a little more performative as well.
Wile E Coyote Sep 9, 2023 @ 11:32pm 
This is a g_dd_mn masterpiece!
Not too serious, looks gorgeous, plays great.
Love the "T.A.B.S." visual style you gave the map.
Love the fact the ambient sounds change on the night map
This is a permanent part of my line up now

2 suggestions:
- need to fix the "neon blue" white water on the night version of the map. Or just get rid of it altogether if you can't change between night and day
- At least think about a "light" version with fewer props for those that don't have a monster computer.
Moose Sep 9, 2023 @ 12:21pm 
Gives me some Sea of Thieves vibes, anyway good map!
Rook Sep 9, 2023 @ 8:02am 
ITS PERFECT T-T
usaMi Sep 9, 2023 @ 7:55am 
too laggy sad