MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Nostalgic Sounds Redux
91 Comments
RexEverything Sep 23 @ 2:38pm 
Thanks for the awesome work, Dominar!
Dominar Rygel XVI  [author] Sep 21 @ 1:42am 
I'm updating it, give me a few weeks - it's a long and complicated process.
The Overlander Sep 19 @ 11:19am 
cant the dev just say that here for us that dont use nexus that place is inconvenient af
Justicier10-7 Sep 16 @ 12:33pm 
I was hoping that this would be getting updated, and after a quick look at the nexusmods posting for this mod, the dev has confirmed its being worked on for DLC7. :)

Will try to wait patiently, the mod is even more essential than YAML for me
Cloacky Jun 25 @ 3:01pm 
Will you be updating this for the new dlc ? :)
Sean2111 Dec 2, 2024 @ 1:27am 
which is version to get from nexus?
DrakoMT Nov 3, 2024 @ 3:47am 
Your latest update is great!
You address the Gauss sound that I told you Good job!

Now there are two tiny annoying sound That I am hearing.
Mechs like the Jagermech and Dragon have very loud Myomer Walking sounds Myomer
that have not been lubricated and it sounds very loud xD.

Also there is an annoying looping sound that you only hear in the Battlemech , starmap ,
equipment and in mech market.

It sounds like Woop woop woop , its loud and on loop and it muffles all the other sounds.
stanislav_sh Oct 13, 2024 @ 1:57am 
UPD: NO! v.5.4.1 have more loud missile sound! I use it now!
stanislav_sh Oct 13, 2024 @ 1:40am 
I was just download v.5.4.2. (God tnx for nexus). I so love a sound of launched missiles which is LOUD and like a "supersonic jet-aircraft"! My LRM20 now sounds like a "P-E-E-E-P!!... NEAUJVH-H-SH-SH...!!!!!!"
Dominar Rygel XVI  [author] Oct 6, 2024 @ 4:20am 
@Ardail - I recommend you use an older version from the Nexus, this version is paused. Older versions definitely sound better - I recommend 5.4. Cheers!
Ardail Oct 3, 2024 @ 11:31pm 
I get where you're trying to go with on this mod, but the sound mixing just sounds like a blur of sound soup in the ears, can't barely hear the AC10 I've got firing off, the walking wump wump is very noisy, but the lasers are just so much louder then anything else

good luck on continued development for this mod though
Blast (AKA LostAmI) Oct 1, 2024 @ 4:42pm 
HELL YA! Im excited for that Dominar!
Dominar Rygel XVI  [author] Oct 1, 2024 @ 11:20am 
Cheers guys. Development has paused on this project. But DO NOT DESPAIR! I am working on an audio framework that will better support content modders and be a collective resource for the community. This is going to take ALOT of time, but please stay tuned - it'll be special. NSR will return in a new form, after this framework has been completed! Thank you for your patience, your kind words and your hype! I love you all!
ItsFrancis93 Sep 29, 2024 @ 9:13am 
This is THE mod. Wow!
Atomic Smoothbore Sep 7, 2024 @ 7:35am 
Absolutely love the engine startup sequence - gets me pumped every time. This mod is great - thank you!
Blast (AKA LostAmI) Aug 26, 2024 @ 4:52am 
Quickly became my favorite sound mod!
I just love the mechanical sounds most of all.
The weapons sound great don't get me wrong but the mech sounds just really bring me into the cockpit mentally.
Dominar Rygel XVI  [author] Aug 23, 2024 @ 2:41am 
Thank you! I am pleased that you enjoy it :D
Camasi Aug 23, 2024 @ 1:03am 
Love this mod. The sounds are fantastic
Dominar Rygel XVI  [author] Aug 7, 2024 @ 7:09am 
5.4.0 too, I update them both at the same time.
Isaak Faide Aug 7, 2024 @ 6:42am 
Just wondering if the Steam version is 5.1 or 5.4 (which I think is the Nexus version?).
Dominar Rygel XVI  [author] Jul 18, 2024 @ 2:05am 
@Zorelnam, You're most welcome. If you need more information about updates or to report bugs or leave feedback. Please visit the Nexus page, link in Description. Thanks!
Zorelnam Jul 17, 2024 @ 9:43am 
This is exactly what i was searching for. thank you for your work
Dominar Rygel XVI  [author] Jul 10, 2024 @ 11:20pm 
You are most welcome. I'm glad you are enjoying it!
Hexagoros Jul 10, 2024 @ 8:01am 
Very nice mod. Thank you for this.

For me, the sound effects in the vanilla game were always the weakest part of the experience, and this mod goes a LONG WAY in fixing that.
Dominar Rygel XVI  [author] Jun 22, 2024 @ 11:44am 
Oh and slight variation change on the PPC-X.
Dominar Rygel XVI  [author] Jun 22, 2024 @ 11:28am 
Oh and I fixed the Yaw/Pitch sounds of Mechs, Leopard thruster looping bug should be fixed too.
Dominar Rygel XVI  [author] Jun 22, 2024 @ 11:24am 
I didn't really change any assets, I just enabled and configured HDR audio. Everything should be more clear and should be less muddy in terms of volume balance. Though there may be some anomalies which I will fix in time.
DrakoMT Jun 22, 2024 @ 9:11am 
Haha what did you updated today? Now I can Hear it again!! Thanks xD
Dominar Rygel XVI  [author] Jun 21, 2024 @ 4:58am 
@DrakotMT, no I did not - but it's linked to the Voice Slider in audio settings, between 75-100% of the voice slider, is 0-100% for the radio chatter. It's a stop gap until I get around to learning UE and maybe implementing independent sliders for things.
DrakoMT Jun 19, 2024 @ 8:33am 
By any chance did you lower the background radio chatting? It sounds really low for some reason
DrakoMT Jun 13, 2024 @ 1:30am 
There is a mod for MWO that makes a rotating magnetic sound for Gauss rifles when you are charging it before firing , it's on Nexus. It also sounds amazing for hags.
Dominar Rygel XVI  [author] Jun 12, 2024 @ 2:42pm 
@DrakoMT, I'll try to modernize it a bit more for the next version :P
DrakoMT Jun 12, 2024 @ 12:18am 
I love everything about this mod Apart from the old Gauss Rifle Wooop Sound xD
Shockwave S08 May 6, 2024 @ 6:08pm 
Really digging the audio feedback when 'Mech legs get destroyed; you can feel the servos and myomer giving out.
Dettankarmen May 6, 2024 @ 7:38am 
Time to be a hunter...
Shockwave S08 May 4, 2024 @ 7:32am 
Seems that Machine Guns from YARW have their audio "drop out" when there's a lot of stuff going on.
Dominar Rygel XVI  [author] May 4, 2024 @ 5:43am 
@Road Cat, footsteps should be better in this update. Please drop some feedback cheers.
Dominar Rygel XVI  [author] May 4, 2024 @ 5:43am 
Update Release 5.1.0 - (04/MAY/2024):
Ok, so I worked through the night in order to get things back up to scratch, I've got it to a point where I think it deserves to be be pushed out, there may be new aspects not to everyones' liking, as well as potential issues - i've tried not to overlook anything but there probably is bugs / issues as there usually is.

As i've been working for at least 10 hours a day for nearly a month or so now on this, I'm going to take a break for a week, I will resume working on 13/MAY/2024.

Please use this time to post any issues, suggestions and bugs you can think of - and I will list them up (providing they fit the vision) to be worked on. Thanks for the patience guys, love you all.
Road Cat May 3, 2024 @ 8:51pm 
@cCursed Hawkins
I have the same issues. It sounds like my King Crab is sneaking when im both inside the cockpit and viewing third person.
Dominar Rygel XVI  [author] Apr 30, 2024 @ 3:08pm 
Update coming this week lads, hopefully improves most areas of concern.
Cursed Hawkins Apr 28, 2024 @ 6:29am 
@Shockwave
Unless due to a bug, some people can argue that the reduced sound from the footsteps as more realistic when it comes to how audio would work from within a cockpit.
Marcel Apr 26, 2024 @ 6:59pm 
BRO I LOVE THE SOUNDS
Shockwave S08 Apr 26, 2024 @ 9:32am 
Seems like footsteps are either very quiet or completely inaudible; is this normal?
Dominar Rygel XVI  [author] Apr 26, 2024 @ 1:39am 
Updated for DLC6 lads, please give feedback and bug reports either here on the Nexus. Thanks.
midnightsky6900 Mar 23, 2024 @ 9:51pm 
totally awesome sounds, I love it
Justicier10-7 Mar 16, 2024 @ 9:06pm 
Glad you're still on the project, your mod is superb! I'm curious to see(hear) what you do with the PPC-X, a PPC 'shotgun' is an interesting addition. Looking forward to the update!
Dominar Rygel XVI  [author] Mar 16, 2024 @ 2:51pm 
@Justicier10-7, already making preparations, it'll take some time - but i'll get it done.
Justicier10-7 Mar 16, 2024 @ 12:02pm 
Fingers crossed for an update for DLC 6
MShelleysMonster Dec 28, 2023 @ 6:25pm 
Hello, I am loving this!

While I love the sounds of the footsteps and they do indeed bring me back to the old MW2 days, they are a tad bit loud when I play music on the background. I sometimes even have the MW2 soundtrack playing but it gets drowned out by footsteps during those quiet contemplative moments before engagement unless I crank up the volume on the music (which overpowers everything else)

I was wondering if it was possible to implement Mod Options functionality to allow users to set the levels to their preferences and/or to activate or deactivate particular sounds?
Goose Dec 6, 2023 @ 2:30pm 
do you think this would be compatible with merctechV3?