RimWorld

RimWorld

Combat Extended Fragmentation buff
59 kommentarer
Strigt For 2 timer siden 
Seems to work fine in 1.6.
Shreds test pawns more with it enabled than just vanilla CE (rumored to be compatible).
Tapi 25. sep. kl. 4:26 
With Combat Extended being updated to 1.6 will this mod also get updated? I've already seen that it already works with 1.6 but seeing the stupid warning saying its outdated is annoying.
Albedo~ 11. sep. kl. 9:12 
Anyone know if this works for CE Dev as well
Capisci 25. juli kl. 14:49 
It work very well on 1.6
lux 22. juli kl. 1:08 
I'm going to test this on 1.6 and see how it goes, will post if there's any issue
MikeisaGoob 19. juli kl. 21:26 
I love this mod so much its lets me truly roleplay all my artillery and MLRS based fantasies on 500x500 maps :Gifting:
irRegularGuy646  [ophavsmand] 17. juli kl. 8:00 
it should still work.
MAx0N 17. juli kl. 1:47 
1.6 pls
Capisci 9. juli kl. 15:39 
1.6?
SSS-class Warlock 25. maj kl. 0:13 
For a moment, I almost believed that this isn't compatible with CE
Deankiller Turnupseed 16. maj kl. 11:40 
compatible with ce gameplay edition?
lol 30. mar. kl. 5:13 
and vice versa, supposedly
lol 30. mar. kl. 5:13 
is compatible extended by this mod? combatly
irRegularGuy646  [ophavsmand] 8. mar. kl. 6:55 
uh huh
Levardio 7. mar. kl. 2:31 
It has "Combat Extended" in required mods. I heard its not compatible with CE. Is that true?
Picholas Rage 6. mar. kl. 15:58 
Unreasonable that this mod doesn't say whether it's compatible with Combat Extended or not.
8 18. feb. kl. 13:25 
why would it be compatible?
Farbott 16. feb. kl. 21:44 
thank god
irRegularGuy646  [ophavsmand] 16. feb. kl. 7:42 
nah it's not compatible
Albert Newton 16. feb. kl. 3:00 
There's a CE logo in the corner of the thumbnail and CE mentioned in the description twice. It's CE compatible.
DRYWALL EATER 7. feb. kl. 5:27 
does it work with ce, I can't find it in the description?
Farbott 5. feb. kl. 18:11 
Combat Extended Incompatible?
lego person 30. jan. kl. 12:47 
you fuckin' wat m8? you made this even worse for colonists?! hell yeah
Sneed 20. jan. kl. 12:02 
Ouch
colby124570 14. jan. kl. 12:23 
i know its been answered but Combat Extended compatible?
Connor 13. jan. kl. 16:05 
hey man i love this mod, but i think it'd be a lot better if it was combat extended compatible!
Radical 25. dec. 2024 kl. 10:15 
Combat Extended compatible?
Femto 8. dec. 2024 kl. 10:20 
Combat Extended compatible?
killer 22. nov. 2024 kl. 15:58 
Combat Extended compatible?
EyangKodok 15. nov. 2024 kl. 2:42 
Thank you kind sir!
IDAZIZ 22. okt. 2024 kl. 13:56 
Combat Extended compatible?
irRegularGuy646  [ophavsmand] 31. aug. 2024 kl. 20:01 
@LuizLexis no
LuizLexis 31. aug. 2024 kl. 18:51 
Combat Extended compatible?
Occupier 26. juli 2024 kl. 20:23 
Update please
Lurmey 22. juli 2024 kl. 7:59 
Can you please add the 1.5 tag just so it doesn't flag up as outdated? Thanks
CrabFestIsBack 14. juli 2024 kl. 18:22 
It was an issue on my end, mod is working thank you!
irRegularGuy646  [ophavsmand] 14. juli 2024 kl. 15:58 
i just tested it, it works fine for me. do you happen to have another mod that removes or replaces the frag projectile?
Whitelisted 9. juli 2024 kl. 3:20 
could you the beutiful author please make it so its a 1.5 mod cause its text is red and it reminds me too much of my pee of which is also red
irRegularGuy646  [ophavsmand] 6. juli 2024 kl. 9:10 
no update neccessary, it seems to work just fine in 1.5. probably because this mod is just a single patch file that patches 2 damage numbers.
zvezdin 5. juli 2024 kl. 13:36 
please update
Get Donked On 20. apr. 2024 kl. 8:09 
allegedly explosives and fragments will get another buff in the 1.5 update so it might be redundant but just have to wait and see.
thekillshots 19. apr. 2024 kl. 21:55 
will this be updated to 1.5?
irRegularGuy646  [ophavsmand] 29. dec. 2023 kl. 18:32 
i don't see how it could be. it only patches the damage values for the frag projectiles from CE
SirReggie 29. dec. 2023 kl. 16:17 
Is this the mod responsible for flashing big, red falloff markers over everything I build?
An Ol' Spicy Keychain 29. aug. 2023 kl. 12:50 
oh, good point
Get Donked On 29. aug. 2023 kl. 12:38 
can be toggled of in CEs main menu settings
An Ol' Spicy Keychain 29. aug. 2023 kl. 12:31 
sometimes breaking walls and furniture will send out fragments, makes me too much of a wuss to try this. very cool though
irRegularGuy646  [ophavsmand] 27. aug. 2023 kl. 10:46 
fragmentation is very easy to stop irl. easier to stop than most pistol bullets and i don't intend to make frag goggles and such obsolete.
skycrossercat 27. aug. 2023 kl. 9:01 
I think one of the problems makes them less effective is the AP, both fragment types have very low AP, can't even penetrate some basic soft armor
irRegularGuy646  [ophavsmand] 26. aug. 2023 kl. 14:13 
no