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Rifle grenades can be launched by the M70, PAP M59/66, and BM59. You have to unfold the weapon's grenade launcher ladder sight before you can load a grenade. The weapon has to have the folding sight to be able to load rifle grenades, so the WW2 guns cannot use them.
I highly recommend Rato's GBO mod with it's ToG compatibility patch (and Rato's AI and explosives overhaul mods as well). ToG has many issues and is no longer being actively developed, but Rato's ToG compatibility patch is frequently updated. Rato's mods also have many other features and benefits that are well worth the learning curve IMO.
Note: the BM59 and some other ToG weapons are not currently supported in Rato's ToG compatibility patch.
Currently the only way I can tell is to use the action and check if my overwatch attacks increased or not and then reload the game.
Forthe time beeing i suggest saving before buying the FN2000 from Bobby Ray, then save again when it turned out to be the unbugged variant
There is a new Variant of the F2000 in ToG that replaced the initial f2000 version. The old one now appears incomplete. I did that un purpose because otherwise people that owned the old f2000 would run into serious issues with their savegames
Furthermore, when you add attachments, BM59 has a range that exceeds that of sniper rifles.
If BM59 is a very rare weapon, it makes sense that BM59 is so strong. However, BM59 is dropped by ordinary militia.
As a result, the strongest AR is everywhere, giving the impression that the entire mod is "unbalanced".
After playing, I thought that BM59 should be nerfed or its rarity should be increased for the sake of overall balance.
Before major defead all worked stable. Now when I click to button "armor" game freeze.
By the way, I do not use any other weapon mod except yours)
Today I had a VERY unpleasant bug and I don't know how to fix it.
The point is that if I order a weapon from Bobby Ray's store that was added to the game by your mod, then upon arrival it is simply impossible to open the inventory or the stash in which the cargo is located. How can I fix this??
How to make it so that the improved long barrels on the weapon itself would not look so comical and unnatural.
It's just that now when such a barrel is installed on a weapon, be it a pistol or MP5 or UZI, the barrels become too long and you don't want to install them at all. Just so that the characteristics themselves change, but the appearance remains the same.
could you add to your mod such a pistol as FN FNP 45 tactical .45ACP with a collimator and OSPREY silencer?
Yes-yes, it looks very cool and awesome! 😎)))
It's strange, why did the developers do that?
To give the ability to change mod settings, but at the same time, in fact, you can only change them in a very limited way...