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Like from Core Keeper, just those 4, i dont want have a lot bags for a lot things, i just wanted to have 1 bag of each.
But i cant disable all the other bags in the config, could you please ADD a configuration to Disable every bag?
Disable Bags (they will not be obtainable anymore)
> Mod Bags [ON/OFF]
> Bag 1 [ON\OFF]
> Bag 2 [ON\OFF]
something like this.
1) If there's not an option I'm missing, request a config option to disable auto-selection of items when not Favorited in bags (perhaps a config per bag that has auto-select behavior),
2) A config option to retain a specific size per bag would be nice (I have to resize some every load but it seems random which need to be resized).
Thanks for this wonderful mod!
Another thing that sometimes happens is when a buff runs out and you quick buff, it will have the previous potion buff's last remaining microseconds so it will be at zero before having to quick buff again. So this might end up using more potions and consumables or require more micromanagement.
Forgive me for reporting the latest bugs I found. The potion flasks' feature to accumulate the different buffs tends to be rather janky. Items or accessories from other mods that apply a specific buff will accumulate durations to the point that they become hours just from staying close or wearing them instead of drinking potions.
Info accessories and items that apply effects in your inventory that work while in a void bag will now work in Simple Bags, the Mechanic's toolbelt and the Fishing Belt if the item is FAVORITED.
For exemple, it happens to have ore and block in my inventory, and when im pressing quick stack, the ore go to their bags, i press a second time, nothing can happens, and the third time blocks go to their bags. Its not a big problem. I just wanted to inform that automation system isn't fully operationnal.
Did you notice it happening on single player, multiplayer, or both? What bag do you use as the one to hold the others, and what is 1 specific bag that you've noticed not working? (or if you just post a screenshot of the bag holding the others to my Discord if that's easier). When you notice it happen again, please click the "Switch" button and take a screenshot. The switch menu is a very easy way to see which bags the game thinks you have. Also, please check which mod version you have. I published an update last night, 1.2.4.13 that attempted to fix issues similar to this, but hard to tell if it was the culprit.