Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Beer's Third Person Mod
36 Comments
bebo :3 Dec 25, 2024 @ 6:43pm 
pls update 😭😭😭
GIleZ Jul 3, 2024 @ 10:52pm 
update my man
Chelo1333 May 18, 2024 @ 12:50pm 
Update man
eFvich Feb 12, 2024 @ 11:02am 
Update pls :(
HDC Dec 2, 2023 @ 8:12pm 
update
Winslow Nov 28, 2023 @ 2:46pm 
Is this compatible with the current update, My Game keeps crashing when this is enabled.
eFvich Nov 6, 2023 @ 4:00am 
thx!
SachiDomainsNaomi Oct 2, 2023 @ 11:46am 
Beautiful thanks you for the base mod! I edited the Sniper Pattern. with added scope mode. SNiper elite mod!
bebo :3 Sep 27, 2023 @ 6:37am 
@WildPillow901
Press E to go into direct control, switch with T to third person, then scroll/ right click to go into first person.
WildPillow901 Sep 25, 2023 @ 9:08pm 
Hey, Im new to this, what key do you press to go in first person? I only know how to operate it in third person. Thx!
Zoltann  [author] Sep 11, 2023 @ 1:05pm 
@GIB ME CASE, @HDC
If you want native accuracy, go into the mod folder and delete the properties folder.
HDC Sep 11, 2023 @ 7:10am 
can u make a submod that only have First Person?TY!!!Or tell me how to delete
“Increased Accuracy”
thank you!:Tokyoheart:
PT Tirta Fresindo Jaya Sep 9, 2023 @ 6:36pm 
i think the vehicle machine gun becomes too accurate now, i kinda like the spread on Machine gun on vanilla.
kgp227 Sep 7, 2023 @ 4:15pm 
I think it was just the update itself in hindsight that was the issue that broke my last save.
Zoltann  [author] Sep 7, 2023 @ 3:43pm 
@kgp227
Works fine for me, else tell me what exactly is busted.
kgp227 Sep 6, 2023 @ 9:34am 
seems to be busted after last update
bebo :3 Aug 31, 2023 @ 5:43pm 
@HDC
It stands for Fog of war
HDC Aug 31, 2023 @ 9:00am 
what is Disabled FoW who can tell me?
I'm noob:Tokyoheart:
Myrm1don Aug 30, 2023 @ 4:00pm 
Just a bit of feed back (not suggesting you change it because I can run another mod side by side for preference) But I find the 3rd person camera too centered. First person is great, but the 3rd person I find more comfortable looking over the shoulder. Also Retro FPS made first person for machine gun emplacements...its very cool. Ill admit I didnt check if you had too.

But nice mod!
Myrm1don Aug 30, 2023 @ 3:45pm 
Hey mate. It seems to work side be side in a certain order. I have the high damage from Parameter Optimisation mod and the unlocked range from your mod. So sweet, cheers
Zoltann  [author] Aug 29, 2023 @ 11:05pm 
@Myrm1don
If they are not compatible you can tell me the mods you are speaking of and I will consider changing the third person damage.
Myrm1don Aug 29, 2023 @ 10:51pm 
Like yours they change a few things. perhaps Ill try them side by side.
Zoltann  [author] Aug 29, 2023 @ 10:44pm 
@Myrm1don
If those other mods only increase third person damage, it should be compatible with this mod exept for the accuracy which will be overwritten.
Myrm1don Aug 29, 2023 @ 8:55pm 
As in higher damage "only while in direct control mode"
Myrm1don Aug 29, 2023 @ 8:36pm 
nice, I am really torn. I love the unlocked weapon range and hitmarkers of your mod......but I simply must have the increase damage that other Direct control mods I like use. Makes 1 shotting with rifles to the chest and head a thing.
Zoltann  [author] Aug 29, 2023 @ 5:43pm 
@*Thrakhath nar Knathrak*
I have decided to change this mod to focus on third/- first person gameplay. I will make separate mods for any other cool features like tracers, flashes, etc. so that you can pick what you want.
***KNATHRAK*** Aug 27, 2023 @ 10:34pm 
Thanks for your replies!

I would keep the reload bar in the crosshair because it is an important information that, otherwise, is placed in a portion of the screen that the player is not looking at. It's just a QoL feature, I must state. It's not a deal-breaker for me.

Another feature I miss is the indicator of where my gun is pointing in 1st/3rd person. The crosshair shows where I want the gun to aim, but (in case of tanks) the turret is still rotating and I don't know where the gun is actually aiming at. Again, this is more of a QoL feature, but, unless you had some specific reason to remove it, IMO it should remain.

Let me know your thoughts!
Zoltann  [author] Aug 27, 2023 @ 12:26pm 
@*Thrakhath nar Knathrak*
Thanks you for sharing your feedback.

1)/ 2) As you are the second person complaining about this issue, I will consider re-adding the human/ vehicle interface

3) This mod unlocks gun range in third person control, which is why I removed the range interface, make sure to load the mod last so that it works properly

4) I have removed the black reload bar underneath the crosshair because you can already see the reloading status in the weapon interface
***KNATHRAK*** Aug 27, 2023 @ 2:44am 
4) Reload time information is no longer available in 1st/3rd-person mode.

So far, this is what I have experienced. I would appreciate if you could comment on them. Thanks for your contribution!
***KNATHRAK*** Aug 27, 2023 @ 2:44am 
Hey! Nice mod! I like most of what you implemented, while others really bother me to the point of almost breaking my experience. If you could share your vision for these changes, it would help to understand them and trying to play with that in mind.

1) I can no longer see the vehicle information panel on the bottom left side of the screen, which prevents me from seeing which vehicle parts are damaged when they are hit, or estimating how badly the vehicle was hit, and how long it would take me to fully repair it.

2) In 1st/3rd-person mode, the information about the vehicle occupants was also removed, like someone else posted here before. Thus, we are unable to see how many people still remain in the vehicle and what is its current effectiveness.

3) Distance to target is no longer available. Because the guns cannot fire unless within their specific range, this severely hinders strategic positioning, since you don't know how close/far you are to the target.

...continues next post.
MyDude Aug 25, 2023 @ 12:16pm 
Yeah, not sure what the deal is but we redownloaded and haven't had issues since :steamhappy:
Zoltann  [author] Aug 22, 2023 @ 5:15pm 
@dude
Yes I play with this mod myself in multiplayer and there are no connection issues. There are no changes to networking. Recheck if it is really this mod that is causing the problem.

@ohexra
You mean the bottom left vehicle Interface in Third Person? Yes I disabled that as well as the crew Interface.
I don't know what you mean by effectiveness but if you mean the crosshair that tells you penetration propablity in Third Person, yes I also disabled that.

@Betty Spaghetti
I don't know, try it.
MyDude Aug 22, 2023 @ 4:10pm 
How stable is this on MP? Have you tested? Maybe it's our side.. But I managed to play this mod with my friend once. After that, it was weird connection issues. But as soon as we disabled this mod.. we were able to play, which makes me sad. this mod is pretty good
ohexra Aug 22, 2023 @ 3:38am 
good mod overall but i cant see my vehicle's health and when in direct control cannot see who's in the vehicle and what's my effectiveness
Betty Spaghetti Aug 21, 2023 @ 1:05pm 
is this compatible with valour or mace
bebo :3 Aug 20, 2023 @ 2:30pm 
One of the best mods on the market. Makes the game 1000000000000000x more fun running around in an immersive first person.. whilst slaying baddys left and right :lunar2019grinningpig:
All in all, better then anything the devs have brought out yet 🙃

Bebo Approved :lunar2019piginablanket: