Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

More variation for the imperial army
17 Comments
Defective Standard Aug 31, 2023 @ 10:57pm 
i just needed to load the patch above the two mods then restart Gladius and units from both mods will show up.
Defective Standard Aug 31, 2023 @ 9:23pm 
Just got Warhammer 40k: gladius complete edition, recently and now Hell Hound, Bane wolf show up in the fast attack building while Marauder destroyer is made in the Void port when the Proper units have been Researched

i did notice two units are missing from Spearhead Armageddon, i think this is why Reaper asked for a patch, will need time to test and see if they are missing
pilgrim  [author] Aug 31, 2023 @ 7:40am 
If you are using the patch for the first time, you should start a new game.
You can't build the units until you have the necessary research and buildings
Defective Standard Aug 30, 2023 @ 9:58am 
Crashed on first start, afterwords game is fine but the patch does nothing for units not showing up.

here's the crash

Renderer.cpp:380: void __cdecl proxy::video::Renderer::createSwapChain(void): Failed to create swap chain. -3 VK_ERROR_INITIALIZATION_FAILED.
ExceptionHandler::unhandledExceptionFilter()
REAPER Aug 29, 2023 @ 3:24pm 
Hyperlink redirects to the mod, is the patch a separate downloadable mod?
pilgrim  [author] Aug 29, 2023 @ 6:26am 
Defective Standard Aug 28, 2023 @ 4:42pm 
When this mod first came out i used together with Spearhead Armageddon and had fun using this
mod and units from armagaddon

Coming back to this mod and hellhound, Bane wolf, Marauder destroyer do not show up in the fast attack building Sentinels and Marauder Vigilant do, no idea why unless they now require me to own a DLC
REAPER Aug 27, 2023 @ 7:42pm 
After testing, all the units show up except the Destroyer
pilgrim  [author] Aug 26, 2023 @ 10:42pm 
Patch for:
The Imperium (Discontinued) - Free Resource
and
Knights reinforcement (FOR ALL MANKIND FACTION)

https://steamcommunity.com/sharedfiles/filedetails/?id=3026374050



Patch for:
Spearhead: Armageddon

https://steamcommunity.com/workshop/filedetails/?id=2910529230
REAPER Aug 26, 2023 @ 4:48pm 
I hope it's not too much to ask but it would be great if it could be compatible with Spearhead Armageddon. A combination these 2 mods would make for the best Imperial Guard experience.
Marshall Aug 25, 2023 @ 3:16am 
Cool mod. Unfortunately it doesn't work together with the Knights Reenforcement Mod and the old The Imperium Mod (which I still use for the unit production in the main base building). The Fast Support Building doesn't show up.
REAPER Aug 24, 2023 @ 8:06pm 
Great, thanks !
pilgrim  [author] Aug 24, 2023 @ 7:26pm 
They are now compatible.
REAPER Aug 24, 2023 @ 6:28pm 
I think it conflicts with Heroes of Legend Cadian Edition but I'm not 100% sure.
pilgrim  [author] Aug 24, 2023 @ 1:20am 
Which mod do you need a patch for?
REAPER Aug 23, 2023 @ 1:22pm 
Really great mod!
Unfortunately it isn't compatible with a lot of other mods because of .xml overwriting buildings