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Hello, I’m encountering a compatibility issue with your mod "ATH's Styleable Framework"—it conflicts with "Glitterworld Destroyer 5 - Mechanoid Addon". When both are enabled, the game crashes during map generation with this error:
Error:Error in GenStep: System.InvalidCastException: Specified cast is not valid.[Ref DBD8EEB4]
GD3.GenStep_MechGrave.GenerateGrave (Verse.IntVec3 loc, Verse.Map map) [0x00024]
GD3.GenStep_MechGrave.ScatterAt (Verse.IntVec3 loc, Verse.Map map, Verse.GenStepParams parms, int count) [0x00001]
Verse.GenStep_Scatterer.Generate (Verse.Map map, Verse.GenStepParams parms) [0x0004f]
Context:The error traces to the "Glitterworld Destroyer 5" mod’s GD3.GenStep_MechGrave class (mechanoid grave generation), which has an invalid type cast. But the conflict only occurs when your "ATH's Styleable Framework" is active—likely due to overlapping logic in map generation or object handling.
https://steamcommunity.com/sharedfiles/filedetails/?id=2944488802&searchtext=melee+animations
Would be great
if made this will help the production of styles by a lot i think
any incompatible mods i should know about ?
you guys just cost me a week.
won't sub to your mods again, for my own safety.
just an idea: reupload your old work, but make clear that it's the outdated work and link to this new way of making use of it. would solve my issue aswell as 4ЛИС4's - and eventually there's more ppl out there...
@lilipili thx, i totally forgot that :p
i get a really really long red list for start and the game's sound doesn't even initialize.
the only thing that seems to have changed is how draconic style works.
according to my noobtheory, i can't load my modlist because i can't load in this framework before loading the modlist. any idea how to manually add this framework to the list, before starting rw.....?
Can't build anything because nothing is showing up in the bulding menu and i can't change the style of objects in tab menu