RimWorld

RimWorld

[Vehicle Framework] Aircrafts and Bombs
100 Comments
PapaEnclave Sep 23 @ 9:23pm 
hope this makes it to 1.6 need this for a cold war play through
Zero_Games Sep 8 @ 5:40pm 
I can confirm it works in 1.6 with some exceptions:
1. The tech tree is hidden for some reason which atleast won't lock you from researching if you use mods like "Research Whatever" to gamble or a wiki mod to search them.
2. The bombs can't get launched by the Udar, he shoots them and they vanish right after that, normal mortar still works fine.
拾下拾下 Aug 2 @ 3:01am 
that's shame. I love this mod:steamsad: but anyway, thanks for your work:steamthumbsup:
Asierus24  [author] Aug 1 @ 12:45pm 
if it needs update nope, i have not tried 1.6 atm, im still on my run on 1.5
拾下拾下 Aug 1 @ 10:16am 
Does it work with 1.6?
Asierus24  [author] May 3 @ 5:28pm 
@Black Leonall Yea but add credits,and link to this version on the description :steamhappy::steamthumbsup: also send it to me so i can add a link in this page for people looking for 1.4
Black Leonall May 3 @ 2:16pm 
ok, made it working for 1.4 with mi24a and huey, i didn't try with c5g (wasn't using it).
Btw your 1.5 version didn't work with 1.4.
Can i or can you upload the 1.4 version? (just asking for those like me)
Asierus24  [author] May 3 @ 11:14am 
@Black Leonall the mod was made for 1.5 , dunno if something will break on 1,4 tbh :)
Black Leonall May 3 @ 11:10am 
np i'll try to do it myself, i just don't understand why you don't keep the 1.4 folder :/
Asierus24  [author] May 3 @ 10:37am 
@Black Leonall nope sorry :)
Black Leonall May 3 @ 10:04am 
Hi, is there a way to get 1.4 version?
Ionfrigate12345 Mar 24 @ 8:37am 
-items on cargo may get lost, don't know why, it happens on other vehicle framework vehicles mods too.. (framework issue)

It happened when I use SOS2 shuttle (also VF based). When the aircraft travels, if you save the game and reload, sometimes some cargo will be lost, or if there are mechs of your mechanitor they will also go wanderers after reaching destination while still on player mech list, permanently stuck with no way to control them.

I'm pretty sure VF has some serialization problem somewhere in ExposeData(). Currently just avoid saving and reloading while there are any vehicle flying on the world map.
CTH2004 Feb 19 @ 8:18am 
thanks!
And, still don't see the reason not too (Looks at his base that has many bomb craters...)
Asierus24  [author] Feb 17 @ 8:46am 
@CTH2004 well...they explode? XD anyway yea you can do a submod if you want, no problem here
CTH2004 Feb 17 @ 8:00am 
"REMEMBER NOT TO LAND ONE ON TOP OF ANOTHER, THE FIRST WILL EXPLODE :)"
okay. Now, can you tell us why to not land on another one?


Also, may I make a mod that would be adding things (like upgrades) to your vehicles? (from the readme it looks like it's fine, as I don't think it will end up touching assets, and if it does I can always ask then. But, you know, still should ask... )
Dr. Quackers M.D. Jan 13 @ 4:27pm 
Error in [Vehicle Framework] Aircrafts and Bombs, assembly name: BigBadaBoom, method: FormatLog:Warning, exception: System.MissingMethodException: void Verse.Log.Warning(string,bool)
[Ref C2F13C66] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
Anny Dec 25, 2024 @ 7:58am 
Ahh the port huh. I miss them full sets of airplane and all sizes i can choose. I hope this update soon but with nuke alone already fun enough to play with
Revos Kalosa Nov 3, 2024 @ 1:39am 
Looking forward to when and if the other Helicopters and Jets are added.
Alapma Oct 29, 2024 @ 6:36pm 
might be a mod conflict but god forbid a fire extinguisher bomb explodes near an enemy. droped my tps from 150 to 3-4
Asierus24  [author] Sep 18, 2024 @ 9:55am 
@apadilla124us not soon
apadilla124us Sep 18, 2024 @ 9:42am 
are the rest of the planes from the SRTS Version going to get ported over?
Asierus24  [author] Sep 6, 2024 @ 12:57am 
@Alfred Jonathan Kwak nope, no 1.4 support soz
Alfred Jonathan Kwak Sep 6, 2024 @ 12:42am 
I'm assuming there will never be a 1.4 version of this, right?
Asierus24  [author] Sep 5, 2024 @ 11:25pm 
@SpaceGhost not by my mod
SpaceGhost Sep 5, 2024 @ 6:31pm 
Does this add an incident/event called BlackhawkDown and it's a downed shuttle event?
Asierus24  [author] Jul 26, 2024 @ 2:43am 
@喵酱official it may be, dunno as i never tested with it as i dont use CE :)
喵酱official Jul 25, 2024 @ 8:01pm 
Hello stranger, may I ask if this module is compatible with CE
Jeffery Helldiver Jul 1, 2024 @ 7:49pm 
@Morcalvin this mod doesn't add bomb runs, it needs vehicle framework to add them in.
Morcalvin May 14, 2024 @ 3:27am 
I can't do bombing runs? Vehicle framework has been out for a while
Asierus24  [author] May 4, 2024 @ 11:29am 
@CristoElMago es raro la verdad nunca me paso :) pero bueno si ya funciona bien, de todas maneras si vuelve a pasar mira a ver si pasa con los del mod base, que igual es bug viene de ese, el mio solo añade nuevos vehiculos, pero el sistema como tal proviene del framework
CristoElMago May 1, 2024 @ 3:33pm 
@Asierus24 Sí, salvo un par de mods que funcionan de la 1.4 declarado por su autor.
Pero por alguna razón después de reinciar el juego por 5ª vez y también el ordenador, de repente me dejó entrar y aparcar. No se si tiene que ver con tu mod realmente, lo que ocurre es que carga el mapa para aparcar pero se cancela automáticamente, podia ver el mapa durante 1 segundo...
RARETE jajajaj pero funciona asique na... Saludos!
Asierus24  [author] May 1, 2024 @ 12:53pm 
@CristoElMago estas con todo actualiado a la 1.5?
CristoElMago Apr 26, 2024 @ 7:30pm 
Hombre Asier! No sabía que este mod era tuyo jajaj está muy guapo!
Lo único me está pasando un bug por el que no llega a cargar la pantalla del destino cuando llegan, lo que causa que se pierda el helicóptero y todo lo que había dentro. Si aterrizo en una casilla al lado y luego voy andando se soluciona, o si le doy a que "aparque" en un borde o en el centro
Asierus24  [author] Apr 21, 2024 @ 1:39pm 
Update released: Fixed mod requirements, now auto sort will work as intended.
Asierus24  [author] Apr 21, 2024 @ 1:31pm 
@Travish if you are not on 1.5, the mod no longer works on 1.4 so thats the problem XD
Asierus24  [author] Apr 21, 2024 @ 1:26pm 
@Travish if yes,make sure you have the required mods installed and in proper order (loading this the last one) for some reason the mod file making then required ingame was not uploaded, will fix soon.
Asierus24  [author] Apr 21, 2024 @ 1:20pm 
@Travish are you on 1.5?
Checkpoint Collie Apr 21, 2024 @ 1:12pm 
I don’t know if this is a known issue but when I finish building the Huey it just disappears, any idea what I’m doin wrong?
Asierus24  [author] Apr 18, 2024 @ 4:16pm 
@Gamerhell about pawn movement,not this mod, but maybe main vehicles mod yes, you should ask this on that mod page, about jobs, nothing touch on jobs by my part, the only thing close its the new bombs workbench and the bills to make the bombs, but they don't change anything on pawn jobs. but i can assure that this mod will give you problems on 1.4 as its only for 1.5 and there are code changes between both versions.
Gamerhell Apr 18, 2024 @ 3:55pm 
speaking of, this mod doesn't have stuff to do with pawn movement and jobs does it?
Gamerhell Apr 18, 2024 @ 3:53pm 
Damn, well at least I can see if this mod is the one causing issues in my 1.4 list without worrying too much.
Asierus24  [author] Apr 18, 2024 @ 1:45am 
@Gamerhell no, sorry.
Gamerhell Apr 17, 2024 @ 7:56pm 
Does this mod still work for 1.4 after the update?
Asierus24  [author] Apr 12, 2024 @ 4:21am 
Updated for 1.5, due to changes on main mod, C-5 effects (engine smoke) had to be removed until i learn how to add them.
Asierus24  [author] Apr 12, 2024 @ 1:27am 
@that bird guy will check if it needs updating
that squirrel guy Apr 11, 2024 @ 11:08pm 
1.5?
Asierus24  [author] Dec 10, 2023 @ 5:21pm 
@andyhubbell watch the second video on minute 3:50 to see how they are used as caravans :) the C-5 Galaxy requires an landing strip so they only usefull to transport things between your settlements
King_Ant_Man Dec 10, 2023 @ 5:08pm 
@andyhubbell did you make sure to have the vehicle turned on when you tried to to create the caravan?
#1 Kestrel Fan Dec 5, 2023 @ 7:26am 
Actually it was because of power conduits🙁
andyhubbell Dec 5, 2023 @ 6:17am 
I built the UH-1 and tried to create a vehicle caravan using it but it says "Unable to move" even when I have 2 pilots loaded into it. Would LOVE to be able to use these vehicles for caravans!