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我寻思可能是AlienRace.AlienBackstoryDef里的Ratkin_LittleCliffMiner,也就是54峭壁矿工4,workDisables那里留了3个空的list导致的
期待更新1.6,不过还是take your time~
1.
Config error in RK_EscapeFaction: no surfaceLayer
UnityEngine.StackTraceUtility:ExtractStackTrace ()
2.
Config error in RK_EscapeFaction: scenario has null part
UnityEngine.StackTraceUtility:ExtractStackTrace ()
3.
Config error in RK_ExileFaction: no surfaceLayer
UnityEngine.StackTraceUtility:ExtractStackTrace ()
4.
Config error in RK_ExileFaction: scenario has null part
UnityEngine.StackTraceUtility:ExtractStackTrace ()
崩不住啦
有用到框架的部分?
大佬,特勤骑士的特性生成参数是不是有点bug啊
遊戲內截圖我放討論區了
[Ratkin BackStory Expanded] Patch operation Verse.PatchOperationFindMod(NewRatkinPlus) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\3015200738\1.5\Patches\WeaponTag.xml
缺少生機DLC開遊戲會跳出紅字,可能是你某個背景故事,而對角色添加了生機DLC專有的「Recluse」(隱士)特質
添加 MayRequire="Ludeon.RimWorld.Biotech" 這種代碼可能解決問題..如果大佬看得懂我說甚麼的話...
作者不寫個loadAfter嗎?
<loadAfter>
<li>solaris.ratkinracemod</li>
</loadAfter>
解決排序問題仍會跳出紅字錯誤與許多警告
Could not resolve cross-reference: No RimWorld.TraitDef named Recluse found to give to AlienRace.TraitWithDegree TraitWithDegree: | 0
[Ratkin BackStory Expanded] Patch operation Verse.PatchOperationAdd(/Defs/FactionDef[defName="Empire"]/permanentEnemyToEveryoneExcept) failed
https://gist.github.com/HugsLibRecordKeeper/94551d238eb0b56fd8eb7fc2e526bace
The mod had no issues for a long time but, I noticed that sometimes when you click the default sort button it shuffles some mods randomly and this one ended up above a good number of other mods but below HAR.
The suggestion I was trying to make was to have this mod issue some warning when in the wrong order or make the auto-sort put it below NewRatkinPlus if possible as either of those would prevent this issue.
XML error: Could not find parent node named "BaseRatkinBackStory" for node "AlienRace.AlienBackstoryDef". Full node: <AlienRace.AlienBackstoryDef ParentName="BaseRatkinBackStory"><defName>Ratkin_PowerGenerator</defName><title>Ratkin Power Generator</title><titleShort>Power Generator</titleShort><description>[PAWN_nameDef] used to be a power generator in the Rakinia who generates electricity for the city by running on a hamster wheel every day. However, after the new power generation technology became popular, [PAWN_nameDef] lost [PAWN_possessive] job.</description><bodyTypeMale>Thin</bodyTypeMale>...
Which then proceeds to break other mods... I cut error short here due to comment character limit.
Link to a full log file:
https://drive.google.com/file/d/17Gr5-JVlsr2_uton7vdzBRjh4resIf8y/view (log file)
I found an old reddit thread on the subject: https://www.reddit.com/r/RimWorld/comments/iayptr/psa_empire_100_goodwill_and_how_to_fix_it_modded/