RimWorld

RimWorld

Ratkin BackStory Expanded
56 Comments
DARKkai  [author] Aug 19 @ 9:30am 
修了,除了VEF,这个最好有VE框架
DARKkai  [author] Aug 18 @ 7:10pm 
非致命红字,晚些修正
拾年 Aug 18 @ 5:28pm 
Exception loading def from file BackstoryDef_Childhood.xml: System.ArgumentException: Exception parsing Verse.WorkTags from "" ---> System.ArgumentException: '' is not a valid value for Verse.WorkTags. Valid values are:
拾年 Aug 17 @ 9:40pm 
XML文件中某个<workTags>标签的内容为空跳错了
Aug 11 @ 11:44pm 
跳出了这个错误:Exception loading def from file BackstoryDef_Childhood.xml: System.ArgumentException: Exception parsing Verse.WorkTags from "" ---> System.ArgumentException: '' is not a valid value for Verse.WorkTags.

我寻思可能是AlienRace.AlienBackstoryDef里的Ratkin_LittleCliffMiner,也就是54峭壁矿工4,workDisables那里留了3个空的list导致的
Soyorin Jul 24 @ 8:41am 
摸摸作者、很喜欢你的mods
期待更新1.6,不过还是take your time~
522598372 Jul 19 @ 3:06am 
楼主大大,什么时候更新呢,修复一下红字
Sakura樱 Jun 28 @ 1:48am 
1.6...
1.
Config error in RK_EscapeFaction: no surfaceLayer
UnityEngine.StackTraceUtility:ExtractStackTrace ()
2.
Config error in RK_EscapeFaction: scenario has null part
UnityEngine.StackTraceUtility:ExtractStackTrace ()
3.
Config error in RK_ExileFaction: no surfaceLayer
UnityEngine.StackTraceUtility:ExtractStackTrace ()
4.
Config error in RK_ExileFaction: scenario has null part
UnityEngine.StackTraceUtility:ExtractStackTrace ()

崩不住啦:steamhappy:
DARKkai  [author] Jun 25 @ 1:14am 
我这儿mod的bug太多了,我暂时打不开1.6测试,建议先不开我的mod吧
Kitten Jun 24 @ 11:23pm 
作者大大,mod的剧本在1.6的情况下显示无法读取数据,希望可以修复一下
DARKkai  [author] May 3 @ 6:09pm 
我只后看一下吧,也有可能直接限制背景故事和pawnkind对应,这样省事一些,谢谢你的搜索帮助 @Komeiji Satori
Komeiji Satori Apr 3 @ 5:14am 
我通过搜索RK_PrayerService,在1.5\Source\Priest内发现了PriestPatch.cs,似乎是该文件写了一个检测背景故事是否为Ratkin_Sister来赋予RK_PrayerService的代码。通过Patch的方式把新添加的mod背景也加入其中是否可行?还是说Ratkin_Sister才是pawnkind,RatkinPriest不是?
Komeiji Satori Apr 3 @ 4:56am 
似乎不只是pawnkind种类控制是否有祷告服务?我用开发者spawn pawn生成了30个鼠族牧师(RatkinPriest),除了一位裸体主义鼠鼠没穿衣服,所有人都穿的修女服,里面将近一半人的成年背景里都是mod新加的修女背景,但只有纯正的原版修女(鼠族修女)才有祷告服务的按钮,其他人都没有
鲂鲆 Mar 27 @ 7:31am 
哦哦,确实没有,谢谢解答
DARKkai  [author] Mar 27 @ 1:24am 
你是不是没有生物科技DLC
鲂鲆 Mar 27 @ 12:32am 
作者,安装mod后打开对应的两个新开局并没有显示文本,也不能进行对应的开局
DARKkai  [author] Mar 23 @ 7:26pm 
pawnkind和background story在这里是分离的,你会在非修女pawkind上看到修女的背景故事
Glasninov Mar 22 @ 9:37pm 
这个mod内添加的鼠族修女类的背景故事,可以像原版鼠族修女那样触发特殊的祈祷社交活动吗?
DARKkai  [author] Dec 9, 2024 @ 7:02pm 
这样排列省事一些,但用不上框架
xkp92110(orick) Dec 6, 2024 @ 7:28pm 
rimpy顯示此mod要在Ratkin Auxiliary framework之後
有用到框架的部分?
DARKkai  [author] Dec 5, 2024 @ 6:44pm 
我之后检查
神木零子 Dec 1, 2024 @ 5:46am 
红字:Nerves found no data at degree 12, returning first defined.
大佬,特勤骑士的特性生成参数是不是有点bug啊
DARKkai  [author] Nov 21, 2024 @ 3:03am 
新版可能有bug,我暂时回滚到了上一个版本
璃璃音 Nov 20, 2024 @ 8:11pm 
@吐司空 切成简体试试
吐司空 Nov 20, 2024 @ 7:32pm 
如果原版拓展框架是指 Vanilla Expanded Framework ,那似乎沒效果
遊戲內截圖我放討論區了
DARKkai  [author] Nov 20, 2024 @ 6:55pm 
检查一下排序,应该是没有DLC要求的;如果还不行,试着在前面加入原版拓展框架
吐司空 Nov 19, 2024 @ 10:40pm 
驗證過文件完整性了
吐司空 Nov 19, 2024 @ 10:36pm 
開局劇本硬性要求DLC嗎?只打了鼠族跟外星人等前置mod,還是無法顯示出來
李大柱 Sep 25, 2024 @ 4:12am 
破案了,应该是我鼠族CE mod 打重复了的缘故
DARKkai  [author] Sep 25, 2024 @ 3:03am 
不打ce试试
李大柱 Sep 25, 2024 @ 2:58am 
@DARKkai 做好这些之后还是会爆出该红字
DARKkai  [author] Sep 24, 2024 @ 4:54am 
@李大柱 检查文件完整性,确保该mod在鼠族本体之后加载
李大柱 Sep 24, 2024 @ 3:39am 
爆红字了,只打了CE和鼠鼠系列的mod,py自动排序
[Ratkin BackStory Expanded] Patch operation Verse.PatchOperationFindMod(NewRatkinPlus) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\3015200738\1.5\Patches\WeaponTag.xml
DARKkai  [author] Aug 24, 2024 @ 7:23pm 
谢谢你的帮助,已经修复了
rot03065 Aug 23, 2024 @ 5:16am 
樓下的ましろ,即是缺少皇權DLC和生機DLC,原因我已經說了
rot03065 Aug 23, 2024 @ 5:14am 
缺少皇權DLC開遊戲會跳出紅字,因為你1.5\Patches\Name.xml調整了「Empire」(帝國)的白名單,不敵對對這mod自帶劇本
缺少生機DLC開遊戲會跳出紅字,可能是你某個背景故事,而對角色添加了生機DLC專有的「Recluse」(隱士)特質
添加 MayRequire="Ludeon.RimWorld.Biotech" 這種代碼可能解決問題..如果大佬看得懂我說甚麼的話...
Morcalvin Jun 20, 2024 @ 6:37pm 
not sure if you can fix this but when I use rimpy autosort this always loads before newratkinplus?
ましろ Jun 12, 2024 @ 10:53pm 
安裝此MOD後爆出大量錯誤
作者不寫個loadAfter嗎?
<loadAfter>
<li>solaris.ratkinracemod</li>
</loadAfter>

解決排序問題仍會跳出紅字錯誤與許多警告
Could not resolve cross-reference: No RimWorld.TraitDef named Recluse found to give to AlienRace.TraitWithDegree TraitWithDegree: | 0

[Ratkin BackStory Expanded] Patch operation Verse.PatchOperationAdd(/Defs/FactionDef[defName="Empire"]/permanentEnemyToEveryoneExcept) failed

https://gist.github.com/HugsLibRecordKeeper/94551d238eb0b56fd8eb7fc2e526bace
Gilthadeas Jun 3, 2024 @ 3:20am 
Sorry if my earlier comment didn't make sense as I may have typed it weirdly before, but when this mod is above some of the other ratkin mods with HAR installed it causes these errors.

The mod had no issues for a long time but, I noticed that sometimes when you click the default sort button it shuffles some mods randomly and this one ended up above a good number of other mods but below HAR.

The suggestion I was trying to make was to have this mod issue some warning when in the wrong order or make the auto-sort put it below NewRatkinPlus if possible as either of those would prevent this issue.
DARKkai  [author] May 28, 2024 @ 7:02pm 
well it still seems like mod loading order problem, this mod shall load behind NewRatkinPlus. another possible reason is that you didn't install Humanoid Alien Races, or put it in a wrong place to load?
Gilthadeas May 25, 2024 @ 10:42am 
Hello, I found due a series of errors and bugs i've been getting that you need to force this mod to load below NewRatkinPlus as it causes multiple errors like this:
XML error: Could not find parent node named "BaseRatkinBackStory" for node "AlienRace.AlienBackstoryDef". Full node: <AlienRace.AlienBackstoryDef ParentName="BaseRatkinBackStory"><defName>Ratkin_PowerGenerator</defName><title>Ratkin Power Generator</title><titleShort>Power Generator</titleShort><description>[PAWN_nameDef] used to be a power generator in the Rakinia who generates electricity for the city by running on a hamster wheel every day. However, after the new power generation technology became popular, [PAWN_nameDef] lost [PAWN_possessive] job.</description><bodyTypeMale>Thin</bodyTypeMale>...

Which then proceeds to break other mods... I cut error short here due to comment character limit.
Link to a full log file:
https://drive.google.com/file/d/17Gr5-JVlsr2_uton7vdzBRjh4resIf8y/view (log file)
宇智波带土[百战不灭] May 11, 2024 @ 10:03pm 
1.5plz
Slow100 May 11, 2024 @ 6:55am 
本體上1.5了
巴拉拉 Mar 25, 2024 @ 9:01pm 
鼠鼠玩家给你点赞
诺米 Jan 30, 2024 @ 5:31am 
加载mod后有红字
niko Dec 29, 2023 @ 2:03pm 
鼠鼠可怜捏
DARKkai  [author] Oct 19, 2023 @ 9:39pm 
fixed
Korppi Oct 19, 2023 @ 7:52pm 
Both starting scenarios start with the Shattered Empire faction from Royalty permanently hostile to the player. As the scenario starts did not seem to include a hostility with the Empire, just the Kingdom in case of the Ratkin exiles one, and since the Shattered Empire is hardcoded to be permanently hostile to every faction but the player faction, I suspect the reason for this is that you forgot to exclude the custom player factions from Shattered Empire hostility.

I found an old reddit thread on the subject: https://www.reddit.com/r/RimWorld/comments/iayptr/psa_empire_100_goodwill_and_how_to_fix_it_modded/
Feng XianHua Aug 13, 2023 @ 10:30pm 
支持~
米索米索不达米亚 Aug 6, 2023 @ 2:54am 
我是鼠族保守军官,我命令你立刻从坦克上下来与我进行骑士决斗