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the only one it's letting me craft is the double pain one please help
I should put the obtain methods actually in the main post
there should be an update soon
hp drain nerf has been on the list for ages and I need to actually do it smh
BP should be carried between worlds and moving the UI will be added
Something else that's not really a flaw, but just a nitpick. I think the badge icons should be smaller, to match the art style of terraria. As it stands, I personally see them as slightly too high fidelity, too many pixels, and it makes it clear that they're not from Terraria. They stand out a lot.
Again, I adore this mod, it's a really interesting way of adding more progression based items, and I still enjoy it despite its flaws, but I think that these are things that should really be fixed.
Firstly, HP drain is broken beyond belief. 20% damage reduction in combination with Flower Drain's 20% for 40% damage reduction is incredibly strong, but that's not the main issue. The real issue is that 10% lifesteal.
It doesn't have a cooldown, and it activates on every hit. Using it, you can face tank almost every boss in the latter half of hardmode when it becomes available. It's even worse in calamity, when you can face tank post moon lord bosses, like Polterghast, which is normally one of my favorite bosses to fight in Calamity. It just makes the entire game piss easy. If I had a suggestion for how to nerf it, I would reduce it to 5% lifesteal and give it a cooldown of half a second at the bare minimum.
Bump Attack - buy from Zoologist with 20% bestiary completed
Happy Flower - dropped from Angry Dandelion
Happy Heart - dropped by the Nurse
First Attack - dropped from Hornets
All or Nothing - dropped by Black Recluse
Feeling Fine - sold by Witch Doctor
Double Pain - crafted at Demon Altar with a Dirt Block
Close Call - dropped from Zombies
Flower Finder - crafted from Mana Crystals
Heart Finder - crafted from Life Crystals
Return Podtsge - dropped by Betsy
Refund - sold by Merchant during Blood Moon
Power Plus - crafted from all 3 Avenger Emblem crafts
Defend Plus - dropped by Ice Golem
P-Up D-Down - dropped by Hoplites
P-Down D-Up - dropped by Granite Golem
HP Drain - dropped by Vampires
HP Plus - dropped by Golem
FP Plus - sold by Wizard
Power Rush - dropped by EoC
Flower Saver - dropped by Dark Caster
Mega Rush - dropped by Skeletron
FP Drain - dropped by Dark Mage
Lucky Day - dropped by EoL
Go scroll down, it's mentioned a couple times.
it's neat otherwise, but feels a bit underutilized since most of them are rare drops (and the craftable ones need hardmode stuff).
Maybe they'd work when Favorited, instead of taking a badge slot
HP Drain- OP with any character that does a bunch of damage, and since most mods (even vanilla, kinda) scale damage way more than health, it's a quick way to heal to full almost instantly. This doesn't even include mixing in First Attack, All or Nothing, P-up D-down, which all turn the healing up WAY high.
First Attack- Balanced in Paper Mario, unbalanced here. In Terraria, the damage buff means you'll one-shot anything that isn't a boss, and even one-shot bosses if you build for it. Since the game's loaded with random mooks, you get a LOT of "first attacks" and a lot of one-shots.
All or Nothing- This one's okay, mostly depends on what mods you're using though. Base Terraria, your crit's too low for it to be viable for most of the game, but it's common for mods to go full-ham and give you >95% crit chance, making the badge OP.
Bump Attack - buy from Zoologist with 20% bestiary completed
Happy Flower - dropped from Angry Dandelion
Happy Heart - dropped by the Nurse
First Attack - dropped from Hornets
All or Nothing - dropped by Black Recluse
Feeling Fine - sold by Witch Doctor
Double Pain - crafted at Demon Altar with a Dirt Block
Close Call - dropped from Zombies
Flower Finder - crafted from Mana Crystals
Heart Finder - crafted from Life Crystals
Return Podtsge - dropped by Betsy
Refund - sold by Merchant during Blood Moon
Power Plus - crafted from all 3 Avenger Emblem crafts
Defend Plus - dropped by Ice Golem
P-Up D-Down - dropped by Hoplites
P-Down D-Up - dropped by Granite Golem
HP Drain - dropped by Vampires
HP Plus - dropped by Golem
FP Plus - sold by Wizard
Power Rush - dropped by EoC
Flower Saver - dropped by Dark Caster
Mega Rush - dropped by Skeletron
FP Drain - dropped by Dark Mage
Lucky Day - dropped by EoL
thanks fargo
Yeah, known glitch, it happens with most (all?) mods that add accessory slots.
Also I'd totally remove my accessory slot mod to fix the double FP usage bug, but my game's set to be way too hard, and I need that slot, I'm considering adding another accessory slot, my tank keeps dying in three hits on Expert.
Also yeah, back to the double FP glitch, it's 100% happening because of accessory slot mods, this isn't the only mod where this kind of glitch is happening, which is super annoying because I love having an extra slot to combat the accessory bloat and difficulty rise my favored mods bring. In the Apachii class mod, there's a rune that you consume that gives you a point to spend, but if you have an accessory slot mod installed, it consumes two runes but only gives you the one point.
Gotta wonder if it's something the accessory mod guys have to fix, or if Fargo+Apachii have to.
flower finder, heart finder, double pain, and power plus.
i tried re-installing but it didn't fix the issue, and when i checked the file itself i have all the sprites for the other badges but in-game they do not exist