Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The units not from this mod when I click on them, I can right click on the map to make them move there immediately, also their character screen can be seen and change pages immediately.
However for characters from this mod after I click them, I cannot right click anywhere also their character screen is not shown. I have to wait a few seconds before everything work normally.
So If I use 3 characters from this mod and want to sent them to 3 different location, I have to wait for quite sometime since I have to click and wait for each of the character to respond.
Is this normal?
Find - Cyber_Robot
I realized my mistake after listening to you.
Robot-related content was separated from this and registered separately.
Greetings
We also have basic equipment for combat robots.
This mod adds more that just the characters. It also adds some highly overpowers automated defense turrets. The overpowered aspect is due to the fact they machine guns use consume no energy, and the laser and missile turrets only use between 1 and 3 per turret. Additionally, their effective targeting area is like 10 times that of the normal turrets. This has a side effect of severely lagging the game at times to the point of crashing.
It doesn't interfere with the existing one.
Yeah, that "breakdown threshold" line is completely needless. Not only is -100 million an absurd amount of sadness to be trying to avoid... they all have a permanent +100 happiness trait anyway, so they're never going to have breakdowns anyway. Cut that line with no hesitation or misgivings.
Since removing this, the game loads up and no more blackscreen after landing and also I don't get the game logic error either.
Hope this helps those who have the blackscreen
I would really like a translation for the custom "Master of Survival" trait that's been added to all of them. It clearly has a large effect.
1회 운반 량이 10배이상 증가됩니다.
저장하는게 힘드네요. 2배정도로 줄여주셔도 될듯합니다.^^;
이외에는 정말 좋습니다.
송구 스럽습니다.
There was one skill in another mode in securing the commander's initial skill. This appears to have caused the collision.