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Heh............
reminds me of a ... Certain word.......
Thank you for the good rating!
@Pumpkinhead
Thank you! I'm sure people playing the original were just as curious as I was when I found the traces of other operatives
Sure thing! It pretty much just changes the jacket color other than death sprites, but here it is!
https://drive.google.com/file/d/1Lr9S7RfWDDysHK0pu7jRogxhfzwB-4Sq/view?usp=sharing
@derpie69
Thank you!
@excellent electrophile
Thanks, I'm glad you enjoyed it! I know, I wish the Thugs were able to be punched too. Still, I guess it gives a playstyle unique from HM2 Tony's!
As a matter of fact, I do have a few campaigns I want to make in the future after I finish the Oneshots series. I started making them a while back and they're actually the reason I was inspired to start this series.
@Billy160 URF.IM
Thank you, and I would definitely appreciate any help you could give! I'll add you!
@NeedHealer
Yeah I really don't like using the phone/smoke idle enemies and the ones that have guns while walking randomly. I'm mostly ranking them relatively in terms of difficulty, though I did try to make this level harder than the others. I might try switching out the Easy/Medium/Hard ranking for a 5-point scale instead! Thank you for the feedback!
@RindCL
It's a little abrupt, but it is closely related with the next level in the series. It also contrasts with the rest of the level, because it comes to a complete stop and silence!
these levels are the entire reason i wanted to start to upload and make levels and look more into the modding community.
also sorry if im being an ass but can you realse the mod you used for that jacket reskin?
Sadly the HM2 Community calmed down in the case of new Campaigns
Thank you! I appreciate the offer, but I can make those sprites myself no problemo!
Aw, thanks! Once I'm done with the Oneshots series, I could maybe create a little campaign for some of the characters while I'm working on the next big HM2 project. I might put out a vote or survey...
@Panties Bandito
Thank you! Yeah, I started out wanting to make a little campaign for some of the operatives (Louie & Zack) and I wanted to make it as lore-accurate as possible. I found myself looking through the lore and wanted to delve into all of the other masks to see what stories I could tell with them too. And omg you're right! I missed a step in making the music mod 😅 I fixed it, so it should be working now. Thank you for letting me know!
I don't want to give away too much of the strat, but peeking and throwing weapons are your friend!
@kojoma1
Thank you for the feedback! I appreciate the high rating. As for the inspiration for the first floor, I don't think so? I may have been subconsciously inspired by a level from the game since I don't play too many workshop levels, but I can't say for sure. If you remember what it reminds you of, then I'd be interested to hear it, though!
Thanks! I wanted to make something more challenging that involved using Tony's ability. Putting enemies with guns in tough spots encourages peeking and using fists (or throwing weapons). Since every enemy can be killed with fists except the fat guys, I put them in more secluded spots. I'll definitely take the feedback and use it. I'm glad you noticed that the ending cutscene is part of Tension, too!
@АДСКИЙ ДРОЧИЛА
Thank you! Exploring the other 50 Blessings operatives is something that I enjoy doing.
@Dr. Blanco
I plan to keep it up as long as I can!
@VictorLincolnPine
Thanks! Planning on making some more Oneshots levels hard in the future, so the feedback is appreciated.
Thanks! I'm glad to hear you're enjoying it!
@Delicious Bread
Thank you for the compliment! I'm not sure if the tattoo artist being Tony is what Dennaton intended but it's how I interpreted it. I understand what you mean about the ending cutscene, I made it to contrast how adrenaline-fueled the rest of the level was. Don't worry though, because it'll be connected similarly to White Line and Fuzzy Head! Just trying to connect the story to canon.
@чихарда
That's exactly what I plan to do!
@Cloak
Thanks a bunch! I appreciate that you enjoy them enough to make videos!
@Reyes
All of them? Well, thank you for playing!
@hyperix
Thank you for the feedback! I didn't make fully edited player sprites because it would've been too much for each level in a ~20 level series, but I'm currently seeing if that can change soon. As for the car, I'll definitely try to implement that!
the level is great man, but there are some issues with it
- the death and gameplay sprites are inconsistent, the clothing differs too much, you could try re-spriting the gameplay sprites as well
- every oneshots level uses the same jacket's car but with a different color, i think you should use alternative cars from the campaign, there's a notepad++ tutorial that can help you use a different car for the character
overall its great
Thanks! I feel like I went through more edits than any other level so far. Couldn't figure out what layout I wanted to make or even the setting lol
Yeah, I was going to put a reminder that this is the Tony Mask from HM1, not HM2, but I missed it. I'm sorry 🥺