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https://www.nexusmods.com/stardewvalley/mods/25045
[12:08:44.351] [Main Thread/WARN] [tML]: Silently Caught Exception:.
System.PlatformNotSupportedException: The information requested is unavailable on the current platform.
at System.Net.NetworkInformation.UnixUnicastIPAddressInformation.get_IsDnsEligible()
at IPv6Mapper.IPv6Mapper.GetIPv6Address()
at IPv6Mapper.IPv6Mapper.<Load>b__9_2(orig_StartServer orig)
at Hook<System.Void IPv6Mapper.IPv6Mapper::<Load>b__9_2(Terraria.On_Netplay+orig_StartServer)>()
at SyncProxy<System.Void Terraria.Netplay:StartServer()>()
The underlying API has not been implemented for Linux Mono.
-> Unimplemented Mono source code [github.com]
=> Recommended to avoid using "IsDnsEligible()"
System.ArgumentOutOfRangeException: Index was out of range. (Parameter 'startIndex')
at System.Globalization.CompareInfo.LastIndexOf(...)
at System.Net.NetworkInformation.StringParsingHelpers.ParseWinsServerAddressesFromSmbConfFile(...)
at System.Net.NetworkInformation.LinuxIPInterfaceProperties.GetWinsServerAddresses()
at System.Net.NetworkInformation.LinuxIPInterfaceProperties..ctor(...)
at System.Net.NetworkInformation.LinuxNetworkInterface.GetLinuxNetworkInterfaces()
at IPv6Mapper.IPv6Mapper.GetIPv6Address()
This is due to a very bad implementation in Linux Mono.
Mono tries to parse "smb.conf" in a very sloppy/fragile way.
-> Buggy Mono source code [github.com]
=> Recommended to avoid using "GetLinuxNetworkInterfaces()"
The mod throws two exceptions on server startup and does not create the port redirection on the server-side.
Reason is that this mod uses DotNet/Mono network APIs that do not work on Linux.
Yes
just port forwarding the ipv4 doesnt work, need both port forwarded
@PieMaster17 @benis55 @LazerDickMcCheese
打不开啊