Project Zomboid

Project Zomboid

ETK I-Series
35 Comments
Lada Enjoyer Nov 11, 2024 @ 3:41pm 
ive found the booty!!!!
aquelarrefox Sep 16, 2024 @ 7:48am 
Any chance to add animation to your cars, look pretty
Martin Mar 28, 2024 @ 7:08am 
ибишу ковет есть?
Quaxbo Jan 28, 2024 @ 12:34pm 
unfortunately you can't take pictures in the normal chat and i have some i want to show you of things i've done
Ivailo  [author] Jan 28, 2024 @ 12:28pm 
Sorry, but in my case I don't really accept friend requests to others unless I actually do know them personally in some way or form. If you do wanna keep chatting, you can always do so in my profile instead
Quaxbo Jan 28, 2024 @ 11:57am 
great anyway, thanks can you accept my friendship request
Ivailo  [author] Jan 28, 2024 @ 11:48am 
Oh yeah, the regular sport shading. Sorry to say, but I've forgotten to save that specific shading in its .pdn format after all the work was done. I only have it now as the .png there, so if you were planning anything for it I kind of can't help you in that regard.
Quaxbo Jan 28, 2024 @ 11:26am 
you must have the shading from the pre 2400ti skin as a level in paint net
Quaxbo Jan 28, 2024 @ 11:12am 
the painted trim Strips from the pre-facelift cant copy over from to the sport they are in the shading
i dont want copy the black trim Strips to the sport look on the pre 2400ti skin
Ivailo  [author] Jan 28, 2024 @ 10:16am 
@Quaxbo the sport shading you're talking about is meant for the Evolution models, which only have a post-facelift colouring scheme to it. If you really want to have the pre-facelift pieces, then you can just simply edit it on your end and copy-paste the trim pieces from the older model to the sport model, and you should be good
Quaxbo Jan 28, 2024 @ 10:11am 
its the pre sport shading
Quaxbo Jan 28, 2024 @ 9:55am 
you accidentally copied only the post shading into the sport shading, the painted trim strips are missing and the rear lights are white
Ivailo  [author] Jan 11, 2024 @ 2:31pm 
@Quaxbo it shouldn't be too hard to just take the numbers from the actual skins provided. I did paint the text by hand and its basically just a dozen or two pixels, you can just copy paste the specific pixels from there to your file and it should be all good that way.
Quaxbo Jan 11, 2024 @ 2:17pm 
the model designations are unfortunately fixed in the shading and cannot be changed from 2400i to 3000ix for example with layers in paint.net but i am very grateful to you for this update
Quaxbo Jan 11, 2024 @ 2:10pm 
good update but could you add the model names like 3000ix as a layer in the paint net. picture? i tried to make one
stevenre64 Dec 9, 2023 @ 10:41am 
an Autobello Stambecco would be cool
Willow Wife Sep 5, 2023 @ 11:59pm 
alright thanks :happyquill:
Ivailo  [author] Sep 4, 2023 @ 3:50pm 
@Willow Wife it does depend on what vehicle you use. The Rally variant for instance was designed specifically to be stupidly fast akin to a legitimate one, and the TTSport variants are all intended to be much quicker than most of the vanilla performance vehicles. The rest should be fairly reasonable in power, similar to its BeamNG counterparts in acceleration
Willow Wife Sep 4, 2023 @ 8:01am 
im not sure if it was the model of car that i tested but the car seems to accelerate and brake very rapidly, almost disorientatingly. much faster than any other pz cars.
долг 6,3кк₽ Aug 26, 2023 @ 3:23am 
we need more beamng cars
maxiharda Aug 15, 2023 @ 12:17am 
pigeon or autobello piccolina when
Fazarian Aug 11, 2023 @ 11:19pm 
200BX
Lucian Trotman Aug 5, 2023 @ 3:02pm 
Its time for pessima!
Ivailo  [author] Jul 28, 2023 @ 10:23am 
@Quaxbo the mod does in fact have an orange colour skin that you are looking for, you just gotta either hunt that color down, or just bring up debug mode to start sifting through all the skins. Other than that though, the end result of the mod here is more or less final, until something inevitably breaks of course.
Quaxbo Jul 28, 2023 @ 3:00am 
oh ok but i remenber that bright yellow and orange from the presets from the etk and then are my favorite color from the moonhawk moonlight
Ivailo  [author] Jul 27, 2023 @ 4:30pm 
@Quaxbo in general, I only really picked the preset colour skins for each car so it does mimick the config, with a few extra skins so that each car can have a total of 16 different colours. Granted I did predispose the distribution of the skins so that the white, grays and blacks are a much more common colour spawn, but I'd say there's a pretty good variety in general. Add that to the fact that I had to remake each skin about an additional dozen times, and next thing you know the ETK mod alone is roughly the same file size as my other two BeamNG mods combined, solely thanks to the textures taking up 90% of all that
Quaxbo Jul 27, 2023 @ 3:31pm 
I am missing a few paint colors since I beam play myself but otherwise very good mod can you add a few more colors plase?
AleksCrauser Jul 21, 2023 @ 7:43am 
PROBABLY BEST! Ty SO MUCH!))
Dmitriy Jul 21, 2023 @ 2:04am 
Radiator damaged
KDHD Jul 19, 2023 @ 7:23pm 
crossover of a life time
ZE1WHO1 Jul 17, 2023 @ 11:54am 
would like it to be armorable
Wedge Jul 16, 2023 @ 2:43am 
oh my god its beautiful
MatthewG141 Jul 15, 2023 @ 2:50am 
I LOVE IT!
yougoodmygood Jul 15, 2023 @ 12:25am 
NICE!
Jeau Jul 14, 2023 @ 11:21pm 
great anothere beamng drive vehicle, and now its a etk:spiffo: