Ravenfield

Ravenfield

[Cold War Collection] SKS
82 Comments
Mellamomellamo  [author] Sep 25, 2024 @ 2:35pm 
No, it's due to how the 3rd person transforms are created. The game takes the 1st frame of all the animations, and i can't really tell it to use a different one where it's unfolded (like i can in 1st person)
βίος Sep 25, 2024 @ 2:34pm 
Seems the bayonet still folded visually when bots equipped with the bayonet version ? Will you fix it?:steamhappy:
moxsi  [author] Mar 29, 2024 @ 2:46pm 
no sorry
The Man Who Sold the World Mar 29, 2024 @ 2:07pm 
Please add a variant with PU Scope
SCP-▮▮▮▮ Mar 25, 2024 @ 1:01pm 
There is a bug: in the version with a bayonet, when taking out a weapon while running, the animation twitches
moxsi  [author] Mar 9, 2024 @ 12:17pm 
wtf why?
Dryvers 52 Mar 9, 2024 @ 11:58am 
PLS can u remake a new version PLEASSSEEEE
Je suis Your daddy我你爹 Mar 3, 2024 @ 2:10am 
Okay
Mellamomellamo  [author] Mar 3, 2024 @ 12:48am 
The Type 63 is a copy of the SKS yes
Je suis Your daddy我你爹 Mar 2, 2024 @ 7:28pm 
Is this the base of Type 63 Cabrine?
Trogayu pipiski Aug 5, 2023 @ 2:25pm 
Real gigachad
Mellamomellamo  [author] Aug 5, 2023 @ 1:58pm 
Then idk, since lately i've had many many (like 8, and then there's gonna be 3 or 4 more) V+ weapons from Erazer and i haven't done WW2 or CWC due to that in weeks
Trogayu pipiski Aug 5, 2023 @ 1:55pm 
I think he means the Stechkin APS
Mellamomellamo  [author] Aug 5, 2023 @ 1:25pm 
When we have more weapons, as for the APS i don't think it's possible to fire while on the water
DÆ0uZ4N Aug 5, 2023 @ 12:36pm 
Nice works !! Is it possible to make the APS ?
All Cold War Collection weapons will be in a one big pack ?
Mellamomellamo  [author] Aug 3, 2023 @ 1:54am 
Gracias
Kenay24 Aug 2, 2023 @ 7:48pm 
que genial nueva coleccion
Vorobey Jul 28, 2023 @ 7:18am 
will you make polish rifles like MSBS beryl or grot?
moxsi  [author] Jul 28, 2023 @ 6:41am 
it’s possible but not worth making
MaxSu0908 Jul 28, 2023 @ 6:17am 
Is it possible to make type 56 semi auto rifle?
HipRC Jul 25, 2023 @ 4:53am 
L42A1 when? :troll:
Pompadour Nautice Jul 24, 2023 @ 8:45am 
hey melly can we have a ponified gun in the mod?
Mellamomellamo  [author] Jul 24, 2023 @ 8:44am 
Never, if you ask so much. The next guns are going to be all WW2
iancaldwell09 Jul 24, 2023 @ 8:41am 
And Spas12 when? Thank you for your time Mell.
iancaldwell09 Jul 24, 2023 @ 8:40am 
M60 when?
iancaldwell09 Jul 24, 2023 @ 8:40am 
MP5 when?
Faceless Moron Jul 24, 2023 @ 3:02am 
hmh, interesting
Mellamomellamo  [author] Jul 24, 2023 @ 1:35am 
We tested some more ways to reduce size, like reducing the animation count (removing the random reloads), but it didn't help at all and i have no clue why
Faceless Moron Jul 24, 2023 @ 12:25am 
ah, too bad
Mellamomellamo  [author] Jul 23, 2023 @ 8:08am 
Ok so after some extensive tests, there seems to be no serious way to lower file size.
The animation files are around 32MBs (and can't really be reduced they're already optimized), mainly due to every reload being duplicated for the random animations.

The sounds have been optimized as much as we could by Moxx, which should've reduced size massively, but seems to have had no effect.

To add more questions, when exporting the 2 prefabs (normal and bayonet version) as unity packages, they're 30MBs, which is less than the animation files by themselves, and double of what the rfcs (exported files for the game) are.

Honestly i dont't think there's a further way to reduce file size, even exporting with only 1 of the guns in the file just reduces it to 16MBs, so i think it's just the fact that it has so many animations on the gun.
Faceless Moron Jul 23, 2023 @ 4:21am 
bruh
Mellamomellamo  [author] Jul 23, 2023 @ 2:14am 
Yea i didn't change anything
Faceless Moron Jul 22, 2023 @ 9:14pm 
still 17+ mb
Jerry Jul 22, 2023 @ 5:58am 
m14?
Mellamomellamo  [author] Jul 19, 2023 @ 2:14am 
The M41 will be in WW2C, but it doesn't make any difference since we're the same people making the mods
Mr_Airious Jul 18, 2023 @ 10:32pm 
I'd love to see the M41 Johnson in this collection (when it becomes a collection) cause although it was made in WW2 it was most prominently used by the Cuban rebels during the Bay of Pigs invasion
Pompadour Nautice Jul 18, 2023 @ 10:27pm 
I'd say that'd be for the best, as an example I combine my entire reload audio into one clip
moxsi  [author] Jul 18, 2023 @ 10:24pm 
we can try compiling some of the sounds into one maybe
Faceless Moron Jul 18, 2023 @ 9:07pm 
bruh, why not make a light-weight version with less sounds, so its not 17+ mb
Auxometer Jul 16, 2023 @ 4:32am 
ZKZ Transactional rifle please!!
LimpetArch Jul 15, 2023 @ 6:12pm 
Albanian SKS when (its definitively the most unique of all the SKS)
Mellamomellamo  [author] Jul 15, 2023 @ 1:05am 
Probably because it has way too many different sounds, and there are 6 reloads, on blender each was like 3-4MBs
Kilavsky Jul 14, 2023 @ 8:30pm 
17mb?
gopago4123 Jul 14, 2023 @ 12:15pm 
go m14?
RyukoT72 Jul 14, 2023 @ 11:11am 
Another Mellamomellamo Banger
Mellamomellamo  [author] Jul 14, 2023 @ 9:18am 
(What i said earlier)
Most future weapons at least for a while will be WW2, because there's several to do from those, and also i want to rest from cold war guns a bit. Keep in mind in a few months those are all i've done
Jarvis1873 Jul 14, 2023 @ 9:16am 
K-50 SMG would be cool too :)
Mellamomellamo  [author] Jul 14, 2023 @ 7:58am 
No it's the SVT40, we don't even have a MAT49 planned so far
dentkim74 Jul 14, 2023 @ 7:56am 
please next mas 49 and always thank you
vrilmaxxing Jul 14, 2023 @ 7:03am 
take sks, go innawoods