Train Simulator Classic 2024

Train Simulator Classic 2024

Pacific Surfliner II: San Diego - Los Angeles - Glendale [Final]
74 Comments
Rhino Foreskin Jun 18 @ 5:11pm 
Quick drive works great now!!! I really appreciate how you also added the proposed stations. Brings a great amount of new life to an 11 year old route. Thank you for your hard work and time into this project
ldbrommers  [author] May 22 @ 2:04am 
New Quick Drives added for Amtrak today.
ldbrommers  [author] May 21 @ 10:05am 
Todays update - Coaster and Metrolink QD's added from scratch. Stand by for Amtrak and BNSF later this week.
ldbrommers  [author] May 19 @ 5:51am 
I'll have a look at this tomorrow Rhino. See if I can finally fix it.
Rhino Foreskin May 18 @ 10:18am 
Everytime I run this route in quick drive, there's missing markers errors that occur and then crashes the game. It's a shame since this route is really well done.
ldbrommers  [author] Apr 2 @ 4:25am 
Kristian. I am likely not to expand this any further and I will finalise it sometime this month. Thank You.
kristian_jk Apr 1 @ 9:26am 
I had made a clone of this route before you removed it and I still keep that one as I have all required payware for that route. All previous subscribers were also able to play the route in original form as you intended, as they would also have that payware. Alas for new subscribers, but that is not so much of your problem.
Anyway, I keep your original route. I don't know what your future plans are with this route, and how it would compare to the current version, or its future form, but thank you for your improvements so far.
ジョナサンコスプレ Mar 19 @ 11:24am 
Well i cannot play on this map no more, it just keeps crashing the game whenever in quick drive. And there's no ai trains either. It proves how much bad luck I have with this game
ldbrommers  [author] Mar 15 @ 6:53pm 
Okay so I have managed to remove all the Caltrain assets, as they are no longer available on steam and have affected publishing the route until they were removed from it.

This took me quite a while to do and it has now pushed me in the direction of not expanding the route any further due to the mess it has caused in my U.S route projects.

I will now be updating any faults found during testing before making the route final.

Thank you for your understanding.
ldbrommers  [author] Mar 13 @ 4:36am 
Okay guys so I have now run into a major issue. I tried to update the route in the steam store today, but hit a snag - Caltrain is no longer in the store, so I can't update Pacific Surfliner to the latest version for you all as it has Caltrain dependencies added.

I'm now going to have to figure out what scenery etc I've used and replace it, then remove the Caltrain link, so the next update will be delayed.

This just isn't good at all. I'll post again when I have an update on this.
diamondjoe561387 Nov 19, 2024 @ 2:52am 
Hello, I have a few questions:
1: Is there any reports of any errors with the route.
2: Does it overwrite any other route.
Angel Z Sep 11, 2024 @ 7:18pm 
Hmm, I usually make a blink route on the free roam, so yeah.
ldbrommers  [author] Sep 11, 2024 @ 6:39pm 
Angel Z, I just realised that I hadn't updated the Free Roam stuff.

I've just done a quick one now and it works, so when you start the route you should now see 3 trains in San Diego and a couple of others elsewhere between there and Oceanside.
Angel Z Sep 11, 2024 @ 6:07pm 
I’m using free roam, I don’t use quick drive
ldbrommers  [author] Sep 11, 2024 @ 6:02pm 
Angel Z, mine works in my scenarios and on Quick Drive - just tested it before uploading..

- Are you using Quick Drive?
- Do you have all the required routes installed?
- Does the route editor work (it opens in S.D)?
- Have you cleared the cache?

I'm unsure what else to suggest, sorry.
Angel Z Sep 11, 2024 @ 5:57pm 
Hey, I’m having a problem, everytime I want to operate a train and by clicking San Diego, my game crashes.
Angel Z Jul 17, 2024 @ 9:59pm 
hmm, ok, i'm looking forward to operate the coast sub. i was wondering if can extend it to goleta
ldbrommers  [author] Jul 17, 2024 @ 2:26am 
Angel Z, I have no idea, at least not yet.
Angel Z Jul 16, 2024 @ 2:48pm 
Will you ever make the SB Line? If you do, then how fare your extending it?
ldbrommers  [author] Jul 16, 2024 @ 1:35pm 
BVERailer, thanks! At the moment, I'm not sure. Currently I'm rebuilding the route south of L.A (updates to scenery, etc) then when that is done I'll continue northwards. I wont be going to San Luis Obispo but I might attempt to reach Moorpark as it has a Metrolink layover yard there. Maybe I'll reach that point at the end of the year if I'm lucky.

The next update to the route on here is going to be a massive one which I'm sure everyone will enjoy when they see it.
BVERailer Jul 16, 2024 @ 12:38pm 
Nice work so far! How far are you planning on extending the route north of LA?
ldbrommers  [author] Jun 7, 2024 @ 7:49am 
Angel Z, which track do you approach Encinitas on from the south, and which are you heading to when going south?

I'll re-lay the tracks there and see if that fixes it for the next update....
Angel Z Jun 6, 2024 @ 10:31am 
Everytime I play this route, whenever I operate a Surfliner or Coaster (Surfliner to LA) (Coaster to Oceanside) when I pass Encintas the game crashes
ldbrommers  [author] Jun 2, 2024 @ 4:51am 
The next update is being worked on. Currently doing some signalling changes and track work between L.A and San Diego.
Angel Z Jun 1, 2024 @ 7:37pm 
Just curious, but I was wondering when is the next update of this route? I'm pretty sure this route is going to extended it to Van Nuys or Ventura (Amtrak) station
kristian_jk May 19, 2024 @ 4:11am 
I gave the other project on Pacific Surfliner (2023) also a look but it requires a number of additional payware routes I don't have, and don't intend to buy, so that is obviously not a workable route with a lot of missing assets, but I copied the tracks of 3DTrains. With TS-Tools you can replace tracks on existing routes. I am doing some work on replacing tracks of some other DTG routes as well, and not just with the tracks of 3DTrains. The tracks of 3DTrains are better for Surfliner than the default ones, and there are also concrete tracks. In reality the route also has concrete tracks next to wooden, but figuring out which parts are concrete and replace them involves a lot more work than a simple 'find and replace' in the tracks.bin with TS-Tools.
The assets used in that other Surfliner route are RCAP freeware from railworksamerica.com as well as VP Road pack and VP tree packs from Vulcanproductions.
So that is what I found out.
kristian_jk May 19, 2024 @ 4:11am 
@AmtrakFan2115 Let's not forget he is a one man army and is doing other projects as well, so be grateful or give him a helping hand if possible.
AmtrakFan2115 May 15, 2024 @ 10:55am 
I do recommend you use RCAP Crossings, buildings, & Signals, LPM Track and assets from other routes in case you want the route to represent the route in the modern day.
ldbrommers  [author] May 12, 2024 @ 2:52am 
florian, I thought I'd sorted all the markers out on the route. I'll have a look again today.
florian_ellebrecht May 9, 2024 @ 7:10am 
When I first started this route in QD, there were a couple of missing Markers: San Diego Jct Main 4 (well, there are North and South, you have to be more specific here), West Brook Main 2 (doesn't exist, but East Brook does), Cumbres Main 1 (I can't even guess where this should be, some old CP up at Miramar?) and Morena Main 2 (this CP is retired since the double track project is completed, so you have to chose another marker for that)

Then I had to switch from Main 3 to Main 2 at CP Santa Fe Springs and back to Main 3 at CP Buena Park. It would be more convenient to stay on Main 3 to keep those 75-79 mph (instead of a drop to 50 mph twice).

AND: most of the switches at Los Angeles Union Station have a max. turnout speed of 12 mph. If I interpret the schematics correctly, you should only get 20 mph when driving Track 8/9 <-> Lead 4, Track 5 <-> Lead 3, Track 3 <-> Lead 2 and Track 10, 11, 14 <-> Lead 5. By the way: I am missing Track 15 with its new platform ;)
ldbrommers  [author] Apr 7, 2024 @ 5:27am 
Yes I will do soon, I've just had a month of working away from home.
A random Western Railfan. Mar 22, 2024 @ 7:37am 
are you gonna resume scenery to burbank? i would love to see some activity
kristian_jk Jan 31, 2024 @ 2:06am 
👍
ldbrommers  [author] Jan 27, 2024 @ 2:08pm 
Progress Update....

Currently rebuilding scenery and tracks in San Diego, to align with real life future BNSF and Coaster track and signalling upgrades.

I have also a started on another addition to the route that may surprise a few people - so watch this space.

The route upgrade is not a year old yet, so I will keep adding a few things for now.
Nickupon Jan 19, 2024 @ 12:04pm 
@kristian_jk No problem. Thanks for your reply. It looks like Steam is blocking the link you left in your reply but the link to our site does work in the post I made, if you're still interested in checking it out. The discord link works as well.

I'm glad to clear up any confusion regarding our project. I don't want to hijack this comment section with conversation about a different route mod so I'll leave it here.

Thanks for your understanding!
kristian_jk Jan 17, 2024 @ 11:42pm 
hi Nick,
the only way I got to know about an improved version of Surfliner was by a video on
Schnauzahpowahz's channel from June 2023. There is a link in the description but it is broken (as is https://brandonrailfan.wixsite.com) . I couldn't find any other reference. Then I came along this update in the Steam workshop. Apart from my previous post I never mentioned it elsewhere. So good for you and apologies for the misunderstanding on my part.
I appreciate any community work done on any route (I happen to like).
Nickupon Jan 17, 2024 @ 9:06pm 
@kristian_jk

We just updated our website and I invite you to take a look at it:
https://brandonrailfan.wixsite.com/projectsocal

Our discord:
https://discord.gg/ex45saZenf

Thanks!
Nickupon Jan 17, 2024 @ 9:05pm 
@kristian_jk Just curious as to how you came to the conclusion that the PacSurf 2023 route is somehow abandoned? The upgrade was released last year and has received an update since then with another one on the way, in addition to trainset modifications that have never been seen before, baring anything that might get in the way of that. Just because there hasn't been any recent changes to it doesn't mean its been abandoned. I am a part of that project and can tell you this with confidence that it's not. We at Project SoCal also wouldn't like it being spread around that the project is no longer active and is abandoned. It's a freelance project and life, work, and school are going to take a priority so if it's seeming like things have been quiet, it's not because the project is dead...If you were in our discord, you'd see that it is very much so alive and well and devs like myself are active in the server every day.
A random Western Railfan. Jan 17, 2024 @ 8:17pm 
also are you still working on the Union Pacific Commerce yard and even the riverside line? i would like to see a extension + Burbank
ldbrommers  [author] Jan 17, 2024 @ 12:07pm 
Just to add, I've looked at google earth again and ill see if I can make any changes to LAUPT within the limits of the model, this month.
ldbrommers  [author] Jan 17, 2024 @ 11:28am 
The track layout is mostly correct, but is limited by the station model which is incorrect.

All platforms are there in real life, the one with no canopy in the sim is newly built in the real world.
A random Western Railfan. Jan 16, 2024 @ 8:20pm 
The Route is pretty solid in all but... Los Angeles Union Track Layout Looks inaccurate. Plus, why is there another platform, that's not there irl?
ldbrommers  [author] Jan 9, 2024 @ 1:01am 
Yes that is correct.
Beans Jan 7, 2024 @ 10:17am 
Oh okay! may i ask which project it is? is it the UPPR Caltrain extension map or whatever its called
ldbrommers  [author] Jan 7, 2024 @ 12:23am 
Hi Beans, I'm not entirely sure yet, as I have another project also ongoing which is also occupying my time. I might end the route at Glendale and return to it in the future.
Beans Jan 6, 2024 @ 3:41pm 
Now that Glendale has been added, does this mean your gonna start working on going to to SLO?
kristian_jk Dec 25, 2023 @ 8:08am 
I ask because there was another project PacSurf 2023 that required other and more additional routes and it had the original tracks replaced. That project seems abandoned, don't know if you were involved. Anyway, I appreciate all improvements on the original version because it is a great route and involves a lot of effort doing this.
ldbrommers  [author] Dec 25, 2023 @ 5:47am 
kristian_jk thank you!

I was tempted to completely change all the tracks to the San Jose route ones, however it would be a massive task sadly. Hope you enjoy the final release shortly when it's done.
kristian_jk Dec 25, 2023 @ 5:44am 
Thank you for all your efforts to improve this route. The surfliner one of the busiest routes in the US next to NEC. I bought the San Jose route as required for the assets. Is there also a chance for track improvements or does that require additional payware or too difficult to implement?
ldbrommers  [author] Dec 10, 2023 @ 10:55am 
The next section of the northbound extension is now undergoing final scenery additions and QD scenario testing.... Stay tuned. :)