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1500+ часов в редакторе дивана.
only a demo(
will try to shuffle around with this mod and probably will go for a bg3 recreation, since the game gives the same and even more.
Also, I have noticed rogue-like mod "Roguelike Arena" by Bonesnake. Recommeding to check it out since this one prbly won't be reanimated any time soon.
Not only that, perhaps also a save file for entities with different items, loot pool, abilities and difficulty set.
This way you can have people make there own randomly generated maps and entities.
ofc if this is not possible then oh well x3 i thought this could be a possible way to make it easier if using the game master mode to create individual set pieces and even be able to use other workshop items for this whole system without you needing to implement them your self and that way other players can then just create there own and share it with others making this whole project self sustaining without your need to constantly update it for newer workshop items :3
Welp.. small update. Some features in development are half-done, but yet mod is more dead than alive.
Takes too much time, which I am not able to contribute for now at least.
I will not throw this concept after all, but not sure when will I return to this.
Will follow mod close: If you finish some day, will def try it out.
Cheers
I would love to polish it first.
Personally, I would prefer a more dungeony indoor level that has walls and rooms to go back and forth through and really strategize around obstacles, but I understand maybe that's tough to do... Any amount of extra obstacles to play around would be huge
Again, great mod; definitely one of my favorites
+ The biggest request I would have for this is taking base game creatures and enemies and just adding them to the random spawn pool
· The Mage is so rare to see, as is heavy fighter even at weight 10--it feels like we might have exhausted what we can find in this mod, but we're still having fun
· We managed to get some basic scaling to work using 3 enemy buff mods, so that's been adding some cool spice! Any native scaling to the existing enemies would be pretty cool and probably add a lot more replayability to this mod! ATM we're level 2 and the enemies stayed Lv1, but some of the scaling mods seem to bump them up to our level so they can do that if it's just too much to reasonably do--no pressure 🧡
Honestly, even as is, it's a lot of fun to delve the dungeon and try out different tactics here and there
https://youtu.be/4xbzRW_OVII
I was also quite sad when my MC Fane died in a dungeon room and I didn't have a resurrect scroll -- I left the dungeon afterwards and purchased one but was not able to find his body to revive him even though his spirit was still in the same spot within the dungeon room when I went back in. So he was eternally stuck as my third member but I was unable to revive him. I did try and go to all corners of the dungeon and in the camp to no avail.
I already have had few complains about resting mechanics. Will rework it a bit since it is not clear for players how it works..
The thing is - to send for rest, you need to send character in "reserve". Dismissing is kicking characters out of the game.
About cyrillic.. welp, probably have missed it on development :D Will fix it, thanks for mentioning.
One issue I had was with the resting mechanics as well, my main character had exhausted and I tried healing, laying down on the beds in camp, and sitting on chairs without it going away. I ended up dismissing them to have them rest in reserves but they did not reappear in my camp, even after going on an additional three missions. Sir Lora was present, but only the mercs I hired and a few new ones around the campfire were there.
Regardless, excellent job so far! Can't understand some of the Cyrillic text like on the provisions, but I get the purpose.
The mod lacks content, yes. I will also have to come up with something to dilute the repetitiveness of the gameplay a little.
Resting mechanics is not obvious as I see.. I will work with this too.
Очень неудобно просить деньги за огрызок. Вот когда будет полтора огрызка - тогда уже и можно будет.