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They both were installed when I subscribed to "Wallpapers and more paint options".
Game wasn’t opening due to this mod, after a long debug session I found out that the PTBR JSON files (“Translate” folder) were encoded in ANSI.
For some reason the new b42.15.2 only works with UTF-8, so I edited all PTBR JSON files in notepad++, converted them to UTF-8 and the game worked again.
Also, file “ContextMenu.json” had a blank line in it (idk if this would impact tbh).
Is there a fix for this issue planned for the new release?
Thanks in advance!
Or if you're ok with technical names and want to stay on 42.14 you can go to 42.13 folder find file "mod.info" and edit "versionMin" line to 42.14
Or if you're feeling brave enough you can take files from Translation folder from "42" folder and copy them to Translation 42.13 folder
how much will i need per wall when they will be available?
Tile Report: location_hospitality_sunstarmotel_01_4
Unfortunately the whole farmhouse is covered in that wallpaper.
Yep, no siding stuff yet
And siding (both applying and removing) is not in the beta yet, right?
I am on 42.14.1 btw.
Thanks again!
Are vanilla painting options working normally? they are located in building menu
Стараюсь делать всё внимательно и без спешки иначе точно накосячу и это никому ничего хорошего не принесет. И плюс есть еще другие дела, так что времени часто не хватает модом заняться.
С нетерпением жду обновления 42.13+ :) Спасибо, что работаете над ним!