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Sorry but my character have the ORGANIZED TRAIT, and the MODE doesn't work.
i tried adding a cloth upgrade, which should result in a (1*15%)+1=2.15, or at least 2 capacity when rounded.
however, the capacity is still 1 after applying the upgrade. Upgrading a regular backpack works as expected.
The mod should work on any kind of inventory container object, but in b42 they hard capped the bag capacity size to 50 for some reason. theres a way to work around it, i just don't know what it is. i haven't touched the mod in a while.
Quick question, does this mod allow you to level vanilla backpacks or do I have to find some specific ones?
Is the backpack leveling section in the tailoring section?
function: render -- file: InventoryUI.lua line # 21 | MOD: Starlit Library
ERROR: General f:198188, t:1748323011417> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in render at KahluaUtil.fail(KahluaUtil.java:100).
To be more specific, having a bedroll equipping on the bag slot gives it less weight reduction than having it inside the bag, tho it does still reduce its weight, just not nearly as much.
Так же, если я получаю возможность установки дополнительного слота через поднятие уровня навыка шитья, то в информации о предмете указывается что могу поставить больше улучшений, но фактически их можно установить не более двух.
this can cause problems when a bunch of mods are doing the same thing and one person breaks it. it looks like you have 7 mods doing this.
the 7 mods involved are;
Starlit Library, Better Clothing Info Comparison, Recut, Show Food Stats, Skill Recovery Journal, KATTA J1 Clothes Core, and Dynamic Backpack Upgrades.
Most likely its Starlit Library since thats the most recent call in that list. (at the top)
specifically its line 31 if you want to pull up their mod.
also, the error line for dynamic upgrades is line 120, which is the line where it pushes the original render function. so its not a problem with this mod.
Good luck!
https://pastebin.com/y8VRAh5N