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function: render -- file: InventoryUI.lua line # 21 | MOD: Starlit Library
ERROR: General f:198188, t:1748323011417> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in render at KahluaUtil.fail(KahluaUtil.java:100).
To be more specific, having a bedroll equipping on the bag slot gives it less weight reduction than having it inside the bag, tho it does still reduce its weight, just not nearly as much.
Так же, если я получаю возможность установки дополнительного слота через поднятие уровня навыка шитья, то в информации о предмете указывается что могу поставить больше улучшений, но фактически их можно установить не более двух.
this can cause problems when a bunch of mods are doing the same thing and one person breaks it. it looks like you have 7 mods doing this.
the 7 mods involved are;
Starlit Library, Better Clothing Info Comparison, Recut, Show Food Stats, Skill Recovery Journal, KATTA J1 Clothes Core, and Dynamic Backpack Upgrades.
Most likely its Starlit Library since thats the most recent call in that list. (at the top)
specifically its line 31 if you want to pull up their mod.
also, the error line for dynamic upgrades is line 120, which is the line where it pushes the original render function. so its not a problem with this mod.
Good luck!
https://pastebin.com/y8VRAh5N
but otherwise no, the only item thats blacklisted right now is the key ring. i might be able to make a blacklist filter but i'm not working on mods right now
Things I would like an option to disable would be container items that aren't a bag but have capacity & reduction stats. (besides small containers like plastic bags, medkit, trash bag, ect)
the 50 limit is a hard cap enforced by the game itself (the same limit is imposed on the players inventory). i'm hoping the devs will remove it if enough people email them and ask before b42's full launch. there is a way to remove it ourselves by overriding a file but thats not something the mod can do automatically.
if b42 releases with the cap still in place i'll add a section to the description explaining how to override the cap
how do u then reset the stats because my backpack are going to 50, when the original is 62?
i try to right click and fix it thru there but nothing changes...
i have the exact same issue, couldnt fix it either....
how do u fix the problem? is it fixable?
I think that is a known issue and hence why he added the right click options to fix container capacities
flags[AllowDestroyedItem;IsNotWorn],
so adding that flag to the reciepe would save the one you wear. as the second one adds this :
flags[AllowDestroyedItem;IsWorn],
I had it happen to me when ripping clothes, character tore them right off their own body.
That sounds like a mod I was looking at to simply let you directly equip items off floor if the resulting weight reduction would still keep char inventory under 50.
If so still not totally related to making bags actually hold more than 50 (65 with organized).
Mod in question
https://steamcommunity.com/sharedfiles/filedetails/?id=3414553459&searchtext=capacity+limit
https://steamcommunity.com/sharedfiles/filedetails/?id=3391460341
The description is really lacking, but in testing I found that I can drop bags and equip them to my hands and direct to back with over 80 kgs. If you unequip it will drop out of inventory but you can pick it up at least.