RimWorld

RimWorld

BB Facial Animations
26 Comments
Frettzo Jul 3, 2024 @ 10:20am 
Still the most goated facial animations mod out there, bushy eyebrows ROCK
Vale Jun 13, 2024 @ 1:28am 
Alright, Thanks a lot for the help!
Australian Elf  [author] Jun 12, 2024 @ 10:13am 
It's compatible with character editor, but VTE - NL Facial Animations will be overwritten or will overwrite depending on load order.
Vale Jun 12, 2024 @ 10:08am 
And forgot to add this to my previous comment, is it compatible with character editor?
Vale Jun 12, 2024 @ 10:08am 
Is this compatible with Vanilla Textures expanded - NL facial animations?
epic gamer May 28, 2024 @ 3:46pm 
gotcha, thank you, great mod btw
Australian Elf  [author] May 28, 2024 @ 12:03am 
@epic gamer it's a design choice for Big and Small genes. A patch would need to be made externally.
epic gamer May 27, 2024 @ 7:22pm 
can you disable facial animations for certain pawns? e.g. im using big and small genes and this overrides the ogre's face and while its very nice to see a silly beautiful ogre, it feels wrong. wasn't sure whether to ask here or back on the other mod's page
Nerd Cat May 2, 2024 @ 8:57am 
cool mod! :steamthumbsup:
Australian Elf  [author] Apr 18, 2024 @ 5:38am 
Updated for 1.5 for you all.
thorman123456789 Apr 12, 2024 @ 6:48pm 
1.5?
Australian Elf  [author] Dec 6, 2023 @ 3:10pm 
DarkStrannik. That's something I'll change in an update soon, thanks for the advice.
epic gamer Dec 2, 2023 @ 6:51pm 
If anyone does a stupid like I did, ignore what I just commented. I told NL Facial animations to draw eyes, and then got surprised when they gene eyes over the other eyes. :steamfacepalm:
epic gamer Dec 2, 2023 @ 6:48pm 
Hello, quick question, I got a Hussar in my colony and it's putting the vanilla red eyes over the actual eyes this mod introduces. Is that intentional? If not, I probably know the problem, I believe its because of Vanilla Expanded Races - Hussar. Do you have any advice, or should I poke the devs for the other mod?
PanDarkStrannik Nov 26, 2023 @ 10:19am 
Hi! It's amazing mod, but i have problem with furskins. Fur on the face looks like if it has been cut off, and the face itself is excessively red.
So, it's could be fixed by using furskin textures from Imozou's Facial Animations and changing HeadType.xml in 1.4\Defs\FaceTypeDefs\Human folder, we need add <shaderColorOverride>Map/CutoutSkinOverlay</shaderColorOverride> to all types of the head.
Australian Elf  [author] Nov 10, 2023 @ 9:22am 
I think that's something NL Facial animations do as I only really touch the textures themselves.
RedMattis Nov 10, 2023 @ 6:35am 
Can the different coloured left/right eye behaviour be disabled? I don't mind the idea, but it is way too common, imo.
Frettzo Aug 30, 2023 @ 2:14am 
How would one go about making extra textures for this mod? I've been thinking of making a small set of extra eyebrows and eyes for my own use
Australian Elf  [author] Aug 8, 2023 @ 12:15am 
On my own system, mid to high range specs. I dont notice much performance impact. I'd imagine they'd the same as NL facial animations. Maybe there'd be slowdown during large raids, or caravans but I'd think it'd be the same as any other texture mods.
Helsing Aug 1, 2023 @ 12:51pm 
How performance heavy is the animations themselves? i love the face designs, but my computor is a potatoe. ;-;
Darecker Aug 1, 2023 @ 10:08am 
Any known incompats so far?
Frettzo Jun 29, 2023 @ 2:51am 
Awesome! Thank you so much
Australian Elf  [author] Jun 29, 2023 @ 2:20am 
Added a new set of bushy eyebrows!
Frettzo Jun 28, 2023 @ 8:33am 
officially requesting bushy/thick eyebrows for girl face:SBchicken:
Swarthy Jun 26, 2023 @ 7:38pm 
Guy in the middle kinda looks like Escanor
塔洛斯_Talos Jun 22, 2023 @ 2:58am 
Very cute~Thank you for making it~